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Any more on the Caestus?

 

Rhino variants from FW? Or plastic? 

 

Caestus is "has been planned for a while, but low priority" from what I understand. Soon™, basically. Rhino is the likes of the Predator, Vindicator and so forth. Options on top of the core plastic Deimos Rhino.

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Any more on the Caestus?

 

Rhino variants from FW? Or plastic? 

 

Caestus is "has been planned for a while, but low priority" from what I understand. Soon™, basically. Rhino is the likes of the Predator, Vindicator and so forth. Options on top of the core plastic Deimos Rhino.

 

 

Lovely, thanks.

 

Caestus did go 'Out of Stock' due to issues with the mould IIRC so would be great to have it back

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Speaking as someone with no design experience whatsoever, the Caestus doesn't look like a particularly difficult kit to engineer in plastic to me. Two stormfangs with a bit of a middle section.

Certainly not as complicated as, say, a Stompa, Baneblade, or Lord of Skulls. 

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I quite like their rules, infravisors seem redundent as most ignore night fighting rules but the teleport transponders are a nice option which is restricted to two Legions(IF and NL right?) and I really like their fluff.

 

Guess when Mk2 comes to plastic I'll look into starting a Terran 19th force....

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I quite like their rules, infravisors seem redundent as most ignore night fighting rules but the teleport transponders are a nice option which is restricted to two Legions(IF and NL right?) and I really like their fluff.

 

Guess when Mk2 comes to plastic I'll look into starting a Terran 19th force....

Choosing to ignore a game mechanic that is included in all their missions doesn't make wargear that addresses it redundant.

 

More generally, rules are solid, still a bit niche (not a bad thing) and suffer from Raven guard syndrome; asking the controlling player to make the best use of corax' positioning. Most complaints I see about Corax stem from...not doing that.

 

I guess tossing them up 18" to be the closest unit is extremely thematic; Corax has definitely thought about suicide bombing his own men in out of spite, like the raptors at Yarrant.

Edited by SkimaskMohawk
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That the units were written for the new edition and backported explains some of the oddities here or there. It does address some of the concerns brought up earlier in a good way, though. Nice to see none of these things are going to just get removed.

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I quite like their rules, infravisors seem redundent as most ignore night fighting rules but the teleport transponders are a nice option which is restricted to two Legions(IF and NL right?) and I really like their fluff.

 

Guess when Mk2 comes to plastic I'll look into starting a Terran 19th force....

Choosing to ignore a game mechanic that is included in all their missions doesn't make wargear that addresses it redundant.

 

More generally, rules are solid, still a bit niche (not a bad thing) and suffer from Raven guard syndrome; asking the controlling player to make the best use of corax' positioning. Most complaints I see about Corax stem from...not doing that.

 

I guess tossing them up 18" to be the closest unit is extremely thematic; Corax has definitely thought about suicide bombing his own men in out of spite, like the raptors at Yarrant.

 

 

not to mention infravisors also confer +1 BS now

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Any more on the Caestus?

 

Rhino variants from FW? Or plastic?

Caestus is "has been planned for a while, but low priority" from what I understand. Soon™, basically. Rhino is the likes of the Predator, Vindicator and so forth. Options on top of the core plastic Deimos Rhino.

I hope the Caestus comes back as it's such a "metal" way of delivering some Space Marines.

 

And I don't think enough people are lucky enough to own one (I am though. :) )

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New Caestus would be cool, though im hoping it will be toned down a bit rules wise :biggrin.: 

 

Really good news to see the Exemplary battles stuff getting updated, hopefully quickly, in the new edition.

 

Well if they were written for the new edition and revised to be backwards compatible like the article says then there isn't much to stop them being released on launch? 

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I quite like their rules, infravisors seem redundent as most ignore night fighting rules but the teleport transponders are a nice option which is restricted to two Legions(IF and NL right?) and I really like their fluff.

 

Guess when Mk2 comes to plastic I'll look into starting a Terran 19th force....

Choosing to ignore a game mechanic that is included in all their missions doesn't make wargear that addresses it redundant.

 

More generally, rules are solid, still a bit niche (not a bad thing) and suffer from Raven guard syndrome; asking the controlling player to make the best use of corax' positioning. Most complaints I see about Corax stem from...not doing that.

 

I guess tossing them up 18" to be the closest unit is extremely thematic; Corax has definitely thought about suicide bombing his own men in out of spite, like the raptors at Yarrant.

 

 

not to mention infravisors also confer +1 BS now

 

but only to the model with the infravisor

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I quite like their rules, infravisors seem redundent as most ignore night fighting rules but the teleport transponders are a nice option which is restricted to two Legions(IF and NL right?) and I really like their fluff.

 

Guess when Mk2 comes to plastic I'll look into starting a Terran 19th force....

Choosing to ignore a game mechanic that is included in all their missions doesn't make wargear that addresses it redundant.

 

More generally, rules are solid, still a bit niche (not a bad thing) and suffer from Raven guard syndrome; asking the controlling player to make the best use of corax' positioning. Most complaints I see about Corax stem from...not doing that.

 

I guess tossing them up 18" to be the closest unit is extremely thematic; Corax has definitely thought about suicide bombing his own men in out of spite, like the raptors at Yarrant.

 

 

not to mention infravisors also confer +1 BS now

 

but only to the model with the infravisor

 

 

Which the whole unit has?

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New Caestus would be cool, though im hoping it will be toned down a bit rules wise :biggrin.: 

 

Really good news to see the Exemplary battles stuff getting updated, hopefully quickly, in the new edition.

 

Well if they were written for the new edition and revised to be backwards compatible like the article says then there isn't much to stop them being released on launch? 

 

I mean at this point we are pretty certain they finished the new edition pretty much a year ago but ill bet they dont release rules for everything in one go unfortunately  :/ 

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I quite like their rules, infravisors seem redundent as most ignore night fighting rules but the teleport transponders are a nice option which is restricted to two Legions(IF and NL right?) and I really like their fluff.

 

Guess when Mk2 comes to plastic I'll look into starting a Terran 19th force....

Choosing to ignore a game mechanic that is included in all their missions doesn't make wargear that addresses it redundant.

 

More generally, rules are solid, still a bit niche (not a bad thing) and suffer from Raven guard syndrome; asking the controlling player to make the best use of corax' positioning. Most complaints I see about Corax stem from...not doing that.

 

I guess tossing them up 18" to be the closest unit is extremely thematic; Corax has definitely thought about suicide bombing his own men in out of spite, like the raptors at Yarrant.

 

 

not to mention infravisors also confer +1 BS now

 

but only to the model with the infravisor

 

 

Which the whole unit has?

 

Sure, but they don't confer +1 BS to the whole unit. We already had a person make this mistake with the playtest rules in our group so I just want to call this part out.

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Quick question for those in the know: did Specialist also write the rules for Dominion and Fafnir with second edition in mind and then port then to 1.0? Would be curious to see if that’s the case given what we learned today about the supplements’ units.
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Quick question for those in the know: did Specialist also write the rules for Dominion and Fafnir with second edition in mind and then port then to 1.0? Would be curious to see if that’s the case given what we learned today about the supplements’ units.

Also curious about this. Especially in regards to who Zeph can have as a retinue

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