KJB Posted December 17, 2020 Share Posted December 17, 2020 (edited) Hello! Finally, after many (many) years of mucking around I've taken the plunge decided on the Wolves... So far, I've built up my Wolf Lord (counts as Ragnar) Parts List (for anyone who cares) Primaris Lieutenant body Ragnars sword and hand Left arm from the SW upgrade kit (minus chainsword) Head from the SW upgrade kit Shoulder pads from the Mk III plastic kit Backpack from the Wulfen kit Skull/feathers from the Raven Guard upgrade kit I've just bought the following... 2x boxes of Assault Intercessors 1x box of Inceptors 1x box Aggressors 1x Invictor 1x Impulsor 1x Repulsor Executioner Starting on the Assault Intercessors tonight*, any thoughts or suggestions are welcome! * Well, once I finish AC Valhalla... Edited December 17, 2020 by KJB ranulf the revenant, Karhedron, RikuEru and 5 others 8 Back to top Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/ Share on other sites More sharing options...
ranulf the revenant Posted December 18, 2020 Share Posted December 18, 2020 It's a cool kitbash. I'll be looking for the Wulfen back packs from now on. Why did it take you so long, if you don't mind me asking :)? Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/#findComment-5645939 Share on other sites More sharing options...
Chazzmos Posted December 18, 2020 Share Posted December 18, 2020 Very cool kitbash, I like it! I'm looking forward to seeing your Assault guys. Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/#findComment-5645999 Share on other sites More sharing options...
Squark Posted December 19, 2020 Share Posted December 19, 2020 (edited) 2x boxes of Assault Intercessors 1x box of Inceptors 1x box Aggressors 1x Invictor 1x Impulsor 1x Repulsor Executioner  Starting on the Assault Intercessors tonight*, any thoughts or suggestions are welcome!  * Well, once I finish AC Valhalla... Welcome! My thoughts -Assault Intercessors: I prefer Incursors, personally, but Assault Intercessors are still a good choice. I strongly recommend power fists on all the pack leaders/sergeants; They go very well with Hunters Unleashed -Aggressors: Solid. If they're riding in a vehicle, stick with flamestorm gauntlets. I reccomend a 2nd box so you can run a unit of 5 to maximize the benefit of strategems (without dealing with the 6+ model coherency rules) -Inceptors: These really need to carry plasma. They also really need to stick close to Ragnar or another Wolf Lord so they don't blow themselves up. -Invictor: One invictor is lascannon/multi-melta bait above 500 points. 2 or 3 with support from Incursors and perhaps a Phobos Rune Priest is terrifying. Just don't use it as someone's first opponent. -Impulsor: You're missing a shooty unit for it to carry. Maybe some Assault bolter Intercessors if your meta is horde heavy? -Repulsor Executioner: This feels a little like overkill at this point. But it's not bad at all.  Purchases to consider; -Long Fangs in a Drop Pod. Keen senses makes them particularly nasty -A Rune Priest. Probably in phobos armor, or kept cheap as a Firstborn. -Barebones Techmarine: Force multiply your Repulsor. Don't waste points on a Tempest hammer you will never use. -I really, really like Incursors in any assault forcused chapter that lacks a bonus to movement speed. Being Primaris Wolf Scout/Grey Hunters even makes it fluffy. -Company Command squads protect your warlord from sniper fire, and can spam special weapons. Plus, taking one means a company champion doesn't take an elites slot, and if you upgrade that company champion to chapter fhampion, you can get an aura of re-roll charges.  My first priority would be a 2nd HQ so you can field a battalion. Having a better warlord is also a good idea because Ragnar is locked into Warrior Born, and fight first is still hot garbage (Charging units also fight first, so your opponent still goes first if they charge). Fluff-wise, assume the Young King's brush with death has taught him the wisdom of delegation. Edited December 19, 2020 by Squark Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/#findComment-5646146 Share on other sites More sharing options...
Jorin Helm-splitter Posted December 19, 2020 Share Posted December 19, 2020 I really like the conversion, its clear which character you intend it to be and is still unique.  As far as build advice I think Squark's list of suggestions is pretty spot on.  I would suggest for the assault intercessors going with 3 squads of 5. For the weapon upgrades I'd suggest trying to use magnets so your pack leaders can have either the power fist or the thunder hammers. Right now fists are better but that won't always be the case, and the new Deathguard rules will make 3 damage weapons more important.  For the final five I would look for some power sword and storm shield bits and build a unit of blade guard. They'll give your list a strong close combat unit that is pretty durable. In 9th you really need a unit that can take an objective and reliably live through your opponents turn which blade guard do fairly well. Plus your lord should have some Wolf Guard in his force. They also would be a great unit to put in your Impulsor.  As far as the recommend units I would add the Primaris Chaplain (wolf priest) on a bike to the list. Wolf Priests are really good support characters and the bike adds a lot of durability and mobility. I think the techmarine suggestion that Squark made is a good one, I'd probably go with the Primaris option because he can fit into your transports.   Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/#findComment-5646221 Share on other sites More sharing options...
KJB Posted December 21, 2020 Author Share Posted December 21, 2020 Cheers guys! @Ranulf - I'm not entirely sure, I've always loved wolves since their White Dwarf codex back in the 90's - But was drawn to other smaller chapters (at the time) for some reason - Salamanders, Iron Hands etc. @Squark - They were mostly models that I'd picked up for other projects and were languishing unused in the cupboard... (I know, I know) I also like the thought of Incursors, but am not a massive fan of the models I made a slight change to the model, swapped the head and added the runic necklace QuarterPounder, svane jotunsbane and ranulf the revenant 3 Back to top Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/#findComment-5646648 Share on other sites More sharing options...
Ragnar69 Posted December 22, 2020 Share Posted December 22, 2020 Great work. It's all fitting so seamlessy you could think it's a stock model and not a conversion. Link to comment https://bolterandchainsword.com/topic/368200-starting-the-sons-of-russ/#findComment-5647030 Share on other sites More sharing options...
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