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They are at a decent points level... they just lack the survivability of troops (via shields) or terminators (via stratagems), so they need to deep strike (which termies do for free) or need transport (either underwhelming landraider or forge world)...

 

... it’s not that there is anything wrong with wardens, they just compete for elite slots and don’t do anything that isn’t done easier by other options. It’s a pity, as they are the best looking models in the codex.

Edited by dice4thedicegod

Wardens are desperately in need of rework in next codex. Only behind the land raider.

 

They don't fill any role in that alluras don't do better in... virtually every way.

 

 

If they could take axes/spears and shields that would be freaking greatness and give them that extra tank dps though then they would completely outshine dreads...

 

 

Maybe something like a few more unique strata that would make them shine.

What I could imagine is wardens as a bodyguard unit for your characters, being able to heroically intervene to your Shield-Captain's aid or take wounds for their captain.

 

That's a good idea, maybe even as long as one model is within 3" of a Character, then that Character simply cannot be targeted by ranged weapons?

What I could imagine is wardens as a bodyguard unit for your characters, being able to heroically intervene to your Shield-Captain's aid or take wounds for their captain.

Or maybe make their fnp get one better if within 3” of an objective?

 

Or roll out a cheap transport (grav rhino/impulsor) that non-terminator Custodes can use?

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