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Ultramarines Batrep Vs. Death Guard (9th ed Codex)


Prot

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The more I think of it, the less I'd try to tackle him with my Ultra's unless I had a lot of strong "D6" type damage or Melta. I hate to say it, but even old school devs, and old school multi melta bikes.

 

If I don't have a lot of the above in my list build, I will try to mug him with Victrix and/or bladeguard. The idea being he isn't as killy before. I believe he lost his sweep attack. As long as I have an invuln, then there's a chance of holding him. I don't think he would have a way of retreating, and acting full out. He can't get ObSec either as far as I know so holding him down is an option too.

He can do 21 attacks, they are damage 1 but that’s quite a lot.

 

What is the AP? Because at 1 Damage I still wonder if Victrix could hold up, if not Bladeguard. Hit them with Transhuman. The big consideration I'm having with this is the fact that they lost DTFE, which in a volume attack like this used to be brutal.

I’m not sure the AP but it’s meaningless for good invulnerable saves.

 

I saw someone say that Morty can make a charging enemy unit not as having count as charging... if that’s true it’s getting seriously ridonkolous.

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