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I am using the chapter champion as my source of reroll charges and LOVE IT

 

He is borderline auto-include now

 

Also has natural HI 6" and a decent melee weapon (6 attacks S5 AP3 D2 you can upgrade to S7 AP3 D3 with relic choice)

 

He is a low budget ragnar

nice vector to bust out my old Lone Wolf model

Most of the deathwatch supplement has leaked on imgur, I dont have the app so havent searched for ours, Deathwatch can take ours or any Central Codex warlord trait

 

One of their psychic powers forces a unit to only charge nearest unit. That ability features for Hounds of Morkai so looks like thats a 9th edition thing

https://www.warhammer-community.com/wp-content/uploads/2020/10/QDY3mbAsJDXxpwB9.jpg

 

Master Crafted Power Axe

 

Master Crafted Power Sword

 

+Frost, add +1 S and +1 to D, so D1 to D2, etc.

 

Yeah, ya might have to pay for both...

 

Seriously going to be worth it, it looks like.

https://www.warhammer-community.com/wp-content/uploads/2020/10/QDY3mbAsJDXxpwB9.jpg

 

Master Crafted Power Axe

 

Master Crafted Power Sword

 

+Frost, add +1 S and +1 to D, so D1 to D2, etc.

 

Yeah, ya might have to pay for both...

 

Seriously going to be worth it, it looks like.

 

but isn't master crafting a weapon also a relic option? so master crafted frost isn't possible? or are we talking stock weapons on a datasheet here

 

https://www.warhammer-community.com/wp-content/uploads/2020/10/QDY3mbAsJDXxpwB9.jpg

 

Master Crafted Power Axe

 

Master Crafted Power Sword

 

+Frost, add +1 S and +1 to D, so D1 to D2, etc.

 

Yeah, ya might have to pay for both...

 

Seriously going to be worth it, it looks like.

 

but isn't master crafting a weapon also a relic option? so master crafted frost isn't possible? or are we talking stock weapons on a datasheet here

 

Probably the latter. 

 

Also, with the Primaris Battle Leader's Master-Crafted Axe as the choice, you're getting 5 S7 D3 attacks on the charge. 

Edited by SvenIronhand

No leaks yet :(

 

The previewed saga of wolfkin is a nerf though... The warlord with the previous rule had 2 bonus attacks with sock assault and now they get random d3 attacks which is a lot worse. The aura is activated more easily but the buff is alot weaker (basically absent in the first round of cc) because the first round of a fight is the most critical

 

I hope we get better things and not more nerfs. This is more possible now because of the toned down storm shields (because gw always looked at thunder wolves and wulfen as op cause of the 3++)

Edited by lonewolf81

DW got 6 warlord traits and 18 strats, so we can expect the same. If we keep the 7 from the index plus the two from WarCom, there is still room for the 9 best strats from the old codex. I could live with that

That would be ok

DW relics are the one thing that hasnt leaked for some reason. Their secondaries are pants but they have some good psychic powers. Am cautiously optimistic our supplement will be good but not earthshattering

 

Im burning through buttons refeshing reddit and imgur looking for leaks

Edited by Dark Shepherd

No leaks yet :(

 

The previewed saga of wolfkin is a nerf though... The warlord with the previous rule had 2 bonus attacks with sock assault and now they get random d3 attacks which is a lot worse. The aura is activated more easily but the buff is alot weaker (basically absent in the first round of cc) because the first round of a fight is the most critical

 

I hope we get better things and not more nerfs. This is more possible now because of the toned down storm shields (because gw always looked at thunder wolves and wulfen as op cause of the 3++)

I disagree. People are looking at this wrong. He always has the +1 attack now and potentially 3 attacks. He always counts as charging for the purposes of shock assault. Before he only got the extra attack on the charge. So even in ongoing combat he gets the bonus. The saga is now easier to proc. So what if it doesn’t give the extra attack. I’ve played tons and tons of games with the old saga wording. Getting the old one to proc was not alway easy depending on your opponent. Extended combats will be more common now woth units gaining more wounds across the game especially in my meta. Always counts as charged will keep my units Like blood claws at full attacks. This was Not so before as berserk charge and shock assault would be gone 2nd rd of combat cutting your attacks in half. Now a min squad of blood claws will still have 20attacks if they are stuck in with necrons that keep standing up or vs deathguard that won’t die. Edited by TheUnlikelyGamer84

