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Lol it irks me to no end members of the competitive scene get early review copies and still be eligible for tournament wins. Edited by PeteySödes

Lol it irks me to no end members of the competitive scene get early review copies and still be eligible for tournament wins.

 

That is a fair point. The sooner people can glean min/max and put it to use the quicker the jump they have on everyone else on the tourney scene.

I'll wait for the full review instead of getting excited

 

Despite what some may think I am hoping our supplement is really good. Not OP or anything but just good. I think most gamers would agree that they just want to put their little toy soldiers on a table and think they at least have a decent chance of winning no matter what the opponent brought.

The fact that this edition offers so many more CP and they are giving SW the Tri-Fold path type option is making my cold ferisian heart warm up.

I put a huge hold on finishing the painting of all the primaris stuff I started, which is alot plus 3 dreads and some TW riders. I also have some eradicators and bikers left. Things are looking up from few things I've seen leaked around the web.

 

I have always preferred to either make lists that use stratagems in game or use most of my CP for pre game buffs and tricks. SW are great for Hero Hammer lists.

 

Coincidentally i made all my reivers and incursors dark colored like the new Morkai dudes

 

I can't believe they dropping DW and SW at the same time. I am going to be super busy with both of these.

Edited by Debauchery101
Guest Triszin

 

 

Lol it irks me to no end members of the competitive scene get early review copies and still be eligible for tournament wins.

That is a fair point. The sooner people can glean min/max and put it to use the quicker the jump they have on everyone else on the tourney scene.

I'll wait for the full review instead of getting excited

Despite what some may think I am hoping our supplement is really good. Not OP or anything but just good. I think most gamers would agree that they just want to put their little toy soldiers on a table and think they at least have a decent chance of winning no matter what the opponent brought.

 

I want a fun, fluffy well balanced book.

 

I want to like and find a spot for the hounds of morkai.

 

As they fit the theme of my twolf lord with wolf tail talismons

The Hounds with a Rune priest With hood and wolf tail talisman are effectively -4 to psychic test within 12” and -3 within 18”. For me this would be great as I play against lots of eldar, Death guard , and daemons. The priest can pull double duty and buff A wolf lord or slaplain with MOH

The Hounds with a Rune priest With hood and wolf tail talisman are effectively -4 to psychic test within 12” and -3 within 18”. For me this would be great as I play against lots of eldar, Death guard , and daemons. The priest can pull double duty and buff A wolf lord or slaplain with MOH

 

With these rules, it is nice that Reivers might actually be seen on the field...and could be a lot of fun in a Kill Team game against some of those same opponents...

Make it a Phobos Rune Priest, and you can put Shrouding on them so they can't be shot the same way they can't be targeted for psychic attacks.

In a similar vein I spent ages last night trying to work out what strength we can buff characters up to without S x 2 weapons

 

Primaris Lieutenant but more importantly or with more payoff is Biker Chaplain

 

Make it a Phobos Rune Priest, and you can put Shrouding on them so they can't be shot the same way they can't be targeted for psychic attacks.

In a similar vein I spent ages last night trying to work out what strength we can buff characters up to without S x 2 weapons

 

Primaris Lieutenant but more importantly or with more payoff is Biker Chaplain

I built this slaplain on bike for my list.

 

Primaris wolf priest on bike 115+25=140

Hero of the chapter:

imperium sword +1 att, S

Master of sanctity - MOS and Canticle

Benediction of fury relic +2s, -2 Ap, dmg 3

Mantra of strength +1 S att dmg

* with MOH cast by RP and MOS = 8att S9 4dmg

Edited by TheUnlikelyGamer84

 

 

Make it a Phobos Rune Priest, and you can put Shrouding on them so they can't be shot the same way they can't be targeted for psychic attacks.

In a similar vein I spent ages last night trying to work out what strength we can buff characters up to without S x 2 weapons

 

Primaris Lieutenant but more importantly or with more payoff is Biker Chaplain

I built this slaplain on bike for my list.

 

Primaris wolf priest on bike 115+25=140

Hero of the chapter:

imperium sword +1 att, S

Master of sanctity - MOS and Canticle

Benediction of fury relic +2s, -2 Ap, dmg 3

Mantra of strength +1 S att dmg

* with MOH cast by RP and MOS = 8att S9 4dmg

Better take the 2nd warlord trait so those Litanies go off on 2s :)

 

https://www.warhammer-community.com/wp-content/uploads/2020/10/LrJDg5llFpbyzYbP.jpg

 

Crusade rule but hope for a Wulfen related strat

Edited by Dark Shepherd

I'll be praying to Morkai that we have some stratagem support for our Wulfen. They're such a cool unit but they're not really worth taking at their current point cost.

 

They're now too slow to get into the enemy lines; and transport options are too expensive for such a weak fragile unit. I can only really see them being useful as a midfield unit but who brings their vehicles to the middle?

They could be used the same way as in 8th: outflanking. And with Litany support it's only a 7" charge now. The question is if you can find a nice place to bring them in with the smaller board and having to keep away from the enemy deployment zone (if our special strat isn't coming back). This already was very hard vs. savy opponents in 8th. But still the threat of it alone could seriously change your opponents movements and deployment.

