Karhedron Posted February 28, 2021 Share Posted February 28, 2021 How are you guys finding the Whirlwinds? A lot of players swear by them - and for us they seem VERY good in some environments.I think it depend on whether you have plan to screen home objective. It is not difficult to find a place where could hide a WW from long range fire, but when enemy melta units outflank, it may die immediately? They are OK but rather situational. Sometimes they can whittle down a unit hiding on an Objective that you cannot reach or you can slap a nasty unit with the fight-last stratagem. Other times they struggle to put damage through or die to outflanking melta. At least they are fairly cheap. Drunken Angel 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5672351 Share on other sites More sharing options...
DistractionTacMarine Posted March 1, 2021 Share Posted March 1, 2021 I’ve been thinking about the combo of infiltrators and a whirlwind to hold back objectives and stay relatively safe from deepstriking nasties. Oblits will still wipe you no problem but it prevents melta squads and chargers from doing anything Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5672680 Share on other sites More sharing options...
Hintzy Posted March 1, 2021 Share Posted March 1, 2021 How are you guys finding the Whirlwinds? A lot of players swear by them - and for us they seem VERY good in some environments. I've played two RTTs now with the new Whirlwind and love love love it. I'm certain it hasn't killed even a single model, but Suppression Fire is such an incredible tool it doesn't matter. Lately I used the 2d3 shot variant because I had spare points and figured I might accidentally kill a Primaris Marine with it. That was a mistake, I'll be sticking with the 2d6 shot variant from now on. I failed to land a hit on Mortarion with the fewer shots and paid the price. Karhedron and Tokugawa 2 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5672686 Share on other sites More sharing options...
Lyphisar Posted March 1, 2021 Share Posted March 1, 2021 (edited) I really like suppression fire with the whirlwind in both games I've tested it. In both games I was able to park it behind LOS-blocking terrain in one of my corners and much to my opponent's dismay, it sat there untouched putting wounds and suppression on things the whole game. In terms of killing power, I feel like there are plenty of better options for the points but suppression synergizes really well with the rest of our list. Edited March 1, 2021 by Lyphisar Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5672728 Share on other sites More sharing options...
Shaezus Posted March 1, 2021 Share Posted March 1, 2021 (edited) How are you guys finding the Whirlwinds? A lot of players swear by them - and for us they seem VERY good in some environments.To add to what others have already said, I totally vouch for the WW. For its points and 1CP strat it is so versatile. Deny overwatch is a gem against certain units especially things like Necron doomstalkers which have a hideous overwatch ability. The fight last effect is extra ace because it lasts for a whole round. Against any strong melee unit it's a game changer. Even against DG, as the BA charging unit would still get to fight first against the suppressed unit even when under the effect of vats. Edited March 1, 2021 by Shaezus Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5672738 Share on other sites More sharing options...
redshadow Posted March 6, 2021 Share Posted March 6, 2021 (edited) I’ve only played this list twice but the results have been great once against tyranids and the second against death guard and I’m quite happy with it, it’s take on all comers but mainly just plays the missions and only interacts with the opponent when needed. Secondary objectives options While we stand we fight Engage on all fronts Linebreaker Dominion Raise banners Investigate sites Bring it down Deploy scramblers The troop choices all have different attributes for different situations but mainly the intersessors sit on the home objective and the two infiltratior units will sit on other objectives depending on what I’m up against the war suits could be back up for these, depending on mission I could be holding 4 objectives on the first turn, everything else in the list is about supporting these units that are holding the objective, the 3 HQ units are threats and can clear objectives, the 3 sanguinary guard can