XeonDragon Posted November 24, 2020 Share Posted November 24, 2020 (edited) Hi all So I am entering a tournament soon. I have settled on two very different potential lists based on what I have built and painted. I will be playing a Raven Guard successor with bolter fusillades and either whirlwind of rage. I’d love your feedback on each list. Each one is 2k exactly. The first list is what I call the “take early and hold on for dear life” list: 4 x terminator squads with cyclone missile launchers 4 x incursor squads with haywire mines 5 man boltstorm Aggressor squad Chief Apothecary Chaplain Lieutenant Landspeeder with heavy bolter and multi-melta. As the name suggests, it is all about taking objectives early with incursors and then dropping in terminators to assist the incursors hold onto them for as long as possible. The 5 man aggressor squad buffed by a chaplain, lieutenant and chief apothecary provides mobile firepower castle and a land speeder with multi-melta darts around helping where needed. The second list is what I call the “Fast and mobile” list: 2 x 5 man plasma inceptor squads 2 x 5 man bolter inceptor squads 2 x vanguard veteran jump pack squads 4 x incursor squads with haywire mines Jump slash captain with burning blade Jump lieutenant with ebon claws Jump chaplain with power fist and combi weapon (probably plasma, maybe melta). The idea here is to about taking objectives early with incursors and then dropping or moving up a “pack” of inceptors and vanguard veterans, i.e. 2 squads of inceptors and 1 squad of vanguard veterans = “a pack”. I’d run the plasma inceptors with the jump captain to allow the potential for overcharge, and run the bolter inceptor pack with the lieutenant (as they will need more assistance with generating wounds than the plasma guys), chaplain where he will benefit the most. Drop/move up, shoot, charge in with vanguard veterans to mop up if needed, rinse and repeat across the board. I can do this as 2 patrol detachments, or switch the inceptors to just 3 lots of 6 plasma inceptors and take a battalion detachment. So, of those lists, which would you take and why? Do you think they would work as intended? If not, why not? Edited November 24, 2020 by XeonDragon Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/ Share on other sites More sharing options...
dakkamasta Posted November 25, 2020 Share Posted November 25, 2020 You can't run more than 3 of the same unit (except troops and dedicated transports) in a matched play list. So you'd have to drop a terminator squad in the 1st list and an inceptor squad in the 2nd. duz_ and XeonDragon 2 Back to top Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636058 Share on other sites More sharing options...
Shadow Captain Vyper Posted November 25, 2020 Share Posted November 25, 2020 I personally always prefer mobility so I would take the second list. That being said I would probably try to hybridize the lists a bit. Depending on what your VVs are equipped with, I would take the second list but work to cut a little (Bolter Inceptors and LT) to make room for the Aggressors and Chief Apothecary to serve as an "anchor" unit. Looks fun either way! Note: Per what was mentioned above, I think 2x Terminator 10-Man units is better as its gets you more value out of Fury of the First. Dracos and XeonDragon 2 Back to top Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636131 Share on other sites More sharing options...
XeonDragon Posted November 26, 2020 Author Share Posted November 26, 2020 (edited) Thanks both, and yes, noob mistake to forget about the rule of 3! I suppose 3 x terminator squads and 1 x relic terminator squad could work... ;) Edited November 26, 2020 by XeonDragon Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636433 Share on other sites More sharing options...
MegaVolt87 Posted November 26, 2020 Share Posted November 26, 2020 Second list for sure. Besides not complying with rule of three, the second list has superior AT and mobility in comparison, can just trim off one inceptor unit for something else. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636447 Share on other sites More sharing options...
XeonDragon Posted November 26, 2020 Author Share Posted November 26, 2020 Maybe dropping a unit of bolter inceptors for another vangaurd veteran squad, or maybe take a squad of eradicators, company champions or maybe even a buffed up twin las razorback.... hmmmm.... Thanks all! any additional ideas or thought are welcome! Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636502 Share on other sites More sharing options...
Dracos Posted November 26, 2020 Share Posted November 26, 2020 Swapping the Inceptors is the easiest switch 5 Bolter Inceptors = 5 Eradicators If you have Bladeguard I have a totally separate ideal ;) XeonDragon and MegaVolt87 2 Back to top Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636503 Share on other sites More sharing options...
XeonDragon Posted November 26, 2020 Author Share Posted November 26, 2020 Swapping the Inceptors is the easiest switch 5 Bolter Inceptors = 5 Eradicators If you have Bladeguard I have a totally separate ideal I do in fact have5 eradicators, but sadly no bladeguards but.... I would still love to hear your idea :) Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636830 Share on other sites More sharing options...
Dracos Posted November 27, 2020 Share Posted November 27, 2020 Ok ;) I like Incursors and I love redundancy but 4 units are a bit heavy. I think your fast list would be enhanced by leveraging Strike from the Shadows or Master of Ambush with a tanky unit for midboard melee support. I would drop one of the Plasma Inceptors (and adding the Eradicators saves 50 pts) Then dropping one of the Incursors (saves 105 pts). If you then drop both Haywires (saving 20 pts) you have a total of 175 pts. You can then add a unit 5 man Bladeguard. The Eradicators are a natural replacement for the Inceptors of which you have to drop one unit. Keeping the Bolter Inceptors works best with your Chapter Tactic choices. The Incursor units block out the midboard and allow year three units to synergize any Phobos shenanigans that might be useful. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5636853 Share on other sites More sharing options...
XeonDragon Posted November 29, 2020 Author Share Posted November 29, 2020 That is a really groovy idea, thanks! Link to comment https://bolterandchainsword.com/topic/367864-what-would-you-take-and-why/#findComment-5637855 Share on other sites More sharing options...
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