Helias_Tancred Posted April 7, 2021 Share Posted April 7, 2021 I just managed to get ahold of a NITB store anniversary primaris captain with plasma pistol and power fist, and I'm thinking hard of building him and using him as my 3rd company commander? Always loved the model, very fluffy ..... but is he worth running on the table top? I don't play tourney lists or with people who do, but we still like to win ;) Is he worth using with our chapter tactic, or is he a turd? Thanks. He definitely wouldn't be my first choice if I were playing against Death Guard ;) Inquisitor_Lensoven and XeonDragon 2 Back to top Link to comment Share on other sites More sharing options...
XeonDragon Posted April 7, 2021 Share Posted April 7, 2021 I'm don't think he is bad per se, just outshone by other options. That said, on a points-adjusted basis, I could see some merit in the idea of him being a cheap "only here to buff others, not do anything unless needed" support character, rather than a "I'm here to buff the crap out of you other units and show you how it is done!". Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
Xenith Posted April 7, 2021 Share Posted April 7, 2021 When Primaris captains could only get bolt rifle variants and plain power swords, he was a great option. I think he's a bit out-done by the Indomitus captain with storm shield, but PP+PF is still a decent combo. Helias_Tancred and XeonDragon 2 Back to top Link to comment Share on other sites More sharing options...
Jolemai Posted April 7, 2021 Share Posted April 7, 2021 Fwiw, it's briefly hinted at here -> http://www.bolterandchainsword.com/topic/349778-unit-of-the-week-primaris-captain/ :) Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
Lord Raven 19 Posted April 7, 2021 Share Posted April 7, 2021 Against Death guard, might be good if you MC the power fist, D3 will one hit plague marines. Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
BloodyB Posted April 17, 2021 Share Posted April 17, 2021 It can be good, decent assault power to back up assault intercessors, a power sword on the Sgt and maybe a hand flamer to increase chaff clearance can be an affordable assault unit in small games, especially in an Impulsor. The model is quite nice too, with the appropriate blood angely bits added on. Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
Karhedron Posted April 17, 2021 Share Posted April 17, 2021 Personally I think he works better for Wolves who's trait negates the -1 to-Hit penalty of the Fist. I think we get more mileage out of the MC Sword and Shield combo of the Indomitus Captain where Red Thirst helps deal with tougher targets. It is a really nice model though and I love the way it calls back to some of the early Marine Captains. If you like the model, then by all means build it and run it. If you are looking for competitive builds, there are better places to look IMHO. Helias_Tancred and BloodyB 2 Back to top Link to comment Share on other sites More sharing options...
Helias_Tancred Posted April 17, 2021 Author Share Posted April 17, 2021 Personally I think he works better for Wolves who's trait negates the -1 to-Hit penalty of the Fist. I think we get more mileage out of the MC Sword and Shield combo of the Indomitus Captain where Red Thirst helps deal with tougher targets. It is a really nice model though and I love the way it calls back to some of the early Marine Captains. If you like the model, then by all means build it and run it. If you are looking for competitive builds, there are better places to look IMHO. You are 100% correct but .... I don't care for the Indomitus Captain personally lol ;) ... what I've decided to do with him however is make him my Death Company Captain :) and you gotta admit he's a mean man for that duty! Poor Captain Dorian who was second under Karlaen in the Archangels, joined the Death Company's ranks two weeks prior at the Battle of Harkonnen IX. BloodyB 1 Back to top Link to comment Share on other sites More sharing options...
The Unseen Posted April 18, 2021 Share Posted April 18, 2021 Definitely want to probably throw the extra warlord trait on him and make that fist master-crafted, as you can't replace it with any relic, and a -1 to/hit weapon thats only 2 damage feels pretty anemic. Maybe do the one that increases his aura range+leadership buff and have him be supporting several walking squads of infantry as his other one? That'd make him a decent buff commander with a bit of back-up punch (tee hee) rather than a murder machine. Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
Helias_Tancred Posted April 18, 2021 Author Share Posted April 18, 2021 I will normally make his power fist master-crafted. That extra warlord trait sounds good too. Link to comment Share on other sites More sharing options...
Karhedron Posted April 18, 2021 Share Posted April 18, 2021 Gift of Foresight is always a nice extra WLT. The ability to give himself rerolls (which are normally restricted to Core in 9th) is quite tasty. Inquisitor_Lensoven and Helias_Tancred 2 Back to top Link to comment Share on other sites More sharing options...
Inquisitor_Lensoven Posted April 18, 2021 Share Posted April 18, 2021 (edited) Have you considered converting the fist to claws? Edited April 18, 2021 by Inquisitor_Lensoven XeonDragon and Helias_Tancred 2 Back to top Link to comment Share on other sites More sharing options...
Helias_Tancred Posted April 19, 2021 Author Share Posted April 19, 2021 Have you considered converting the fist to claws? No. Just not a big fan of lightning claws for my captain. Link to comment Share on other sites More sharing options...
Karhedron Posted April 19, 2021 Share Posted April 19, 2021 No. Just not a big fan of lightning claws for my captain. I am inclined to agree. 1D weapons just seem a bit weak on a Character in a 2W Marine meta. Unless you Master Craft them which is a definite possibility with Red Thirst. The problem then is that it is not a legal loadout for a Primaris Captain. Link to comment Share on other sites More sharing options...
Helias_Tancred Posted April 21, 2021 Author Share Posted April 21, 2021 No. Just not a big fan of lightning claws for my captain. I am inclined to agree. 1D weapons just seem a bit weak on a Character in a 2W Marine meta. Unless you Master Craft them which is a definite possibility with Red Thirst. The problem then is that it is not a legal loadout for a Primaris Captain. That, and I don't like how they look! lol yeah I know, heresy. ;) Karhedron 1 Back to top Link to comment Share on other sites More sharing options...
Karhedron Posted April 21, 2021 Share Posted April 21, 2021 That, and I don't like how they look! lol yeah I know, heresy. I know what you mean. I liked the old 2nd edition version where they looked like Wolverine's claws rather than pointy knuckle dusters. Helias_Tancred and Jolemai 2 Back to top Link to comment Share on other sites More sharing options...
DistractionTacMarine Posted April 22, 2021 Share Posted April 22, 2021 The lightning claw Heroes terminator and also some of the relic terminators have claws like that too, and I agree they look a lot better. Helias_Tancred 1 Back to top Link to comment Share on other sites More sharing options...
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