clear objectives, I mostly use the death company as early distraction giving me chance to move everything else into position, casting shield of sanguinius on these and popping the 5+ feel no pain strat can make them quit hard to move. It’s so easy to score the secondary points and the primary 9CP, 2,000pts Battalion Blood Angel + Stratagems + Extra Relics + HQ + Captain: Hammer of Baal (replaces thunder hammer), Jump Pack, Storm shield, Stratagem: Hero of the Chapter, The Imperium's Sword, Thunder hammer Chief Librarian Mephiston (Primaris): 1. Quickening, 3. Shield of Sanguinius, 6. Wings of Sanguinius Primaris Chaplain on Bike: 2. Artisan of War, 4. Mantra of Strength, 5. Gift of Foresight, Litany of Hate, Master-Crafted Weapon, Stratagem: Angel Exemplar, Visage of Death, Warlord + Troops + Incursor Squad 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades Incursor Sergeant Infiltrator Squad 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine Infiltrator Sergeant Intercessor Squad: Astartes Grenade Launcher, Bolt rifle 4x Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades Intercessor Sergeant: Thunder hammer + Elites + 8 Death Company Marines: Jump Pack Death Company Marine Bolt pistol and chainsword Death Company Marine Bolt pistol and chainsword Death Company Marine Bolt pistol and chainsword Death Company Marine Bolt pistol and chainsword Death Company Marine: Thunder hammer Death Company Marine: Thunder hammer Death Company Marine: Thunder hammer Death Company Marine: Thunder hammer Invictor Tactical Warsuit: Twin ironhail autocannon Invictor Tactical Warsuit: Twin ironhail autocannon 6 Sanguinary Guard Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword 6 Sanguinary Guard Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Power fist Sanguinary Guard: Angelus boltgun, Power fist Sanguinary Guard: Angelus boltgun, Power fist Sanguinary Guard: Angelus boltgun, Power fist 6 Sanguinary Guard Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard: Angelus boltgun, Encarmine axe Sanguinary Guard: Angelus boltgun, Encarmine axe Sanguinary Guard: Angelus boltgun, Encarmine axe Sanguinary Guard: Angelus boltgun, Encarmine axe + Fast Attack + Suppressor Squad 2x Suppressor: 2x Accelerator autocannon, 2x Bolt pistol, 2x Frag & Krak grenades Edited March 7, 2021 by redshadow Morticon 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5675215 Share on other sites More sharing options...
Morticon Posted March 8, 2021 Author Share Posted March 8, 2021 I relaly like this list. Do you find it struggles at all vs shooty/long board games? redshadow 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5675630 Share on other sites More sharing options...
redshadow Posted March 8, 2021 Share Posted March 8, 2021 (edited) I relaly like this list. Do you find it struggles at all vs shooty/long board games? The two games were against Nids and death guard, I haven’t played a proper shooting army yet but the plan would be to hold more and hide using the mobility to out score them, if it’s a mobile shooting list then I’d send the guard, characters, war suits and death company into them in waves to keep them distracted while the troops and suppressors pick up the points. The smaller units are easier to hide and because for their movement can back up the infiltration units fast to make sure I keep the objectives Edited March 8, 2021 by redshadow Morticon 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5675647 Share on other sites More sharing options...
Xenith Posted March 8, 2021 Share Posted March 8, 2021 (edited) I've essentially tabled my opponent in 2 turns with these lists. Small points, and against an unoptimised GSC/Tyranid soup. Outriders were the weak link, though in both games I've used them they received the charge, albeit not dying. T5W4 is pretty decent, combined with transhuman and the priest res'ing them. Quake bolt infiltrators have been a workhorse for me, between being surprisingly resilient with the helix, blocking opposing deep strikers, auto wound on a 6 and quaking things for the death co/vanguard. 