Dark Shepherd Posted March 15, 2021 Share Posted March 15, 2021 https://www.stitcher.com/s?eid=82392117&refid=asa Latest AOW pod from FLGN, goes through list/tactics of a guy tearing up tries with Space Wolves Some highlights Technically its Wolves successor with extra exploding 6s and plus one on charge Lightning claws and chainswords for days No Armour of Russ on big bases eg biker priests or TWC characters TiguriusX and VIth 2 Back to top Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/ Share on other sites More sharing options...
VIth Posted March 15, 2021 Share Posted March 15, 2021 Was just listening to it. Very interesting. I've been playing around with Born Heroes and Whirlwind of Rage as well, although I also include a Judiciar in addition to Armor of Russ and a Rune Priest with Murderous Hurricane.I play all Primaris, so none of those jump troops, but more Incursors/Infiltrators. Glad to hear this is doing well. Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5678976 Share on other sites More sharing options...
TiguriusX Posted March 15, 2021 Share Posted March 15, 2021 After all these talks I am curious how double exploding 6s work as well I will whip up a SW successor and give this a play too. Do we notice the lack of HI? Do we enjoy the triple hit big weapons more? Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679049 Share on other sites More sharing options...
Bulwyf Posted March 15, 2021 Share Posted March 15, 2021 My wife and I are in the middle of selling/buying a home so my home games are on pause until it is settled. I am going to do a SW successor with Whirlwind of Rage and the +1 to advance/charge tactic. I'll post results. I am curious if the lack of HI will make any difference. All my opponents know how to play around HI with my Wolves. Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679082 Share on other sites More sharing options...
VIth Posted March 16, 2021 Share Posted March 16, 2021 My wife and I are in the middle of selling/buying a home so my home games are on pause until it is settled. I am going to do a SW successor with Whirlwind of Rage and the +1 to advance/charge tactic. I'll post results. I am curious if the lack of HI will make any difference. All my opponents know how to play around HI with my Wolves. I think you’ll miss the +1 to-hit more than enjoy the 1” to-charge—big hit to lethality Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679097 Share on other sites More sharing options...
Bulwyf Posted March 16, 2021 Share Posted March 16, 2021 My wife and I are in the middle of selling/buying a home so my home games are on pause until it is settled. I am going to do a SW successor with Whirlwind of Rage and the +1 to advance/charge tactic. I'll post results. I am curious if the lack of HI will make any difference. All my opponents know how to play around HI with my Wolves. I think you’ll miss the +1 to-hit more than enjoy the 1” to-charge—big hit to lethality You can't hit what you can't reach in a charge though. If I don't like it I can just play them as regular SW. I will still probably play them as SW almost all the time anyways because I'm a fluff bunny. It doesn't hurt to try out a successor for the first time ever though. Wolf Guard Dan 1 Back to top Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679098 Share on other sites More sharing options...
Dark Shepherd Posted March 16, 2021 Author Share Posted March 16, 2021 My wife and I are in the middle of selling/buying a home so my home games are on pause until it is settled. I am going to do a SW successor with Whirlwind of Rage and the +1 to advance/charge tactic. I'll post results. I am curious if the lack of HI will make any difference. All my opponents know how to play around HI with my Wolves.I think you’ll miss the +1 to-hit more than enjoy the 1” to-charge—big hit to lethality Sorry its not add one to charge rolls its plus one to hit when you charge, as opposed to plus one to hit when charging/charged/HIing 2 other interesting bits, uses stormcaller and also Wulfen, yes Wulfen, but as a defensive/buffing unit. Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679170 Share on other sites More sharing options...
