Anthalt Posted December 19, 2020 Share Posted December 19, 2020 Hi everyone! I have been building a Space Marine army (Raven Guard successor) since the beginning of Covid, and it is coming along really well, but I haven't actually been able to play any games... so I could really use some help feeling out the competitive viability of load outs. In particular, I want to include a squad of terminators or relic terminators in my army, because I love how they look and happen to have an unbuilt box of cataphractii... but have no idea how to build them. The builds I have been thinking of are: 1) Relic terminators with combi-bolter and Lightning claw 2) Relic terminators with combi-bolter and chainfist 3) Assault terminators with a pair of lightning claws My reasoning is that both of the relic options bring a unique advantage over regular terminators. Option 1 is the cheapest bolter option and seems like a solid all-rounder. Option 2 has the advantage of being a standard chainfist terminator squad without needing to take a out of place power sword. Option 3 is just a classic close combat blender. Has anyone had any success with ant of these? What's working? What is not? My list honestly looks a lot like the top marine lists right now but would likely use these terminators instead of a unit of bladeguard. With that in mind, I suspect the claws probably most closely fill that role... but if given the option would the bolter claw combo be better? Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/ Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 20, 2020 Share Posted December 20, 2020 Here’s what I run for my relic squad... sergeant - grenade harness/plasma blaster/chainfist 3x terminator - combi-bolter/chainfist terminator - heavy flamer/chainfist Chainfists are flat 3D versus vehicles, I built my squad before the new codex... two powerfists would be good now for a mix. Race Bannon, jeremy1391 and Dracos 3 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5646344 Share on other sites More sharing options...
Anthalt Posted December 20, 2020 Author Share Posted December 20, 2020 Here’s what I run for my relic squad... sergeant - grenade harness/plasma blaster/chainfist 3x terminator - combi-bolter/chainfist terminator - heavy flamer/chainfist Chainfists are flat 3D versus vehicles, I built my squad before the new codex... two powerfists would be good now for a mix. Do you find that the additional 15 points is worth the seargant's chainfist and plasma over just the powersword of the standard terminator load out? Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5646435 Share on other sites More sharing options...
BLACK BLŒ FLY Posted December 20, 2020 Share Posted December 20, 2020 I like power weapons that deal multi damage... we have fury of the first to boost our hit roles. A power sword might kill one Intercessor while a Chainfist should reliably kill 2-3. Volt and Dracos 2 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5646466 Share on other sites More sharing options...
War of the Eagle Posted December 20, 2020 Share Posted December 20, 2020 I run relic termies, sarg with. Plasma blaster and chain fist. One guy with combibolter and power fist, and the other 3 with combi and a single lightning claw. I like the versatility also if I wanted more power fists I would just run regular Terminators. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5646489 Share on other sites More sharing options...
Xenith Posted December 24, 2020 Share Posted December 24, 2020 You'll definitely get more milage if they have combi bolters, though small tables in 9th help them get into CC. A unit of 6 with combis, plasma blaster, and reaper with 3 claws, 3 fists (of your choice) might work well? I think the reaper is a decent, cheap upgrade on the storm bolter. The AP-2 alone is worth it, never mind the additional S. Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5647494 Share on other sites More sharing options...
Loishy Posted January 22, 2021 Share Posted January 22, 2021 I’ve start to build my Cataphractiis with power fist and chain fist during the 8th. But with the lost of the 4+ invulnerable, I don’t see the advantage of the terminators relic over the classic terminator with the same load out.As I play Blood Angels, I think to change them with Lightning claws instead of power fist. +1 to wound and reroll wound work very well on vanguard veterans, and the relic terminators are the only termi who can take Bolters and LC.I’m just not sure about some options. Chainfist, none or a few in the squad ? Heavy weapon (Heavy flammer / reaper canon ) with LC or power fist ? Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5657032 Share on other sites More sharing options...