135 - Sanguinary Priest, WARLORD, Jump pack, Selfless healer, Exemplar>Artisan>Arty Armour, Teeth of Terra (-1CP) 140 - Librarian, Chief Librarian, Psychic Mastery, Force Sword, Null Zone, Veil of Time, Might of Heroes (-1CP) 105 - 5 Incursors Angel Ascendant, Quake Bolts (-1CP) 155 - 5 Death Co, Packs, 2 fists, Sword, Maul 300 - 10VV's - 1xTH+SS, 3xPowerfist+SS, 4x PSwords+SS, 1x LC+SS, 1x LCChainsword 165 - 3 Attack Bikes: Multimeltas 130 - Captain Raxiatel on Bike, Thunder Hammer, Storm Shield, Visage of Death, Gift of Foresight (-2CP) 135 - Sanguinary Priest, WARLORD Jump pack, Selfless healer, Exemplar (arty armour), Teeth of Terra (-1 CP) 130 - 5 infiltrators, helix, Angel Ascendant, Quake Bolts (-1CP) 140 - 5 Death Co, Packs, 1 fist, 1 axe 150 - 5 Sanguard, 2 axes, 3 swords 165 - 3 Attack Bikes: Multimeltas 150 - 3 Outriders The nest list I use will be this I think, a mash of the two. VV's split into 2 units to get around 2 elites in a patrol, allowing for 3 tough threats and scoring. I'm missing the captain rerolls on the bikes, but they should still do work. ++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) +++ Configuration +**Chapter Selection**: Blood AngelsBattle Size: 2. Incursion (51-100 Total PL / 501-1000 Points)Detachment Command Cost+ Stratagems +Stratagem: Angel Ascendant+ HQ +Sanguinary Priest: 2. Artisan of War, Artificer Armour, Astartes Chainsword, Bolt pistol, Chapter Command: Chief Apothecary, Jump Pack, Selfless Healer, Stratagem: Angel Exemplar, Teeth of Terra, Warlord+ Troops +Infiltrator Squad: Helix gauntlet. . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine. . Infiltrator Sergeant: Quake Bolts+ Elites +Sanguinary Guard. . Sanguinary Guard: Angelus boltgun, Encarmine sword. . Sanguinary Guard: Angelus boltgun, Encarmine sword. . Sanguinary Guard: Angelus boltgun, Encarmine axe. . Sanguinary Guard: Encarmine axe, Inferno pistol. . Sanguinary Guard: Angelus boltgun, Power fist. . Sanguinary Guard: Angelus boltgun, Power fist. . Sanguinary Guard: Angelus boltgun, Power fist. . Sanguinary Guard: Angelus boltgun, Power fistVanguard Veteran Squad: Jump Pack. . Vanguard Veteran: Lightning Claw, Storm shield. . Vanguard Veteran: Lightning Claw, Storm shield. . Vanguard Veteran: Lightning Claw, Storm shield. . Vanguard Veteran: Lightning Claw, Storm shield. . Vanguard Veteran: Power sword, Storm shield. . Vanguard Veteran: Power sword, Storm shield. . Vanguard Veteran: Power fist, Storm shield. . Vanguard Veteran: Power fist, Storm shield. . Vanguard Veteran: Power fist, Storm shield. . Vanguard Veteran Sergeant: Storm shield, Thunder hammer+ Fast Attack +Attack Bike Squad. . 3x Attack Bike: Multi-melta++ Total: [65 PL, 4CP, 1,264pts] ++Created with BattleScribe Edited March 8, 2021 by Xenith Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5675704 Share on other sites More sharing options...
Morticon Posted August 24, 2021 Author Share Posted August 24, 2021 Greetings all!! Been playing a LOAD with this list and thought Id share. I've only drawn one game with this list- and the rest (about 10 games) have been wins. First off is the move towards a successor chapter. Its really sad for me in some ways, but does fit my paint style (since I have a home-brew). I'm using Born Heroes and Whirlwind. This means that statistically I'm doing more damage to anything I'm attacking. Considering I'm not using heroes or BA relics, I dont need the BA stuff anyway. *************** Primaris Biker Chaplain - Armour Indom, Iron Will, Mantra of S, +1 to wound.Priest - JP, teeth of terra, Artificer Armour 5x Assault Intercessors 5x Incursors 5x Incursors 4x Bladeguard 7x Sangguard - 7 Axes 7x Vanguard - 7LC, 7SS 5x DC - JP, 5Inferno Pistols 5x Scouts 5x Scouts 2x Attack Bikes- 2MM 1x ATV - MM 1x ATV - MM Arcus Sicaran Speeder StormSpeeder Storm ********* The combination of WWoR and BH chapter tactics with the added chaplain +1 to wound make the combat units absolutely crazy. Highly recommended. I've been forcing myself to play the SG - i usually dont do well with them and dont use them well - but forcing myself to work with them has seen me play them far, far, far more cautiously and in a more cagey way - so theyre able to hit what I want them to - and when they do its devastating. The Chaplain is amazingly tanky. 2+,4++,6++ and 9W !!! I also occasionally swap out IW with Gift of Foresight which actually works better sometimes. The Priest is really nice with ToT since he can actually do some damage. The TROOPS are solid- and the Phobos units add some great utility as usual. DC make a GREAT unit for Relentless Assault and some shock tactics as well as mind games. It's highly mobile and nicely balanced!! XeonDragon, Majkhel and Jolemai 3 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5734335 Share on other sites More sharing options...
