geektom Posted April 28, 2021 Share Posted April 28, 2021 Hey all, getting used to 9th edition and Primaris- little surprised to no longer find Scouts a Troop choice. for Troop choice, which do you prefer, Infiltrators or Incursors? Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/ Share on other sites More sharing options...
XeonDragon Posted April 28, 2021 Share Posted April 28, 2021 For very small tables/games, infiltrators as 12" bubble can force opponent to jam up tight in their deployment zone. For medium or large games, incursors as the -1ap in melee and ignore cover gels well with a unit that nabs an objective and stays still shooting things until charged. geektom, Captain Antargo and Karhedron 3 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5692903 Share on other sites More sharing options...
Ishagu Posted April 28, 2021 Share Posted April 28, 2021 Both are good. I think infiltrators have fantastic utility but are very pricey. Intercessors are the real workhorse imo lol XeonDragon and geektom 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5692952 Share on other sites More sharing options...
geektom Posted April 28, 2021 Author Share Posted April 28, 2021 For very small tables/games, infiltrators as 12" bubble can force opponent to jam up tight in their deployment zone. For medium or large games, incursors as the -1ap in melee and ignore cover gels well with a unit that nabs an objective and stays still shooting things until charged. so would you deploy your Infiltrators relatively early to force your opponent to adjust how they deploy? I didn’t think about that, but it makes sense. A 5 man squad enough? XeonDragon 1 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5692976 Share on other sites More sharing options...
Karhedron Posted April 28, 2021 Share Posted April 28, 2021 I am leaning in favour of Infiltrators at the moment, largely due to the Omni-scrambler and Helix gauntlet. Chuck smoke grenades on them to weaken incoming fire (or even THP in an emergency) and you have a unit that your opponent will have to dedicate disproportionate resources to removing. Incursors do not quite do it for me in the same way. While AP-1 is handy sometimes, you can get a similar overall effect but putting a power sword on an Intercessor sergeant and Intercessors get better guns. You lose the forward deployment but Marines have several ways of getting about. Deploying Incursors forward often just invites them to die first. Dracos, geektom, BLACK BLŒ FLY and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5692977 Share on other sites More sharing options...
Karhedron Posted April 28, 2021 Share Posted April 28, 2021 so would you deploy your Infiltrators relatively early to force your opponent to adjust how they deploy? I didn’t think about that, but it makes sense. A 5 man squad enough? I think 5 is enough. More makes you vulnerable to blast. If you want more, I would buy a second squad as you can then get a 2nd Helix gauntlet and deploy them cover different parts of the battlefield. I think Infiltrators a definitely a squad to run at minimum strength. XeonDragon and geektom 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5692978 Share on other sites More sharing options...
geektom Posted April 28, 2021 Author Share Posted April 28, 2021 Thanks! This was really helpful! plus, the models look cool as heck! Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693002 Share on other sites More sharing options...
Karhedron Posted April 28, 2021 Share Posted April 28, 2021 plus, the models look cool as heck! +1 too that! BLACK BLŒ FLY and geektom 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693140 Share on other sites More sharing options...
geektom Posted April 29, 2021 Author Share Posted April 29, 2021 plus, the models look cool as heck! +1 too that! Those look awesome! and extra credit for the classic green bases! Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693203 Share on other sites More sharing options...
XeonDragon Posted April 29, 2021 Share Posted April 29, 2021 For very small tables/games, infiltrators as 12" bubble can force opponent to jam up tight in their deployment zone. For medium or large games, incursors as the -1ap in melee and ignore cover gels well with a unit that nabs an objective and stays still shooting things until charged. so would you deploy your Infiltrators relatively early to force your opponent to adjust how they deploy? I didn’t think about that, but it makes sense. A 5 man squad enough? Generally yes. Carefully positions and spaced slightly apart to maximise the size of the circle/oval generated by the at 12" denial ability. You can use WL traits or RG shenanigans to recall them before the first battle round. That can be kind of cool, make them jam up, then if you don't get to go first, pull them back out of harms way :) Important thing is that incursors can do similar things. geektom 1 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693223 Share on other sites More sharing options...
Captain Idaho Posted April 29, 2021 Share Posted April 29, 2021 I am leaning in favour of Infiltrators at the moment, largely due to the Omni-scrambler and Helix gauntlet. Chuck smoke grenades on them to weaken incoming fire (or even THP in an emergency) and you have a unit that your opponent will have to dedicate disproportionate resources to removing. Incursors do not quite do it for me in the same way. While AP-1 is handy sometimes, you can get a similar overall effect but putting a power sword on an Intercessor sergeant and Intercessors get better guns. You lose the forward deployment but Marines have several ways of getting about. Deploying Incursors forward often just invites them to die first. I generally feel this way to Incursors. You want melee you can go elsewhere or just add a decent weapon to the Sergeants of your Intercessors or just take Assault Intercessors. Infiltrators provide an area denial to the battlefield which is pretty powerful in some games. geektom and BLACK BLŒ FLY 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693259 Share on other sites More sharing options...
