Joe Posted February 22, 2021 Share Posted February 22, 2021 The new Death Guard FAQ is up on Warhammer Community and it's a fairly short one - of note, they've removed the 'Lord of the Death Guard' keyword from the Demon Prince. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/ Share on other sites More sharing options...
Marshal Loss Posted February 22, 2021 Share Posted February 22, 2021 Inexorable Advance doesn't apply to Difficult Ground. That's a significant blow to IA's usefulness Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670126 Share on other sites More sharing options...
Azekai Posted February 22, 2021 Share Posted February 22, 2021 So does this mean you can include one or two DPs in a detachment now? Or just 1 DP and 1 lord? Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670159 Share on other sites More sharing options...
McElMcNinja Posted February 22, 2021 Share Posted February 22, 2021 Inexorable Advance: The Death Guard trudge towards the enemy at a relentless pace, unless they are on a battlefield, then they move like everything else. Â You can still only include 1 DP per detachment, from the way I read it. KingYertle 1 Back to top Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670162 Share on other sites More sharing options...
Azekai Posted February 22, 2021 Share Posted February 22, 2021 (edited) Inexorable Advance: The Death Guard trudge towards the enemy at a relentless pace, unless they are on a battlefield, then they move like everything else. Â You can still only include 1 DP per detachment, from the way I read it. Gotcha. No change due to the 1 DP limit and Infernal Jealousy, but you can include a lord or Typhus. Â Meh. Edited February 22, 2021 by Azekai Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670166 Share on other sites More sharing options...
Bulwyf Posted February 22, 2021 Share Posted February 22, 2021 I love this change. We can at least now take 1 DP with a lord now. I'm not stuck with a Plaguecaster in a HQ slot as mandatory choice. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670170 Share on other sites More sharing options...
jgascoine011 Posted February 22, 2021 Share Posted February 22, 2021 Well the change for daemon princes was obvious as the rule made no sense. The change to IA means that IA is literally garbage Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670177 Share on other sites More sharing options...
Marshal Loss Posted February 22, 2021 Share Posted February 22, 2021 Surprised (but not at all complaining) that the Tallyman wasn't changed. I expected them to modify the wording to only trigger in our command phase Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670178 Share on other sites More sharing options...
Heretic Posted February 22, 2021 Share Posted February 22, 2021 Ridiculous. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670180 Share on other sites More sharing options...
infyrana Posted February 22, 2021 Share Posted February 22, 2021 Inexorable Advance: The Death Guard trudge towards the enemy at a relentless pace, unless they are on a battlefield, then they move like everything else. Made me laugh and think of the game title 'Pointless'Â :) Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670188 Share on other sites More sharing options...
Azekai Posted February 22, 2021 Share Posted February 22, 2021 Does this make souping more viable? As one of the main bailiwicks of our faction seems to be non-functional (or at least contentious to the point of being worthless). Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670190 Share on other sites More sharing options...
Marshal Loss Posted February 22, 2021 Share Posted February 22, 2021 Does this make souping more viable? As one of the main bailiwicks of our faction seems to be non-functional (or at least contentious to the point of being worthless). Nah. IA wasn't what was dissuading soup to begin with. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670208 Share on other sites More sharing options...
Special Officer Doofy Posted February 22, 2021 Share Posted February 22, 2021 I was hoping they would let the legion trait affect every unit in the codex and not just "bubonic astartes". So friggin' stupid. And now they clarified how crappy the movement part of our trait is. Plaguecaster, Bulwyf and Iron Sage 3 Back to top Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670258 Share on other sites More sharing options...
Tokugawa Posted February 22, 2021 Share Posted February 22, 2021 With or without the change, I prefer to bring a LoC than a DP now. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670283 Share on other sites More sharing options...
Verbal Underbelly Posted February 23, 2021 Share Posted February 23, 2021 Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground? Â I can't think of anything... Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670417 Share on other sites More sharing options...
Tokugawa Posted February 23, 2021 Share Posted February 23, 2021 Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground? Â I can't think of anything... At least you should remember "the Droning" lol Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670434 Share on other sites More sharing options...
jgascoine011 Posted February 23, 2021 Share Posted February 23, 2021 Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground?  I can't think of anything... Certain strats such as the custodies “reduce charge by D6” etc Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670472 Share on other sites More sharing options...