XeonDragon Posted August 25, 2021 Share Posted August 25, 2021 Thanks for sharing - I am intrigued by the choice of successor with BH and WOR. I mainly run RG successors with WOR and/or bolter fusillades or BH and find both effective, but I have to say the BH/WOR really lends itself to a mobile melee army that starts on the board. I can really see that working. For example, VGVs with twin lightning claws would do 26 attacks base hitting on 2s, with exploding 6s... my mathhammer tells me that the unit would do, on average, 11.235 points of damage to a dark eldar raider in turn 1. So enough to pop it. Very potent combination with the additional attacks once savage echoes kicks in! Morticon 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5734697 Share on other sites More sharing options...
Morticon Posted August 25, 2021 Author Share Posted August 25, 2021 Thanks for sharing - I am intrigued by the choice of successor with BH and WOR. I mainly run RG successors with WOR and/or bolter fusillades or BH and find both effective, but I have to say the BH/WOR really lends itself to a mobile melee army that starts on the board. I can really see that working. For example, VGVs with twin lightning claws would do 26 attacks base hitting on 2s, with exploding 6s... my mathhammer tells me that the unit would do, on average, 11.235 points of damage to a dark eldar raider in turn 1. So enough to pop it. Very potent combination with the additional attacks once savage echoes kicks in! Yeh, its been devastasting. And the list isn't built around deepstrike charges, so the +1 is rarely missed (sadly). Added to the fact that if I *really* need the +1 to wound, I can get it from the Chaplain. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5734729 Share on other sites More sharing options...
Tokugawa Posted August 25, 2021 Share Posted August 25, 2021 Since you dropped the librarian, it may be effective to bring Reliquary of Gathalamor, even Culexus. Marine is always more vulnerable to MW spam(than other meta armies), and you don't want to lose to a random newly returning TS/GK player. XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5734757 Share on other sites More sharing options...
Jolemai Posted August 25, 2021 Share Posted August 25, 2021 No more objective flips? Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5734760 Share on other sites More sharing options...
keeblerartillery Posted August 25, 2021 Share Posted August 25, 2021 I’m on a 6 or so game win streak with this list, including a tournament win. I tried out the BH/WoR combo and it didn’t work for me prior to this list - that said, I’m tempted to try it out again. This list works well because of the target saturation. There are a lot of killy things that I force my opponent to pick between. Really good at denying primaries and racking up secondaries (usually oath, engage and rotating third). ++ Vanguard Detachment -3CP (Imperium - Adeptus Astartes - Blood Angels) [77 PL, 1,093pts, -5CP] ++ + Configuration + **Chapter Selector**: Blood Angels Detachment Command Cost [-3CP] + HQ + Sanguinary Priest [7 PL, 155pts, -1CP]: Astartes Chainsword, Bolt pistol, Chapter Command: Chief Apothecary, Icon of The Angel, Jump Pack, Selfless Healer, Stratagem: Hero of the Chapter + Elites + Bladeguard Veteran Squad [10 PL, 140pts] . 3x Bladeguard Veteran: 3x Frag & Krak grenades, 3x Heavy Bolt Pistol, 3x Master-crafted power sword, 3x Storm Shield . Bladeguard Veteran Sergeant: Heavy Bolt Pistol Relic Contemptor Dreadnought [8 PL, 150pts, -1CP]: 2x Twin volkite culverin Sanguinary Guard [17 PL, 160pts] . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard [7 PL, 128pts] . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe Vanguard Veteran Squad [14 PL, 180pts]: Jump Pack . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran Sergeant: Lightning Claw, Storm shield Vanguard Veteran Squad [14 PL, 180pts]: Jump Pack . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran Sergeant: Lightning Claw, Storm shield ++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [47 PL, 905pts, 13CP] ++ + Configuration + **Chapter Selector**: Blood Angels Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost + HQ + Commander Dante [9 PL, 165pts, 1CP]: 4. Heroic Bearing, Warlord + Troops + Infiltrator Squad [6 PL, 130pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant + Elites + Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon + Fast Attack + Inceptor Squad [14 PL, 240pts]: 3x Inceptor, Inceptor Sergeant, Plasma Exterminator x2 ++ Total: [124 PL, 8CP, 1,998pts] ++ Created with BattleScribe Morticon and XeonDragon 2 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5734877 Share on other sites More sharing options...
