General Strike Posted July 29, 2021 Share Posted July 29, 2021 (edited) I got my grubby green hands on the Beastsnagga box, and have started building them. What do you guys recommend for the Boyz? Should I build them as one unit of 20? Should I include a Thumpgun? Should I build Zodgrod, or try to convert him into a weirdboy? Edited July 29, 2021 by General Strike Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/ Share on other sites More sharing options...
SkimaskMohawk Posted July 29, 2021 Share Posted July 29, 2021 I got my grubby green hands on the Beastsnagga box, and have started building them. What do you guys recommend for the Boyz? Should I build them as one unit of 20? Should I include a Thumpgun? Should I build Zodgrod, or try to convert him into a weirdboy? I'm thinking of returning to Orks after 4 editions so I had some similar questions. It seems that it basically really depends on what clan and units you intend to use. So for example if you want to use kill rigs, you'd naturally want units of 10 snaggas to fit in. The thump gun seems good in deff skulls or evil suns, while the others would benefit from melee more. Zodgrod is probably better used as a psyker as grots seem to suck and the psychic powers are far more useful for 5 pts more. General Strike 1 Back to top Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5724653 Share on other sites More sharing options...
toaae Posted July 29, 2021 Share Posted July 29, 2021 If you're open to converting Zogrod into a Weirdboy, I do think that will be much more useful than the gretchin-buffer. Giving grots +1 to-hit won't make them suck less. Zogrod isn't bad, himself, but there's really nothing he does that you can't do better elsewhere. He does have a fights-last ability, but it only works on Monsters. For the Beast Snagga Boys, I've opted to make one Nob, as I'm planning on running the unit as a large mob (to take advantage of the snagga strat and warpath). But I do think they definitely work as Trukk boys, so make two units of ten if that's what you wanna do. As for the thump gun, I've decided to forgo it because of the BS5+. But I think at 5 points, it's easily something that you can take if you want to. General Strike 1 Back to top Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5724676 Share on other sites More sharing options...
tentagil Posted July 29, 2021 Share Posted July 29, 2021 I feel like a 20man unit of Beast Snaggas is going to be pretty cool. I'd leave the thumpgun off though and stick with keeping them purely melee focued. Run them as Goffs for extra hits and the str boost on the charge, which with their other buffs could make them murder against most vehicles and monsters. As Goffs they'd be I think Str 7 on the charge vs vehicles? I don't have the codex in front of me at the moment but they have the St 5 to begin with, plus the +1 from their weapon, and then the Goff +1 on the charge. And they'd be hitting on 2s. Throw in the Monster Hunterz Strategem and you could be doing 40 hits on 1+ wounding on likely 2+ or 3+ depending on the vehicles Str, and getting bonus hits for ever 6. Going to mow through most light vehicles, likely some heavier vehicles, and on the charge I see them tearing through most infantry as well. Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5724690 Share on other sites More sharing options...
SkimaskMohawk Posted July 29, 2021 Share Posted July 29, 2021 I feel like a 20man unit of Beast Snaggas is going to be pretty cool. I'd leave the thumpgun off though and stick with keeping them purely melee focued. Run them as Goffs for extra hits and the str boost on the charge, which with their other buffs could make them murder against most vehicles and monsters. As Goffs they'd be I think Str 7 on the charge vs vehicles? I don't have the codex in front of me at the moment but they have the St 5 to begin with, plus the +1 from their weapon, and then the Goff +1 on the charge. And they'd be hitting on 2s. Throw in the Monster Hunterz Strategem and you could be doing 40 hits on 1+ wounding on likely 2+ or 3+ depending on the vehicles Str, and getting bonus hits for ever 6. Going to mow through most light vehicles, likely some heavier vehicles, and on the charge I see them tearing through most infantry as well. Choppa is +1 attack, so you'd get 60 STR 6 attacks with exploding 6s with +1 to hit vs vehicles. Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5724722 Share on other sites More sharing options...
01RTB01 Posted July 30, 2021 Share Posted July 30, 2021 I feel like a 20man unit of Beast Snaggas is going to be pretty cool. I'd leave the thumpgun off though and stick with keeping them purely melee focued. Run them as Goffs for extra hits and the str boost on the charge, which with their other buffs could make them murder against most vehicles and monsters. As Goffs they'd be I think Str 7 on the charge vs vehicles? I don't have the codex in front of me at the moment but they have the St 5 to begin with, plus the +1 from their weapon, and then the Goff +1 on the charge. And they'd be hitting on 2s. Throw in the Monster Hunterz Strategem and you could be doing 40 hits on 1+ wounding on likely 2+ or 3+ depending on the vehicles Str, and getting bonus hits for ever 6. Going to mow through most light vehicles, likely some heavier vehicles, and on the charge I see them tearing through most infantry as well. Choppa is +1 attack, so you'd get 60 STR 6 attacks with exploding 6s with +1 to hit vs vehicles. Add in waaagh and it's 80. Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5724829 Share on other sites More sharing options...
tentagil Posted July 30, 2021 Share Posted July 30, 2021 Choppa is +1 attack, so you'd get 60 STR 6 attacks with exploding 6s with +1 to hit vs vehicles. You are correct, I was apparently thinking of the Squig riders Stikka. Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725001 Share on other sites More sharing options...
General Strike Posted July 31, 2021 Author Share Posted July 31, 2021 So, I decided to build them as a 20x man unit with no Thumpgun. I feel like I only want one killrig given they'll probably be 80-100$ each. I'd rather have more boyz for that price. I'm planning to stick with just Beastnaggas mostly, but as I'm going to play them as Goffs I think I will include Ghaz. Any downside to running Ghaz instead of a Beastboss on Squigasaur? Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725254 Share on other sites More sharing options...
SkimaskMohawk Posted August 1, 2021 Share Posted August 1, 2021 I feel like that's a very conservative price estimate. Kill rigs probably going to be knight priced. And why not both? You can still give the beastboss a warlord trait and relic, and he's a good pressure unit to split attention from ghaz and the blobs. If you only want to use one of the two, the biggest downside is movement and being able to be chipped down through screens. Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725383 Share on other sites More sharing options...
General Strike Posted August 1, 2021 Author Share Posted August 1, 2021 I thought I couldn't have two bosses in my army at once? Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725390 Share on other sites More sharing options...
dice4thedicegod Posted August 1, 2021 Share Posted August 1, 2021 I thought I couldn't have two bosses in my army at once? one per detachment! General Strike 1 Back to top Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725391 Share on other sites More sharing options...
General Strike Posted August 1, 2021 Author Share Posted August 1, 2021 I thought I couldn't have two bosses in my army at once?one per detachment! Sick! Well now I will run both, can't wait to paint these up! Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725411 Share on other sites More sharing options...
Malakithe Posted August 1, 2021 Share Posted August 1, 2021 Dont forget about casting Warpath on your Beast Snagga Boyz for even more attacks lol Link to comment https://bolterandchainsword.com/topic/371130-new-waagh-what-to-build/#findComment-5725414 Share on other sites More sharing options...
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