XeonDragon Posted February 11, 2021 Share Posted February 11, 2021 (edited) Relics with combi-bolters and LC's if you have bolter fusillades as successor trait are very flexible and efficient. I run normal terminators with 2 chain fists, 2 powers fists, the obligatory power sword on the sergeant (sigh) and the cyclone missile launcher. Very, very versatile and can contribute to every phase of the game, especially if plonked down on a mid-table objective. The storm bolters plink away at infantry, the missiles target heavies and the melee threat is decent. That said, I am leaning more towards relic terminators as a replacement for at least one of the three terminator squads I currently have. The plan is to have 1 of BGV, 1 or 2 relic terminators with LCs and combi-bolters and maybe 1 of normal terminators with the missile launcher. I run bolter fusillades and whirlwind of rage, as both provide wide-spread, commonly available buffs (e.g. reroll 1s to bolters, free fits in many melee circumstances on a 6). I find that combination works really, really well with terminators, especially relic ones... 5 man squad would do 10 bolter shots, re-rolling 1s, LCs would be re-roll wounds, extra hit on a 6, means I can free up a captain for other units (e.g plasma inceptors or vanguard veterans) as they largely take care of themselves Edited February 11, 2021 by XeonDragon Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5666233 Share on other sites More sharing options...
BLACK BLŒ FLY Posted February 11, 2021 Share Posted February 11, 2021 If you are investing the points in for a penny in for a pound. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5666235 Share on other sites More sharing options...
DistractionTacMarine Posted February 18, 2021 Share Posted February 18, 2021 Relics with combi-bolters and LC's if you have bolter fusillades as successor trait are very flexible and efficient. I run normal terminators with 2 chain fists, 2 powers fists, the obligatory power sword on the sergeant (sigh) and the cyclone missile launcher. Very, very versatile and can contribute to every phase of the game, especially if plonked down on a mid-table objective. The storm bolters plink away at infantry, the missiles target heavies and the melee threat is decent. That said, I am leaning more towards relic terminators as a replacement for at least one of the three terminator squads I currently have. The plan is to have 1 of BGV, 1 or 2 relic terminators with LCs and combi-bolters and maybe 1 of normal terminators with the missile launcher. I run bolter fusillades and whirlwind of rage, as both provide wide-spread, commonly available buffs (e.g. reroll 1s to bolters, free fits in many melee circumstances on a 6). I find that combination works really, really well with terminators, especially relic ones... 5 man squad would do 10 bolter shots, re-rolling 1s, LCs would be re-roll wounds, extra hit on a 6, means I can free up a captain for other units (e.g plasma inceptors or vanguard veterans) as they largely take care of themselves They shoot 20 shots for a 5-man squad thanks to bolter discipline :-) XeonDragon and BLACK BLŒ FLY 2 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5668566 Share on other sites More sharing options...
Captain Idaho Posted February 20, 2021 Share Posted February 20, 2021 I'm running 10 Relic Terminators with a Sergeant with a Mastercrafted Plasma Blaster, 2 Reaper Autocannons and twin bolters all round. Weapons - 3 power fists, a Chainfist and the rest Lightning Claws because they're cheaper models and carve through plenty. Their job is to drop down, shoot a target to death in Tactical Doctrine, then use Commanding Oratory with a Chaplain to charge another unit. Cause havoc eh and problems for opponents whilst other units score points etc. BLACK BLŒ FLY, XeonDragon and jeremy1391 3 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5669560 Share on other sites More sharing options...
jeremy1391 Posted February 21, 2021 Share Posted February 21, 2021 I have 3 terminator squads (2 relic and one assault) I kit the relics with 1. 2 combi/power fist, 1 combi/chainfist, heavy flamer/chainfist, sergeant combi/chainfist/grenade harness 2. 2 combi/power fist, 1 combi/chainfist, reaper/chainfist, sergeant combi/chainfist/grenade harness Assault 5x thunder hammer/storm shield XeonDragon and Captain Idaho 2 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5669722 Share on other sites More sharing options...
