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Hi! Anyone want to weigh in on wether this rule precludes deep strike abilities or not? As far as I can parse, for example, teleport strike, that is something that happens "during deployment", and not a pre-game ability; also, it is not setting up anywhere on the battlefield, but rather "instead of on the battlefield". Thoughts?

 

MISSION RULES
Champion's Honour: "With the exception of your WARLORD, if a unit has a pre-game ability that enables it to be set up anywhere on the battlefield, that unit must still be set up wholly within your deployment zone. With the exception of your WARLORD, if a unit has a pre-game ability that enables it to make a move, it must end that move wholly within your deployment zone."

Edited by bristlybadger

In the past I have played it that it prevented abilities like "Concealed Positions" and "Forlorn Fury" but not things like "Teleport Strike" or "Death From Above".

 

I read it as units deploying during deployment must be in your DZ. Once the game starts, Reserves and related abilities function as normal. I am prepared to be mistaken on that though.

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