greatcrusade08 Posted April 29, 2021 Share Posted April 29, 2021 I am leaning in favour of Infiltrators at the moment, largely due to the Omni-scrambler and Helix gauntlet. Chuck smoke grenades on them to weaken incoming fire (or even THP in an emergency) and you have a unit that your opponent will have to dedicate disproportionate resources to removing. Incursors do not quite do it for me in the same way. While AP-1 is handy sometimes, you can get a similar overall effect but putting a power sword on an Intercessor sergeant and Intercessors get better guns. You lose the forward deployment but Marines have several ways of getting about. Deploying Incursors forward often just invites them to die first. I favour a mix of the two, infiltrators omni scrambler is amazeballs. gives you board control in objective games... Incursors are a good all round piece, better combat ap. the guns ignoring cover are great for taking out enemy eliminators and snipers.. against elims your essentially getting ap-2. In a balanced force youd want a couple of 5 man infiltrators, an incursor unit or two and a couple beefy units of intercessors geektom, XeonDragon and Captain Idaho 3 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693264 Share on other sites More sharing options...
Captain Idaho Posted April 29, 2021 Share Posted April 29, 2021 The infiltration part is important for Incursors, no doubt about it. They definitely get mileage as some competitive players do take them. Of course that is a specific build but it can work nicely in our objectives based edition. greatcrusade08 and geektom 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693274 Share on other sites More sharing options...
Sword Brother Adelard Posted April 29, 2021 Share Posted April 29, 2021 (edited) In modelling terms, I built mine as Infiltrators armed with knives, I just preferred the look of the infiltrator helmets. However, I play them as both, but consistently as one or the other in a game to make it easier for my opponent to know what they're facing. Edited April 29, 2021 by Brother Adelard geektom and BLACK BLŒ FLY 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693277 Share on other sites More sharing options...
greatcrusade08 Posted April 29, 2021 Share Posted April 29, 2021 I really like that there is no one right way, and each troops choice offers you something different Karhedron and geektom 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693278 Share on other sites More sharing options...
geektom Posted April 29, 2021 Author Share Posted April 29, 2021 I really like that there is no one right way, and each troops choice offers you something different yes! Now that I am getting to know all the Primaris options, I feel this way about a lot of them. Aside from cool new models, man, we have so many ways to build an army now. It is awesome. Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693311 Share on other sites More sharing options...
Captain Idaho Posted April 29, 2021 Share Posted April 29, 2021 I really like that there is no one right way, and each troops choice offers you something different We are blessed that there are very few options in the Codex that are a total waste of points. For many, Incursors do little. For some, like the old days of Scouts, they are game winners. Just depends on your style, your list and the way you choose to win. greatcrusade08, XeonDragon, geektom and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693320 Share on other sites More sharing options...
Karhedron Posted April 29, 2021 Share Posted April 29, 2021 Infiltrators and Incursors do feel like defensive and offensive versions of the same concept. The difference is that I feel it is easier to leverage the Infiltrators' defensive capabilities than the Incursors' offensive ones. Not that I am saying it is impossible. I am sure there are people who get good mileage out of their Incursors. For me though, I want my Troops to concentrate on holding Objectives which is why I lean towards Infiltrators. My specialist units are the ones I rely on to press my attacks on the enemy. For me, Incursors are not hitty enough or durable enough to spearhead an attack. I feel there is the risk of them being destroyed for too little gain. XeonDragon, geektom, Dracos and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693340 Share on other sites More sharing options...
CCE1981 Posted April 29, 2021 Share Posted April 29, 2021 I am kinda looking at Incursors as a disruption force. You run them up close for an intentionally suicidal first turn charge and let them die to get your opponent to stutter step for a turn while you rack up a few Victory points for two turns instead of one. greatcrusade08, geektom, XeonDragon and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693341 Share on other sites More sharing options...
Karhedron Posted April 29, 2021 Share Posted April 29, 2021 I am kinda looking at Incursors as a disruption force. You run them up close for an intentionally suicidal first turn charge and let them die to get your opponent to stutter step for a turn while you rack up a few Victory points for two turns instead of one. That's not a bad idea, especially for Chapters like BAs and SWs who hit just a little bit harder in melee. For around 100 points, it is not a bad wrench to throw in your opponent's works. XeonDragon and geektom 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693345 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 29, 2021 Share Posted April 29, 2021 I always run Infiltrators the 12” denial bubble is always a big deal plus wounding on a 6+ is noice. geektom and XeonDragon 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693436 Share on other sites More sharing options...
geektom Posted April 29, 2021 Author Share Posted April 29, 2021 I am sold! Getting two boxes so I can build both, and definitely including Infiltrators in my current list for an upcoming tournament. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693445 Share on other sites More sharing options...
Ishagu Posted April 29, 2021 Share Posted April 29, 2021 I think one box could allow you to build 5 of each. Probably the best way to start, but if you want big units don't let me hold you back! geektom and Xenith 2 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693452 Share on other sites More sharing options...
geektom Posted April 30, 2021 Author Share Posted April 30, 2021 I think one box could allow you to build 5 of each. Probably the best way to start, but if you want big units don't let me hold you back! well, that would be excellent! There is enough for 2 sgts? Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693469 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 30, 2021 Share Posted April 30, 2021 Yes there’s enough parts for two sergeants. :) geektom 1 Back to top Link to comment https://bolterandchainsword.com/topic/370078-infiltrators-vs-incursors/#findComment-5693474 Share on other sites More sharing options...
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