 

There is also so much other cool stuff that I want to try that I probably can't spare points for Wulfen.

 

 

I'll be praying to Morkai that we have some stratagem support for our Wulfen. They're such a cool unit but they're not really worth taking at their current point cost.

 

They're now too slow to get into the enemy lines; and transport options are too expensive for such a weak fragile unit. I can only really see them being useful as a midfield unit but who brings their vehicles to the middle?

They could be used the same way as in 8th: outflanking. And with Litany support it's only a 7" charge now. The question is if you can find a nice place to bring them in with the smaller board and having to keep away from the enemy deployment zone (if our special strat isn't coming back). This already was very hard vs. savy opponents in 8th. But still the threat of it alone could seriously change your opponents movements and deployment.

 

There is also so much other cool stuff that I want to try that I probably can't spare points for Wulfen.

Can’t use the canticle on wulfen anymore. They don’t have the core keyword. I like taking them in fun casuals still because I love the way I painted them. However they won’t be doing better than a 9” charge out of reserves so I won’t be fielding them in more competitive games without some strat support.

 

 

I'll be praying to Morkai that we have some stratagem support for our Wulfen. They're such a cool unit but they're not really worth taking at their current point cost.

 

They're now too slow to get into the enemy lines; and transport options are too expensive for such a weak fragile unit. I can only really see them being useful as a midfield unit but who brings their vehicles to the middle?

They could be used the same way as in 8th: outflanking. And with Litany support it's only a 7" charge now. The question is if you can find a nice place to bring them in with the smaller board and having to keep away from the enemy deployment zone (if our special strat isn't coming back). This already was very hard vs. savy opponents in 8th. But still the threat of it alone could seriously change your opponents movements and deployment.

 

There is also so much other cool stuff that I want to try that I probably can't spare points for Wulfen.

Can’t use the canticle on wulfen anymore. They don’t have the core keyword. I like taking them in fun casuals still because I love the way I painted them. However they won’t be doing better than a 9” charge out of reserves so I won’t be fielding them in more competitive games without some strat support.

 

Ahh but you see, you are thinking of them as the hammer they once were, not the smith that holds said hammer (the buff unit). The re-rolls to charge has proved invaluable in my games. Turn one thunderwolf charges are so much easier with re-rolls. Add to that, oft times they can go places the cavalry cannot go. There is a place for them in many lists that focus on making sure you get that charge in.  

 

 

 

 

I'll be praying to Morkai that we have some stratagem support for our Wulfen. They're such a cool unit but they're not really worth taking at their current point cost.

 

They're now too slow to get into the enemy lines; and transport options are too expensive for such a weak fragile unit. I can only really see them being useful as a midfield unit but who brings their vehicles to the middle?

They could be used the same way as in 8th: outflanking. And with Litany support it's only a 7" charge now. The question is if you can find a nice place to bring them in with the smaller board and having to keep away from the enemy deployment zone (if our special strat isn't coming back). This already was very hard vs. savy opponents in 8th. But still the threat of it alone could seriously change your opponents movements and deployment.

 

There is also so much other cool stuff that I want to try that I probably can't spare points for Wulfen.

Can’t use the canticle on wulfen anymore. They don’t have the core keyword. I like taking them in fun casuals still because I love the way I painted them. However they won’t be doing better than a 9” charge out of reserves so I won’t be fielding them in more competitive games without some strat support.

Ahh but you see, you are thinking of them as the hammer they once were, not the smith that holds said hammer (the buff unit). The re-rolls to charge has proved invaluable in my games. Turn one thunderwolf charges are so much easier with re-rolls. Add to that, oft times they can go places the cavalry cannot go. There is a place for them in many lists that focus on making sure you get that charge in.
. Undoubtedly the reroll to charges is nice. However Ragnar does it for cheaper and can disembark after moving from an impulsor that can also be caring Bladeguard( I do this Edited by TheUnlikelyGamer84

Wulfen not having core is a kicker

Cost of Stormwolfs doesnt help either

 

5 Wolf Guard with power fists, stormshields, and jump packs is about 60 points less and has core plus free deepstrike. Combo that with +2 charge and reroll hits and potentially a relic...spicey

Edited by Dark Shepherd

I am using the chapter champion as my source of reroll charges and LOVE IT

 

He is borderline auto-include now

 

Also has natural HI 6" and a decent melee weapon (6 attacks S5 AP3 D2 you can upgrade to S7 AP3 D3 with relic choice)

 

He is a low budget ragnar

I am using the chapter champion as my source of reroll charges and LOVE IT

 

He is borderline auto-include now

 

Also has natural HI 6" and a decent melee weapon (6 attacks S5 AP3 D2 you can upgrade to S7 AP3 D3 with relic choice)

 

He is a low budget ragnar

You know what, I did not realise....damn thats quite effective with my build. 

I am using the chapter champion as my source of reroll charges and LOVE IT

 

He is borderline auto-include now

 

Also has natural HI 6" and a decent melee weapon (6 attacks S5 AP3 D2 you can upgrade to S7 AP3 D3 with relic choice)

 

He is a low budget ragnar

 

That could be next for me to include. Interesting.

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