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Hello my rusty jointed, bubble gut brothers and sisters! Been since early-mid 8th since I played any deathguard. I've been collecting models, kits and bits to eventually make a full army. Previously DG were my screens, fire support and psychic support for my red corsairs. Lots of pox walkers, some drones and some crawlers. Which worked out great to support my 20 man corsairs units which also liked the greater possessed for the mower drones. Anyways I'm now not sure where to go with a full DG army.

Whats more of a priority..defiler or crawler?

Drones or haulers? Would 20 man plague marines be a good choice? The wound allocation and fnp would be a lot better with 2 wounds each.

I never really liked the HQ choices much. I usually just take 1 or 2 plague casters and load up a few elite characters.

Any advice on terminator setups?

Mostly I when I start making lists I run into problems trying to balance between the amount of haulers and crawlers/defilers vs infantry

Edited by Debauchery101
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We're getting a new codex in a matter of weeks (probably out on the 19th). Don't make any purchasing or loadout decisions until our book drops, because as we've already seen so far, a great deal is changing. Any answers to these questions aren't going to be particularly useful as a result.

So far, 9th edition seems to be dialling up the lethality even beyond the blood bath that was 8th. Initial assumptions was that 9th would favour tough Troop units to hold Objectives but looking at the lists that are doing well in competitive play suggests that this is not the case. The armies that are doing well often have minimal Troops and focus on Elites. It seems that the key to victory is not HAVING tough Troops to hold Objectives but being able to efficiently KILL tough Troop units that you enemy is using to hold Objectives.

 

A few squads of Death Guard and maybe 1 of Poxwalkers may well prove to be sufficient for a Battalion in 9th. Then you can focus on stuff to clear the enemy off Objectives. Winged Princes are always good and have the advantage of buffing your DG while they are nearby. They also provide speed that DG often lack. I think Myphitic Blight Haulers look really promising in 9th. They have gone up to BS3+ and their multimeltas are now more than twice as deadly as before with 2 shots and the +2 Damage at close range. Obviously we will need to see their final stats and price but I expect these to be a solid pick.

 

More specialised units will have to wait until we see the codex but even Mortarion looks like he might be viable if the new leaks are anything to go by.

Are DG getting 3 wound terminators?

https://www.warhammer-community.com/2020/08/13/new-boxes-new-rules-new-codexes/

 

"Terminators of the 1st Company (who will be increased to 3 Wounds accordingly), the first born will be back to prove to their Primaris battle-brothers their great worth.

 

And as for future codexes for other genetically engineered transhuman warriors (both of the shiny grey and spikey variety), the same will apply to them."

 

Direct quote. So yes DG (and chaos) terminators will be 3 Wounds when their respective codexes come out.

Having it tied to characters wouldn't make much sense - thematically speaking, it would be like if Iron Hands got TFIW or Necrons got RP only through character support.

 

I guess DR's fate - and I don't think it will be removed, although anything is possible when a codex is going through so many changes - really comes down to whether having it on these newly buffed units makes them too expensive to get an appropriate amount of DG units on the board in a given game size. If I had a choice I'd prefer to have it stay as is just because a 5+ FnP style ability is something I've associated with Death Guard/Nurgle for quite a while now. Not super worried either way, and as Ishagu says, not long to wait now.

Edited by Marshal Loss

Having it tied to characters wouldn't make much sense - thematically speaking, it would be like if Iron Hands got TFIW or Necrons got RP only through character support.

 

I guess DR's fate - and I don't think it will be removed, although anything is possible when a codex is going through so many changes - really comes down to whether having it on these newly buffed units makes them too expensive to get an appropriate amount of DG units on the board in a given game size. If I had a choice I'd prefer to have it stay as is just because a 5+ FnP style ability is something I've associated with Death Guard/Nurgle for quite a while now. Not super worried either way, and as Ishagu says, not long to wait now.

as much as I want the new PMs to just get an added wound..I am worried about the time sink that will ensue with them being mutli wound models, DR and wounded by multi damage weapons.

as much as I want the new PMs to just get an added wound..I am worried about the time sink that will ensue with them being mutli wound models, DR and wounded by multi damage weapons.

DG Terminators were already in that position for 8th and didn't seem to be too onerous to use. Whether they are competitive is a different question and will depend on other capabilities and pricing.

 

as much as I want the new PMs to just get an added wound..I am worried about the time sink that will ensue with them being mutli wound models, DR and wounded by multi damage weapons.

DG Terminators were already in that position for 8th and didn't seem to be too onerous to use. Whether they are competitive is a different question and will depend on other capabilities and pricing.

 

Agreed. Not to mention that SM have T5 3W infantry as a troops choice, which if IH get a 6+++ & so are sort of DG-lite. If GW are prepared to put that mechanic in place on a troops choice I don't see why it should be ruled out for a far more elite unit

 

 

 

as much as I want the new PMs to just get an added wound..I am worried about the time sink that will ensue with them being mutli wound models, DR and wounded by multi damage weapons.

DG Terminators were already in that position for 8th and didn't seem to be too onerous to use. Whether they are competitive is a different question and will depend on other capabilities and pricing.

Agreed. Not to mention that SM have T5 3W infantry as a troops choice, which if IH get a 6+++ & so are sort of DG-lite. If GW are prepared to put that mechanic in place on a troops choice I don't see why it should be ruled out for a far more elite unit
hvy intercessors suck Edited by Debauchery101

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