Dark Legionnare Posted February 23, 2021 Share Posted February 23, 2021 (edited)  Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground?  I can't think of anything... Certain strats such as the custodies “reduce charge by D6” etc  Which, thanks to lack of GW's ability to ever get any sort of terminology standardization or technical writing in place, people have been RAW arguing since codex release that Tanglefoot is not ignored by IA, since it reduces "charge distance", not the "charge roll"; IA protecting the "charge roll" from being modified. Oi vey.  I'm of the mindset to say "That's just RAW for advantage, and should be ignored, it totally makes them immune to Tanglefoot". I'm sure we'll see even more fun with that too now that GW gave even more "RAW is law" incentive by saying IA doesn't protect against difficult terrain -2. Edited February 23, 2021 by Dark Legionnare Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670515 Share on other sites More sharing options...
Reskin Posted February 23, 2021 Share Posted February 23, 2021 (edited) I think it's in anticipation for other factions with stratagems and psychic powers or abilities that affect the MS characteristic of a units profile. Edited February 23, 2021 by Reskin Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670517 Share on other sites More sharing options...
BloatyMcBloatFace Posted February 23, 2021 Share Posted February 23, 2021 (edited) Hi guys, am I alone in thinking that as the rule also states that you ignore penalties to advance and charge rolls that these are unaffected by terrain? "It can ignore any or all modifiers to it's Move characteristic, Advance rolls and charge rolls." Edited February 23, 2021 by BloatyMcBloatFace Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670519 Share on other sites More sharing options...
Heretic Posted February 23, 2021 Share Posted February 23, 2021  Certain strats such as the custodies “reduce charge by D6” etc  This strat reducing charge distance. DG can ignore only charge roll modifiers.  Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670547 Share on other sites More sharing options...
Azekai Posted February 23, 2021 Share Posted February 23, 2021   Certain strats such as the custodies “reduce charge by D6” etc  This strat reducing charge distance. DG can ignore only charge roll modifiers.   Feels like an absolutely arbitrary distinction. The d6 roll then applies a negative modifier equal to whatever is rolled. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670555 Share on other sites More sharing options...
Emicus Posted February 23, 2021 Share Posted February 23, 2021     Certain strats such as the custodies “reduce charge by D6” etc  This strat reducing charge distance. DG can ignore only charge roll modifiers. Feels like an absolutely arbitrary distinction. The d6 roll then applies a negative modifier equal to whatever is rolled. Like the arbitrary distinction presented in the FAQ? It's not the characteristic it's the move the characteristic makes, which therefore isn't itself.  'Ignore movement modifiers' somehow doesn't ignore modifiers to distance moved Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670661 Share on other sites More sharing options...
Azekai Posted February 23, 2021 Share Posted February 23, 2021    Certain strats such as the custodies “reduce charge by D6” etc This strat reducing charge distance. DG can ignore only charge roll modifiers. Feels like an absolutely arbitrary distinction. The d6 roll then applies a negative modifier equal to whatever is rolled. Like the arbitrary distinction presented in the FAQ? It's not the characteristic it's the move the characteristic makes, which therefore isn't itself.  'Ignore movement modifiers' somehow doesn't ignore modifiers to distance moved  Oh, I totally agree with you. The powers that be at GW seem to want DG to be affected by terrain, but that seems like the most obvious application of Inexorable Advance.  The FAQ is illogical and makes a mockery of the idea of reading Rules as Written. 'Modifiers to distance moved' is ipso facto a movement modifier. Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670673 Share on other sites More sharing options...
McElMcNinja Posted February 24, 2021 Share Posted February 24, 2021 It seems they don’t want movement modifiers to affect DG unless there are movement modifiers, in which case they affect DG. Clear as mud!?! Plaguecaster and Iron Sage 2 Back to top Link to comment https://bolterandchainsword.com/topic/369195-death-guard-faq-22nd-february-2021/#findComment-5670756 Share on other sites More sharing options...
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