smileyjim Posted November 19, 2020 Share Posted November 19, 2020 Very cool indeed, can't wait for him to fly again Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5633339 Share on other sites More sharing options...
Arkangilos Posted November 22, 2020 Share Posted November 22, 2020 The only real issue with this is the Rlics rule which forbids vehicles from taking relics, even vehicle only ones. RAW the Libdread cannot take the sarcophagus - discuss with your group first. The Dark Angels VEHICLE relic just got FAQ'd so it can be used. I’m not going to lie, I would now like to see a PA marine with their body replaced with the sarcophagus Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5634811 Share on other sites More sharing options...
Spagunk Posted November 22, 2020 Share Posted November 22, 2020 Yeah, having a librarian dread relic and then insisting that the vehicle rules for relics forbids it's use is pretty pedantic. That not the sort of negativity you need in your life in my opinion. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5634820 Share on other sites More sharing options...
The Unseen Posted November 23, 2020 Share Posted November 23, 2020 Well, I ran the biomantic chief librarian dread today, and let me tell you, null zone with a 12" aura against harlequins is straight up money SnorriSnorrison, Morticon, Shaezus and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5634896 Share on other sites More sharing options...
smileyjim Posted November 23, 2020 Share Posted November 23, 2020 Now if we can get him to fly he could bomb onto your sang guard targets and wreck. Even using a throw away jump Libby to drop or bee line to targets for shooting would be cool Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5634968 Share on other sites More sharing options...
SnorriSnorrison Posted November 23, 2020 Share Posted November 23, 2020 The magic of the Librarian dreadnought is that he doesn’t even need to be in the same close combat, or in combat at all. With a token infantry squad around him, he can stay outside of HI range and nullzone a decently big sway of the board. Just keep those terminators on a far-off objective... Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635016 Share on other sites More sharing options...
Karhedron Posted November 23, 2020 Share Posted November 23, 2020 Yes, that is a tweak to Null Zone that I didn't initially clock. That it now affects your own Invulns as well as the enemy. Too bad you can't cast Psychic Fortess and Null Zone at the same time. SnorriSnorrison and Shaezus 2 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635031 Share on other sites More sharing options...
Shaezus Posted November 23, 2020 Share Posted November 23, 2020 Yes, that is a tweak to Null Zone that I didn't initially clock. That it now affects your own Invulns as well as the enemy. Too bad you can't cast Psychic Fortess and Null Zone at the same time. Ahem. Yep. Also guilty Karhedron, Captain Caine 24th and Morticon 3 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635072 Share on other sites More sharing options...
Karhedron Posted November 23, 2020 Share Posted November 23, 2020 Methinks infiltrators or sanguinary guard are ideal durable bodyguards for the Libby dread. I'll be keeping the bladeguard elsewhere on the field Heavy Intercessors (when they finally arrive) might be another useful possibility. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635093 Share on other sites More sharing options...
smileyjim Posted November 24, 2020 Share Posted November 24, 2020 I was planning on a full 20man assault intercessors squad to babysit the dread, both of those units hitting anything will do some damage and 14 wounds to chew through is a nice buffer Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635476 Share on other sites More sharing options...
Xenith Posted November 24, 2020 Share Posted November 24, 2020 (edited) Used this guy last night and 12" range Null Zone is money. I just shut down a Smash capt and unit of TH Assault terms. Taking the +1 to cast trait was pretty crucial to making them more reliable to cast. Did I also read it wrong and NZ affects your own invuns? I guess this frees me to take something other than psychic fortress. Edited November 24, 2020 by Xenith Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635501 Share on other sites More sharing options...
Karhedron Posted November 24, 2020 Share Posted November 24, 2020 Did I also read it wrong and NZ affects your own invuns? I guess this frees me to take something other than psychic fortress. Correct. The wording says "a unit" not "an enemy unit". Looks like it shuts down all Invulns. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635509 Share on other sites More sharing options...
Xenith Posted November 24, 2020 Share Posted November 24, 2020 Whoops, Played wrong with Psychic Fortress then, thankfully it didnt really come into play much. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635529 Share on other sites More sharing options...
CCE1981 Posted November 24, 2020 Author Share Posted November 24, 2020 So the Blood Angels Supplement preview prompted me to look again at the Blood Angels Supplementary Document, and I found some more interesting interactions in it. For one, Sanguinary Priests have the Apothecary key word, making them eligible to be upgraded to the Master Apothecary. Running him with Vanguard Vets, or Sanguinary Guard you grant them a 6++. You can also heal them and revive one. Plus you can give him, oh I don't know...The Teeth of Terra, making him pretty good in combat, add a second Warlord trait, and grant him Artisan of War and he now can also take Artificer armor for a 2+ save. Sanguinary Ancient, so he can't be the Chapter Ancient . Encarmine Swords and Axes are effectively Master-Crafted Power Sword and Axe...without the Master-Crafted keyword, but I think giving him the Icon of the Angel Relic, he is now a combined Chapter Ancient AND Chapter Champion. Talking Sanguinary units lets move on to Sanguinary Guard and the Ancient. Look at the changes to Heirs of Askaelon, +1 to hit when within 6" of A Blood Angels Warlord. Uhmmm, wow, any Warlord. So that Sanguinary Ancient that you want to give a Warlord trait to procs that, and of course give him the Icon of Angel and he effect. With the ability to give another Core unit a +1 to hit on top of that, wow nice, your Sanguinary Guard, Ancient, and Sanguinary Priest can do their thing on their own. Sure you can buff this even further for some incredible killing potential. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635565 Share on other sites More sharing options...
