L30n1d4s Posted November 30, 2020 Share Posted November 30, 2020 (edited) Anyone have any ideas on how they might use this new Stratagem? Since almost all weapons on vehicles are either Heavy or Rapid Fire, being able to advance 6" automatically does not do much in terms of getting a vehicle into LOS / range for shooting. Alternatively, I guess Transports with an auto 6" Advance might be pretty decent for getting up field and setting up a charge the next turn. Rhinos with foot-slogging Death Company, Impulsors with Bladeguard, and/or Land Raiders with Terminators/JP units might be decent candidates for upgrading with Lucifer Pattern Engines... I think a Rhino or two packed with Death Company might actually be a decent option, kind of recreating the old-school Space Wolf "Rhino Rush," with the ability to get 20 Death Company 18" up field Turn 1, with a pretty high likelihood of surviving until turn 2, when they can disembark and charge. Edited November 30, 2020 by L30n1d4s Link to comment https://bolterandchainsword.com/topic/367947-lucifer-pattern-engines/ Share on other sites More sharing options...
Majkhel Posted November 30, 2020 Share Posted November 30, 2020 Worth noting that the way it's worded, we loose our +1 to advance by using it (because we do not roll for advance).For transports, I agree. Link to comment https://bolterandchainsword.com/topic/367947-lucifer-pattern-engines/#findComment-5637987 Share on other sites More sharing options...
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