Brother Kraskor Posted February 21, 2021 Share Posted February 21, 2021 I have 3 terminator squads (2 relic and one assault) I kit the relics with 1. 2 combi/power fist, 1 combi/chainfist, heavy flamer/chainfist, sergeant combi/chainfist/grenade harness 2. 2 combi/power fist, 1 combi/chainfist, reaper/chainfist, sergeant combi/chainfist/grenade harness Assault 5x thunder hammer/storm shield Do you use all three in the same list? If so I'd imagine it's tough competition for Fury of the First! Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5669784 Share on other sites More sharing options...
XeonDragon Posted February 21, 2021 Share Posted February 21, 2021 Relics with combi-bolters and LC's if you have bolter fusillades as successor trait are very flexible and efficient. I run normal terminators with 2 chain fists, 2 powers fists, the obligatory power sword on the sergeant (sigh) and the cyclone missile launcher. Very, very versatile and can contribute to every phase of the game, especially if plonked down on a mid-table objective. The storm bolters plink away at infantry, the missiles target heavies and the melee threat is decent. That said, I am leaning more towards relic terminators as a replacement for at least one of the three terminator squads I currently have. The plan is to have 1 of BGV, 1 or 2 relic terminators with LCs and combi-bolters and maybe 1 of normal terminators with the missile launcher. I run bolter fusillades and whirlwind of rage, as both provide wide-spread, commonly available buffs (e.g. reroll 1s to bolters, free fits in many melee circumstances on a 6). I find that combination works really, really well with terminators, especially relic ones... 5 man squad would do 10 bolter shots, re-rolling 1s, LCs would be re-roll wounds, extra hit on a 6, means I can free up a captain for other units (e.g plasma inceptors or vanguard veterans) as they largely take care of themselves They shoot 20 shots for a 5-man squad thanks to bolter discipline :-) Ah yes... silly me for forgetting that. Makes my point about them vs BGV even more relevant: they can contribute in both the shooting and melee phases with aplomb :) I'm running 10 Relic Terminators with a Sergeant with a Mastercrafted Plasma Blaster, 2 Reaper Autocannons and twin bolters all round. Weapons - 3 power fists, a Chainfist and the rest Lightning Claws because they're cheaper models and carve through plenty. Their job is to drop down, shoot a target to death in Tactical Doctrine, then use Commanding Oratory with a Chaplain to charge another unit. Cause havoc eh and problems for opponents whilst other units score points etc. How can I like this twice? Please can I like this twice?!? THAT IS FREAKING AWESOME. LOVE IT! :D Captain Idaho 1 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5669812 Share on other sites More sharing options...
jeremy1391 Posted February 22, 2021 Share Posted February 22, 2021 I have 3 terminator squads (2 relic and one assault) I kit the relics with 1. 2 combi/power fist, 1 combi/chainfist, heavy flamer/chainfist, sergeant combi/chainfist/grenade harness 2. 2 combi/power fist, 1 combi/chainfist, reaper/chainfist, sergeant combi/chainfist/grenade harness Assault 5x thunder hammer/storm shield Do you use all three in the same list? If so I'd imagine it's tough competition for Fury of the First! I’ve yet to use all three in one list but I will once normal gaming happens again in my area. Fury of the first depends on what I’m charging into against vehicles it definitely gets thrown on one of the relic squads with chain fists BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5670308 Share on other sites More sharing options...
Brother Kraskor Posted February 23, 2021 Share Posted February 23, 2021 For BT there is probably an argument for not using Fury of the First when you charge in. Better to not kill it in the first round, then lock it into combat in the opponent's turn with Tenacious Assault to keep safe from shooting and finish it off in their turn. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/368235-terminator-load-out/#findComment-5670505 Share on other sites More sharing options...
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