DarthOvious Posted December 9, 2020 Share Posted December 9, 2020 What are everyone's thoughts on the best shooting build for a Leviathan Dreadnought? 2 Storm Cannon Arrays or 2 Grav-flux Bombards? Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/ Share on other sites More sharing options...
Xenith Posted December 9, 2020 Share Posted December 9, 2020 (edited) The storm cannon took a bit hit this edition, I think. I'd generally have tried to run a claw on it, but that's less needed now they can fire into combat - generally more deadly than their attacks. If the bombard is blast, I'd go at least one storm cannon. Edited December 9, 2020 by Xenith N1SB 1 Back to top Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/#findComment-5642259 Share on other sites More sharing options...
Hintzy Posted December 9, 2020 Share Posted December 9, 2020 I ran the math on the new Levi stats a few weeks ago, so I don't remember the specifics, but I recall that with the nerfs and the large point reduction it's actually about as good as it was before, point for point. That was in regard to the dual storm cannons. The ability to use the volkite instead of the flamers was responsible for making up a bit of the loss in efficiency. You can also now include a techmarine and still come in under the old points cost. You can get WS 2+ back with the techmarine, he adds a few shots into the equation, heals, and can help fight it out of being tagged. Apologies I can't fully answer your question, I don't own the other shooting weapons so I didn't run that math. The range buff to the cannons is also a big buff to what used to be one of the few downsides. N1SB and nagashnee 2 Back to top Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/#findComment-5642278 Share on other sites More sharing options...
Hintzy Posted December 10, 2020 Share Posted December 10, 2020 I plugged the Grav into Mathammer and was surprised to see it killed the same number of Intercessors as the Stormcannons. I think Intercessors are a fair comparison point, where the Grav will then be better against heavier targets and Stormcannons will perform better against hordes. Since they're even for this test the edge goes to Grav on pure efficiency since it's cheaper. However it's shorter range and blast, so much more susceptible to being tagged and shut down. Majkhel 1 Back to top Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/#findComment-5642545 Share on other sites More sharing options...
Majkhel Posted December 10, 2020 Share Posted December 10, 2020 It's also worth noting, that currently Leviathan is not loosing attacks by not taking CC options, it's even gaining them when taking the claw :)Personally I really like the Leviathan this edition because of the variety of builds that give good results. Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/#findComment-5642617 Share on other sites More sharing options...
CCE1981 Posted December 10, 2020 Share Posted December 10, 2020 I personally like the Leviathan with a Storm Cannon Array, a twin-Vulkite cavilier, and a claw. 12x long range damage 2 shots plus a meltagun, then the claw for close combat is delicious. Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/#findComment-5642632 Share on other sites More sharing options...
Shaezus Posted December 10, 2020 Share Posted December 10, 2020 I ran it a 3 game mini RTT with two storm cannons and heavy flamers. It does balance out with greater range however it's now far less likely to wipe whole units with one round of shooting. The heavy flamers mean I can move it into the centre of the board or to hold midfield objectives and deter potential tarpits Link to comment https://bolterandchainsword.com/topic/368092-leviathan-dreadnought-build/#findComment-5642648 Share on other sites More sharing options...
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