Morticon Posted August 26, 2021 Author Share Posted August 26, 2021 Since you dropped the librarian, it may be effective to bring Reliquary of Gathalamor, even Culexus. Marine is always more vulnerable to MW spam(than other meta armies), and you don't want to lose to a random newly returning TS/GK player. Id sooner look to Soulwarden, to be honest. Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5735240 Share on other sites More sharing options...
Morticon Posted August 26, 2021 Author Share Posted August 26, 2021 No more objective flips? I LOVED the concept - and I still may consider playing around with it- especially with the Domination secondary being the way it is. The issue was that at its most useful, it required the hero to solo off to flip an objective, essentially sacrificing himself. It forced, or rather leaned into, a playstyle that was not tactically sound. Angels Sacrifice is REALLY good, and the Chappy needs to stay alive for that. The Priest also really hits well and his support is necessary too. Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5735241 Share on other sites More sharing options...
Morticon Posted August 26, 2021 Author Share Posted August 26, 2021 I’m on a 6 or so game win streak with this list, including a tournament win. I tried out the BH/WoR combo and it didn’t work for me prior to this list - that said, I’m tempted to try it out again. This list works well because of the target saturation. There are a lot of killy things that I force my opponent to pick between. Really good at denying primaries and racking up secondaries (usually oath, engage and rotating third). ++ Vanguard Detachment -3CP (Imperium - Adeptus Astartes - Blood Angels) [77 PL, 1,093pts, -5CP] ++ + Configuration + **Chapter Selector**: Blood Angels Detachment Command Cost [-3CP] + HQ + Sanguinary Priest [7 PL, 155pts, -1CP]: Astartes Chainsword, Bolt pistol, Chapter Command: Chief Apothecary, Icon of The Angel, Jump Pack, Selfless Healer, Stratagem: Hero of the Chapter + Elites + Bladeguard Veteran Squad [10 PL, 140pts] . 3x Bladeguard Veteran: 3x Frag & Krak grenades, 3x Heavy Bolt Pistol, 3x Master-crafted power sword, 3x Storm Shield . Bladeguard Veteran Sergeant: Heavy Bolt Pistol Relic Contemptor Dreadnought [8 PL, 150pts, -1CP]: 2x Twin volkite culverin Sanguinary Guard [17 PL, 160pts] . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard [7 PL, 128pts] . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe . Sanguinary Guard: Angelus boltgun, Encarmine axe Vanguard Veteran Squad [14 PL, 180pts]: Jump Pack . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran Sergeant: Lightning Claw, Storm shield Vanguard Veteran Squad [14 PL, 180pts]: Jump Pack . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran: Lightning Claw, Storm shield . Vanguard Veteran Sergeant: Lightning Claw, Storm shield ++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [47 PL, 905pts, 13CP] ++ + Configuration + **Chapter Selector**: Blood Angels Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost + HQ + Commander Dante [9 PL, 165pts, 1CP]: 4. Heroic Bearing, Warlord + Troops + Infiltrator Squad [6 PL, 130pts]: Helix gauntlet . 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine . Infiltrator Sergeant + Elites + Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon + Fast Attack + Inceptor Squad [14 PL, 240pts]: 3x Inceptor, Inceptor Sergeant, Plasma Exterminator x2 ++ Total: [124 PL, 8CP, 1,998pts] ++ Created with BattleScribe Ive seen two tourney winning BA lists with Dante and now tihs one. . What do you feel his strengths are? Why take him over another captain? Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5735253 Share on other sites More sharing options...
keeblerartillery Posted August 26, 2021 Share Posted August 26, 2021 For me, the added CP helped lessen the blow of taking not only a vanguard detachment but also the relic contemptor. On top of that, you get a “free” relic and a 9 inch bubble for rerolls and his chapter master range. It really gives you flexibility, and he’s tanky enough that using his free epic strat on angels sacrifice is really viable. He’s not auto include, but he synergizes well with the loads of core units here, and makes them all a little more efficient with rerolls Charlo, XeonDragon and Kryczek 3 Back to top Link to comment https://bolterandchainsword.com/topic/369232-your-best-tested-ba-list/page/2/#findComment-5735406 Share on other sites More sharing options...
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