Malakithe Posted July 31, 2021 Share Posted July 31, 2021 (edited) Okay ive been tinkering with lists for a while and I think I like this new one. Theres a lot going on here. Patrol - Goffs MegaBoss - Da Krushin Armor, Proper Killy Weirdboy - Warpath, Da Jump BSB x20 Burna Boyz x10 - in the Trukk Stormboyz x 10 Stormboyz x 10 Deff Dreads x 2 - 2x Klaw, 2x Skorcha Deff Dreads x 2 - 2x Klaw, 2x Skorcha Trukk Patrol - Goffs Beastboss on Squigosaur - Beasthide Mantle, BeastGob BSB x 10 - in the Kill Rig Kommandos x 5 Kommandos x 5 Squighog Boyz x 5 Squighog Boyz x 5 Kill Rig - Roar, Frazzle 1990pts, 8 CP Edited August 6, 2021 by Malakithe Warhead01 1 Back to top Link to comment https://bolterandchainsword.com/topic/371155-2k-squiggoffs/ Share on other sites More sharing options...
Warhead01 Posted July 31, 2021 Share Posted July 31, 2021 I love the squigs from AoS so I had to do something similar while keeping things orky and killy. Outrider - Goffs Beastboss on Squigosaur - Beasthide Mantle, Proper Killy Beast Snagga Boyz 2x10 - they go in the Kill Rigs Squighog Boyz 3x6 - i like squigs Stormboyz 2x5 - objective grabbin Kill Rig - Roar, Frazzle Kill Rig - Spirit, Curse Patrol - Goffs Big Mek w/KFF - Grot Oiler Weirdboy - Warpath, Da Jump Beast Snagga Boyz x20 Deff Dread x3 1992pts No idea how this will work in practice but I can visualize how cool it will look in my head lol and at the end of the day thats really all that matters right? It seems very straight forward. Lots of charges! Malakithe 1 Back to top Link to comment https://bolterandchainsword.com/topic/371155-2k-squiggoffs/#findComment-5725279 Share on other sites More sharing options...
jgascoine011 Posted July 31, 2021 Share Posted July 31, 2021 Just a couple of things I don’t like 1) personally I would run 3 units of 5 squig hogs as with units of 6 they are more susceptible to blast, and coherency issues. With the points spared I would try fit in the smasha squig and give him beast gob. 2) nearly everything already has a 6++, except for the deff dreads which should hopefully be in the teleporta. Is there much point in the kff for a once per game 5++? 3) would you not prefer kommandos over stormboyz? You could even do some simple conversions and make some beast Snagga hunters which would probably fit theme better Malakithe 1 Back to top Link to comment https://bolterandchainsword.com/topic/371155-2k-squiggoffs/#findComment-5725309 Share on other sites More sharing options...
toaae Posted August 1, 2021 Share Posted August 1, 2021 I echo @jgascoine011 on the units of 5; you'll save a lot of headaches when your opponent has decent Blast weapons, and don't have to worry about coherency. With the 75 point savings, consider if there's anything else you can trim to fit another warboss in. I do like the idea of an army-wide 5++ on turn 1 from the KFF, but by dropping the Big Mek and the 6th squighog, you could slide another Boss on Squig into the Patrol.I do like stormboyz over kommandos for objective purposes, FWIW. Kommandos have their own strengths, good ones at that, but losing deep-strike means Stormboyz have best-in-class late-game-objective-snatching. Malakithe and Warhead01 2 Back to top Link to comment https://bolterandchainsword.com/topic/371155-2k-squiggoffs/#findComment-5725389 Share on other sites More sharing options...
Malakithe Posted August 1, 2021 Author Share Posted August 1, 2021 (edited) Just a couple of things I don’t like 1) personally I would run 3 units of 5 squig hogs as with units of 6 they are more susceptible to blast, and coherency issues. With the points spared I would try fit in the smasha squig and give him beast gob. 2) nearly everything already has a 6++, except for the deff dreads which should hopefully be in the teleporta. Is there much point in the kff for a once per game 5++? 3) would you not prefer kommandos over stormboyz? You could even do some simple conversions and make some beast Snagga hunters which would probably fit theme better Fair points...ill make some adjustments then. But i agree that stormboyz beat out kommandos for objective grabbing. I was thinking early on of trying to fit another warboss of some kind in there. A second squigasaur would make sense Edited August 1, 2021 by Malakithe Warhead01 1 Back to top Link to comment https://bolterandchainsword.com/topic/371155-2k-squiggoffs/#findComment-5725403 Share on other sites More sharing options...
Malakithe Posted August 1, 2021 Author Share Posted August 1, 2021 Made some updates Link to comment https://bolterandchainsword.com/topic/371155-2k-squiggoffs/#findComment-5725406 Share on other sites More sharing options...
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