lonewolf81 Posted June 1, 2021 Share Posted June 1, 2021 Upcoming game vs nids My list Patrol Custom chapter :born heroes / whirlwind of rage. HQ 155 Wolflord with jumpack (twin claws, frost weapon relic,chapter master, warlord:imperium sword, saga of hunter) 115 Runepriest with jumpack (runic stave, armour of russ, smite, psychic fortress, might of heroes) TROOPS 110 5xintercessors (5xautobolt rifles, 1xpowerfist) ELITES 180 1xredemptor (double gatling, 2xstorm bolters 168 5xwulfen (2xclaws,3xhammer/shield) FAST ATTACK 15 1xcyber wolf 15 1xcyberwolf HEAVY SUPPORT 155 3xeradicators (2xheavy melta, 1xmultimelta) 85 3xeliminators (2xlasfusil,1xcarbine on sergeant) TACTICS My HQs, the dreadought, the wulfen and the intercessors move to the middle, cyber wolves and eliminators camp base objectives. I sacrificed a troop squad for the "hit and run" eliminators, to try them out Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/ Share on other sites More sharing options...
Karhedron Posted June 1, 2021 Share Posted June 1, 2021 Looks a nice list. One suggestion is to spend an extra CP to give the Eliminator Sergeant "Thane of the Retinue" and give him Morkai Bolts. He has BS2+ which makes him a great caddy for them and the ability to rerolls 1s really helps make your damage stick. Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5705791 Share on other sites More sharing options...
TheUnlikelyGamer84 Posted June 7, 2021 Share Posted June 7, 2021 (edited) Love the list because it is literally the list I play all the time Edited June 7, 2021 by TheUnlikelyGamer84 Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5707837 Share on other sites More sharing options...
lonewolf81 Posted June 16, 2021 Author Share Posted June 16, 2021 Thank you all for the great feedback. We had to move the game and it will happen this Saturday. I'll definitely use the morkai bolts on the eliminator sergeant. I made a minor change, I dropped the fusils (I have them modelled with snipers) and used the 10 extra points to turn the frostclaws wulfen to hammer and shield. I'll let you know how it went Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5711550 Share on other sites More sharing options...
lonewolf81 Posted June 23, 2021 Author Share Posted June 23, 2021 So we played the game and long story short, my opponent conceded 3rd turn. The 5+invu and +1 toughness on the dread was super good once again. The blender Lord was awesome too. Wulfen were good and the eliminator sergeant with the morkai bolts marked the swarm Lord and my eradicators took care of him :) All in all I didn't feel threatened at all, really strong list (although nids are struggling without a codex). Now I wanna test it against drukhari :) Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5713707 Share on other sites More sharing options...
Rune Priest Jbickb Posted June 23, 2021 Share Posted June 23, 2021 I used my Redemptor in a 1k game last night and loved it. I would love it even more at T8 5++, what am I missing that grants that? Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5713711 Share on other sites More sharing options...
lonewolf81 Posted June 23, 2021 Author Share Posted June 23, 2021 (edited) Might of heroes and psychic fortress powers from the marine dex. Those combined with - 1 damage and the 13 wounds is very difficult to loose it in one turn in 1000 pts Edited June 23, 2021 by lonewolf81 Rune Priest Jbickb 1 Back to top Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5713715 Share on other sites More sharing options...
Rune Priest Jbickb Posted June 24, 2021 Share Posted June 24, 2021 Might of heroes and psychic fortress powers from the marine dex. Those combined with - 1 damage and the 13 wounds is very difficult to loose it in one turn in 1000 pts Ah Regular Psychic powers, haven't read those yet. I keep forgetting we can take em... thanks for the heads up Link to comment https://bolterandchainsword.com/topic/370496-1000-pts-wolves-vs-tyrannids/#findComment-5713958 Share on other sites More sharing options...
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