Xenith Posted November 24, 2020 Share Posted November 24, 2020 So the Blood Angels Supplement preview prompted me to look again at the Blood Angels Supplementary Document, and I found some more interesting interactions in it. There's a lot to trawl through, but this thread covers all of the BA rules and tactics in 9th so far, while the current thread is more about the Chief Librarian Dread specifically. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635648 Share on other sites More sharing options...
Lord Raven 19 Posted November 24, 2020 Share Posted November 24, 2020 Beware the chief librarian dreads, in the new FW legends pdf, chaplain dreads are specifically restricted from master of sancity, librarian dreads might get something similar. Morticon and Shaezus 2 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5635655 Share on other sites More sharing options...
Shaezus Posted November 25, 2020 Share Posted November 25, 2020 Besides this, if the SW changes are anything to go by, we'll likely lose the biomantic sarcophagus. Hoping I'm wrong. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636095 Share on other sites More sharing options...
Karhedron Posted November 25, 2020 Share Posted November 25, 2020 Besides this, if the SW changes are anything to go by, we'll likely lose the biomantic sarcophagus. Hoping I'm wrong. Well we know we are keeping Icon of the Angel so not all our Blood of Baal relics are vanishing. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636110 Share on other sites More sharing options...
BrotherAetherick Posted November 25, 2020 Share Posted November 25, 2020 Biomantic sarcophagus is gone in the new book . Wings/Quickening is heavily gutted. Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636402 Share on other sites More sharing options...
CCE1981 Posted November 26, 2020 Author Share Posted November 26, 2020 Biomantic sarcophagus is gone in the new book . Wings/Quickening is heavily gutted. Where did you hear that? Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636416 Share on other sites More sharing options...
BrotherAetherick Posted November 26, 2020 Share Posted November 26, 2020 Biomantic sarcophagus is gone in the new book . Wings/Quickening is heavily gutted. Where did you hear that? https://imgur.com/ga...W9hEkcva3bUQftk CCE1981 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636421 Share on other sites More sharing options...
CCE1981 Posted November 26, 2020 Author Share Posted November 26, 2020 (edited) Thank you BrotherAetherick! Yeah, the Sarcophagus is gone, but Chief Librarian Dreadnought is still available!!! Not only that, but he has the ability to cast all three powers he has available to him PLUS he can still, until FAQd, take ghe Chief librarian relic! Edited November 26, 2020 by CCE1981 Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636428 Share on other sites More sharing options...
Debauchery101 Posted November 26, 2020 Share Posted November 26, 2020 (edited) Biomantic sarcophagus is gone in the new book . Wings/Quickening is heavily gutted.Where did you hear that? https://imgur.com/ga...W9hEkcva3bUQftk thanks for the linkThey did tone down some of these psychic abilities. I think they needed some adjustment. At least the reroll to charge is still available to stack onto wings. The potential 15 inch flying charge was amazing. But it was definitely more powerful for what you paid for. Turn 1 Spiderman Dreadnought strikes are really fun though I do like the extended range for the shield buff. 18 inches is a huge area. They also boosted blood Boil from 6 to 18 inches and Lance from 12 to 18 inches. Thats maybe not the trade off people want but GW has done worse. I used blood boil a lot in 8th and I even modeled it onto one of my Librarian Dreads...well my imagining of it Edited November 26, 2020 by Debauchery101 ThatOneMarshal 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636445 Share on other sites More sharing options...
Shaezus Posted November 26, 2020 Share Posted November 26, 2020 This change actually works out better for null zone Libby dread; tome of malcador to give him wings of Sanguinius and now you can null the invulnerable save of a chosen target within 24 - 31" of his starting position. I like it Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636469 Share on other sites More sharing options...
L30n1d4s Posted November 26, 2020 Share Posted November 26, 2020 (edited) Unfortunately, Librarian Dreads (or any vehicles, for that matter) are specifically prohibited from taking any of the Relics in Codex: Space Marines (see wording at top of page 108). That said, you could do the same thing with a JP Librarian with Tome of Malcador... i.e. move 12" + D6" Advance, cast Null Zone and Wings of Sanguinius, then move another 12" for a total of 25-30" move and another 6" range for Null Zone on top of that. Edited November 26, 2020 by L30n1d4s Majkhel 1 Back to top Link to comment https://bolterandchainsword.com/topic/367618-chief-librarian-dreadnought/page/2/#findComment-5636471 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now