I disagree with your disagreement :)

He had two attacks with this old saga

Now he has one to three

Only on the charge. What if he didn’t kill what he charged? Also he didn’t have the ability to take two sagas before Edited by TheUnlikelyGamer84

 

No leaks yet :sad.:

 

The previewed saga of wolfkin is a nerf though... The warlord with the previous rule had 2 bonus attacks with sock assault and now they get random d3 attacks which is a lot worse. The aura is activated more easily but the buff is alot weaker (basically absent in the first round of cc) because the first round of a fight is the most critical

 

I hope we get better things and not more nerfs. This is more possible now because of the toned down storm shields (because gw always looked at thunder wolves and wulfen as op cause of the 3++)

I disagree. People are looking at this wrong. He always has the +1 attack now and potentially 3 attacks. He always counts as charging for the purposes of shock assault. Before he only got the extra attack on the charge. So even in ongoing combat he gets the bonus. The saga is now easier to proc. So what if it doesn’t give the extra attack. I’ve played tons and tons of games with the old saga wording. Getting the old one to proc was not alway easy depending on your opponent. Extended combats will be more common now woth units gaining more wounds across the game especially in my meta. Always counts as charged will keep my units Like blood claws at full attacks. This was Not so before as berserk charge and shock assault would be gone 2nd rd of combat cutting your attacks in half. Now a min squad of blood claws will still have 20attacks if they are stuck in with necrons that keep standing up or vs deathguard that won’t die.

 

 

I have had a bunch of protracted combats in the few games ive played in 9th and this is pretty good.

I think there are a lot of Space Wolves players who have not played many games of 9th edition and are passing judgment on the (very few) rules we've seen based on that lack of experience.  9th edition is all about controlling objectives, and the objectives are, generally speaking, centrally located.  Unless your opponent's entire plan is to form a gunline and shoot you off objectives (in which case they'll lose), they have to come to you.  With more terrain, and terrain that does more in general, Space Wolves are in a strong position this edition, IMHO, as the name of the game is take and hold objectives by being within 3" of each objective.  Can't wait to see what else we have in store.  

I think there are a lot of Space Wolves players who have not played many games of 9th edition and are passing judgment on the (very few) rules we've seen based on that lack of experience. 9th edition is all about controlling objectives, and the objectives are, generally speaking, centrally located. Unless your opponent's entire plan is to form a gunline and shoot you off objectives (in which case they'll lose), they have to come to you. With more terrain, and terrain that does more in general, Space Wolves are in a strong position this edition, IMHO, as the name of the game is take and hold objectives by being within 3" of each objective. Can't wait to see what else we have in store.

Well said. I’ve won many a game by playing the mission

( weird I know)

 

I disagree with your disagreement :)

He had two attacks with this old saga

Now he has one to three

Only on the charge. What if he didn’t kill what he charged? Also he didn’t have the ability to take two sagas before

“as you said 2W marines with not much more than chainswords fighting each other is the very type of combat to go multiple rounds”

 

Exactly! Your opponent will be continually throwing units into the meat-grinder, err... onto objectives. Your objective-holding units on the objectives your opponent is planning to contest will almost certainly spend multiple rounds in combat.

Wolfkin seems like more of a side grade to me, some good, some bad. I does seem tailored to 9th edition's meat grinder objectives style games, but your Warlord is less reliable than before. Having Blood claws trigger Bezerk charge in ongoing combat is pretty baller.

Wolfkin seems like more of a side grade to me, some good, some bad. I does seem tailored to 9th edition's meat grinder objectives style games, but your Warlord is less reliable than before. Having Blood claws trigger Bezerk charge in ongoing combat is pretty baller.

I dont think they get bezerk charge or hunters unleashed, just shock assault

Bezerk Charge is now a buff to Shock Assault, therefore triggering Shock Assault triggers BzCharge.

 

I don't think you'll get Hunters Unleashed unless you get charged, you are right.

Index has Bezerk charge in the abilities section alongside swift hunters so I dont think it would apply

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