Karhedron Posted June 3, 2021 Share Posted June 3, 2021 Tucked into the new 2021GT pack is the following: So it looks like we can bring along a single Wraithknight for just -1CP rather than the -3CP it costs currently. I don't think that this will suddenly make the the Wraithknight super-competitive but at least you can now take one without feeling like you are deliberately knee-capping yourself. Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/ Share on other sites More sharing options...
Doctor Perils Posted June 4, 2021 Share Posted June 4, 2021 Hmmm interesting Ynnari is called out in particular. Must say that is an extremely convoluted way of writing the sentence Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5706871 Share on other sites More sharing options...
Xenith Posted June 4, 2021 Share Posted June 4, 2021 I dont get it - you only get the +2CP if the faction is not AELDARI, so it doesnt work for Wraithknights, as they are AELDARI. Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5706873 Share on other sites More sharing options...
TrawlingCleaner Posted June 4, 2021 Share Posted June 4, 2021 It's not super clear but it essentially means that as long as they have another keyword in common that's not Aeldari, for example Ulthwé the detachment costs 1 CP Definitely takes some of the pain out of fielding the knight Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5706875 Share on other sites More sharing options...
Kryczek Posted June 4, 2021 Share Posted June 4, 2021 Auryani and spirit host are also faction keywords we share and that allows this for us. TrawlingCleaner 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5706926 Share on other sites More sharing options...
Karhedron Posted June 4, 2021 Author Share Posted June 4, 2021 I dont get it - you only get the +2CP if the faction is not AELDARI, so it doesnt work for Wraithknights, as they are AELDARI. My reading is that you can use the ASURYANI faction keyword to allow this. So we can benefit as long as we are not running Ynnari or Eldar soup. TrawlingCleaner, Montford and jarms48 3 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5706944 Share on other sites More sharing options...
TrawlingCleaner Posted June 4, 2021 Share Posted June 4, 2021 You can still definitely soup, it's just so long as your warlord and the Super Heavy have at least one matching keyword outside of the faction keyword (Aeldari in this case) Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5706952 Share on other sites More sharing options...
The Yncarne Posted June 4, 2021 Share Posted June 4, 2021 What was provided is so poorly written, I read it multiple times and still couldn't understand what it really intended. Plain language for plain brains like mine please. Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5707029 Share on other sites More sharing options...
Xenith Posted June 7, 2021 Share Posted June 7, 2021 (edited) All your units have to have at least one faction keyword in common, but it doesnt say you specifically pick what faction keyword your army uses, right? The way I'm reading it, it specifically excludes units with the AELDARI faction keyword from benefitting. Same with Thousand Sons and knights - as they have the CHAOS keyword, they dont get the benefit. Basically, Tau, Necrons and Orks get a 1CP super heavy. No idea why nids were blocked from this. If it said: "...+2 command points if the unit in this detachment is not your WARLORD but shares a Faction with your WARLORD other than IMPERIUM, CHAOS, AELDARI, YNNARI or TYRANIDS" Then it would work for ASURYANI or SPIRIT HOST models. Currently it specifically excludes models with the AELDARI faction. I assume this is not RAI, but it seems to be RAW. Edit Edit: I really hope it's just me misunderstanding some aspect of the faction/keyword rules, I'd be really happy to be mistaken on this! Edited June 7, 2021 by Xenith Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5707813 Share on other sites More sharing options...
TrawlingCleaner Posted June 7, 2021 Share Posted June 7, 2021 If your warlord and the unit in the Super Heavy Auxillary have one FACTION Keyword in common this works other than the main one. Ultramarines, Thousand sons, Ulthwé, Leviathan etc etc all work because they're a common Faction trait that is not Chaos, Tyranid etc. The concept is super simple but as per usual it's GW horrible wording Karhedron and Kryczek 2 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5707850 Share on other sites More sharing options...
Karhedron Posted June 7, 2021 Author Share Posted June 7, 2021 The concept is super simple but as per usual it's GW horrible wording That was my assumption too but you can never be quite sure. Montford 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5707902 Share on other sites More sharing options...
Slasher956 Posted June 11, 2021 Share Posted June 11, 2021 My read is the same as some others hereSuper Heavy and warlord must be the same faction, but that faction keyword cant be Aeldari So basically if you are creating you army across books you dont get this bonus. Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5709249 Share on other sites More sharing options...
Noserenda Posted June 11, 2021 Share Posted June 11, 2021 Easiest way to understand it is to delete the listed keywords, if they still share one its all good. Kryczek 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5709408 Share on other sites More sharing options...
The Pounder Posted July 28, 2021 Share Posted July 28, 2021 Little off topic but could anyone suggest the best layout for a WraithKnight? I’m building one for my daughter’s Aeldari force. I’m leaning towards the 2 Starcannon and 2 Wraithcannons as her force lacks ranged anititank. Any help would be appreciated. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5724291 Share on other sites More sharing options...
Karhedron Posted July 28, 2021 Author Share Posted July 28, 2021 2 Starcannons and 2 Heavy Wraithcannons is probably the best loadout. It is a bit fragile without an Invulnerable save but the Suncannon is just so weak as to be almost auto-avoid. Casting Fortune on it for a 5+++ will go some way to making it a bit more durable. Melta will still eat him for breakfast so try to avoid heavy retaliation wherever possible. Screen where possible to stop the opponent dropping in units with melta near him. Also target your opponent's anti-tank as a priority. Best use him on a flank so units on your opponent's other flank cannot target him easily. Move up and charge at the earliest opportunity as you will need to leverage both his firepower and melee ability to get the value out of him. Personally, I prefer a pair of Fire Prisms for anti-tank work, especially in 9th now that they can move and fire without penalty. Montford 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5724298 Share on other sites More sharing options...
The Pounder Posted July 29, 2021 Share Posted July 29, 2021 Thank you very much! That’s great advice. Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5724760 Share on other sites More sharing options...
Prot Posted July 31, 2021 Share Posted July 31, 2021 There is a power I would use from the new selection that replaces smite. It's been a while since I did this, but it does allow one save reroll. Often I'd put it on a very high priority model like that. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/370546-wraithknights-back-on-the-menu/#findComment-5725287 Share on other sites More sharing options...
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