Trollbeard Posted December 11, 2020 Share Posted December 11, 2020 Hey guys, so disgustingly resilient is now changed to a -1 damage instead of a 5+++. Do you think Nurgle demons will get this same rule ported over? It seems decent for all our multi wound units, but we have seen no change for what poxwalkers get to replace this. So I don’t know how it would affect Plaguebearers. What are your guy’s thought on this? Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/ Share on other sites More sharing options...
Cheex Posted December 11, 2020 Share Posted December 11, 2020 For now, until we get a new codex we likely won't see a change. DG Disgustingly Resilient will simply be a different rule to Daemon Disgustingly Resilient. When we get a new codex, I suspect - and hope - that GW does a full rewrite for Daemons. I could see Plaguebearers going up to 2W and using the new DR rule, for example. Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5643461 Share on other sites More sharing options...
WarriorFish Posted December 12, 2020 Share Posted December 12, 2020 Indeed, there's nothing stopping a change in the rule so it is anyone's guess as to what will happen. As much as they have many cross overs GW can easily separate them if they wish, for what it's worth there does seem to be movement in the separation direction but as always we'll need to wait and see. I think that the change is in no small part due to the additional wound, so unless Plaguebearers get it too I can see a divergence here to reflect this distinction. One thing we know is that Daemons need something serious to give them some boosts but fortunately it seems GW is willing to make significant changes from what we've seen. Unfortunately I don't think Daemons will be soon in this regard as one of GW's less favoured armies and one that surely needs more work to bring up to speed but we live in hope Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5643694 Share on other sites More sharing options...
dice4thedicegod Posted December 12, 2020 Share Posted December 12, 2020 The only thing that worries my, is that I like mixed armies; a detachment of daemons, a detachment of CSM. From the preview of the Contagions ability, the death guard will no longer be able to soup with nurgle daemons without losing a major buff. I imagine that changes to core etc may also herald an end to cross codex buffs (no more herald buffing mutilators/warp talons strength or letting them get a locus for rerolling charges etc) I would have preferred the Contagions ability to say that: As long as every model in your army has the mark of nurgle then all heretic astartes death guards have this ability. Papa Nurgle 82 1 Back to top Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5643765 Share on other sites More sharing options...
Cheex Posted December 12, 2020 Share Posted December 12, 2020 That will be one of the major benefits of Summoning, once we start to see Chaos armies with Faction benefits like Contagions. I'm very interested to see if DG has any changes to Summoning. Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5643830 Share on other sites More sharing options...
dice4thedicegod Posted December 12, 2020 Share Posted December 12, 2020 That will be one of the major benefits of Summoning, once we start to see Chaos armies with Faction benefits like Contagions. I'm very interested to see if DG has any changes to Summoning. I hadn’t considered summoning not breaking “super-doctrines “, interesting! Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5643848 Share on other sites More sharing options...
MasterDeath Posted December 13, 2020 Share Posted December 13, 2020 It can be ported over to Daemons easily, if Plaguebearers get 2 Wounds. Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5644028 Share on other sites More sharing options...
Closet Skeleton Posted December 13, 2020 Share Posted December 13, 2020 Plague bearers were an obnoxious 'problem' unit for 8th ed balance so I wouldn't be surprised to see them change. Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5644088 Share on other sites More sharing options...
Trollbeard Posted December 17, 2020 Author Share Posted December 17, 2020 I can’t see plaguebearers getting two wounds. A 30 man squad would have 60 wounds, and if they ported the -1 damage from DR to them it would be rather obscene I think. And I love me my plaguebearers! Or if they did get 2 wounds the points would probably go way up. I’m very curious to see what Poxwalkers will get because DR was their only “save” and it could give us an idea of what plaguebearers might get. Link to comment https://bolterandchainsword.com/topic/368127-disgustingly-resilient-change/#findComment-5645286 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now