VIth Posted March 16, 2021 Share Posted March 16, 2021 Sorry its not add one to charge rolls its plus one to hit when you charge, as opposed to plus one to hit when charging/charged/HIing 2 other interesting bits, uses stormcaller and also Wulfen, yes Wulfen, but as a defensive/buffing unit. I understand that, but if you lose any access to +1 to-hit we lose a tremendous amount of lethality. I don't understand the need to give that up for +1" to charge, especially with how frequently the opponent has to meet you in the middle. Seems the better players (of which I am not one) are favoring the +1 to-hit and additional exploding 6s, however, I'm curious to see if people think the additional inch makes up for the loss of hits. I guess we'll hear from how it's going from everyone's playtesting! Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679469 Share on other sites More sharing options...
TiguriusX Posted March 16, 2021 Share Posted March 16, 2021 Sorry its not add one to charge rolls its plus one to hit when you charge, as opposed to plus one to hit when charging/charged/HIing 2 other interesting bits, uses stormcaller and also Wulfen, yes Wulfen, but as a defensive/buffing unit. I understand that, but if you lose any access to +1 to-hit we lose a tremendous amount of lethality. I don't understand the need to give that up for +1" to charge, especially with how frequently the opponent has to meet you in the middle. Seems the better players (of which I am not one) are favoring the +1 to-hit and additional exploding 6s, however, I'm curious to see if people think the additional inch makes up for the loss of hits. I guess we'll hear from how it's going from everyone's playtesting! I have seen many discussions on this +1 charge is still bad odds that fail more than succeed 7+ (58.3%) 8+ (41.7%) It also gets wasted when the canticle of hate is available So in a vacuum +1 charge is nice But it falls off when you compare the pros/cons Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679477 Share on other sites More sharing options...
Dark Shepherd Posted March 16, 2021 Author Share Posted March 16, 2021 ^Its plus one to hit rolls when you charge not 8' charge His list was spamming jump packs almost so he had the range plus 2 fights last effects. Spammed reroll charges too Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679481 Share on other sites More sharing options...
VIth Posted March 17, 2021 Share Posted March 17, 2021 ...why do you keep saying that? Successors get two traits: #1 = Whirlwind of Rage (which stacks with Savage Fury) #2 = the debate we’re having: Born Heroes (+1 to-hit on charge) vs. Hungry for Battle (+1” to Advance and Charge). Tigurius and I are raising the point that +1” to charge is not good compared to +1 to hit on the charge (which Bulveye presumably disagrees with). Respectfully, your rebuttable seems like a non sequitur and I’m not understanding what your point is. Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679579 Share on other sites More sharing options...
Jorin Helm-splitter Posted March 17, 2021 Share Posted March 17, 2021 I think Dark Shepard means that the list that the podcast is about was running +1 to hit on the charge, not +1 to charge rolls. Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679626 Share on other sites More sharing options...
Dark Shepherd Posted March 17, 2021 Author Share Posted March 17, 2021 (edited) I think Dark Shepard means that the list that the podcast is about was running +1 to hit on the charge, not +1 to charge rolls.Bingo I read back up and theres a crossed wire (my fault). Bulwyf was advocating the charge range Tactic, Im talking about the list from the pod which is plus one to hit on the charge. Apologies for any confusion caused To get things back on track on the pod he was saying any really good players eaisly got around the army wide HI so it never did any good Edited March 17, 2021 by Dark Shepherd Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679661 Share on other sites More sharing options...
Jorin Helm-splitter Posted March 17, 2021 Share Posted March 17, 2021 (edited) I think HI is an abstract enough ability that it's always going to be controversial. I tend to value it higher because I've won games because I got an objective secured unit close enough to an objective to steal without risking the fight that I would have lost. Army wide HI would have prevented it, and I think most people are expecting free charges out of it and that is rare (but can be game altering). Edited March 17, 2021 by Jorin Helm-splitter Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679744 Share on other sites More sharing options...
VIth Posted March 17, 2021 Share Posted March 17, 2021 Got it. No prob at all. Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/369526-very-interesting-pod-about-competitive-wolves/#findComment-5679778 Share on other sites More sharing options...
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