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I have been looking through the new DW Supplement and Space Marine Codex and a combination just jumped out to me that I might end up trying out:

 

 

-Watch Captain on Bike (with TLed Boltgun)

-Stormbolter

-Lightning Claw

-"Master-Crafted" Relic (use on LC)

-"Artificer Bolt Cache" Relic

-"Castellan of the Black Vaults" WL Trait

-"Imperium's Sword" WL Trait

 

 

So, what this gives you is 8 x S4 AP-1 Dmg2 shots (using Vengeance Rounds/Tactical Doctrine) and 7 x S5 AP-2 Dmg2 attacks (all with re-rolls to Wound) on the charge. 

 

 

Overall, this provides the ability to kill a lot of 2W models in a single turn or, alternatively, to pile damage on a key enemy character via massed shooting and close combat attacks. A pretty versatile Watch Captain build, especially since it costs only 1 extra CP (for the 2nd WL Trait) and 110 points for the entire package.

 

Honestly I think you'd do better using an outrider chaplain master of sanctity. Its a few more points but he can buff himself and others also a bit tougher. I think a jump captain is best for assassin units

 

My gripe with bike characters is that there quite a few opportunities to maneuver up on terrain and deny you engagement because of the biker keyword. They also can't get cover unless its blocking LOS.

Edited by Debauchery101

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