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I hear all the cool kids are running strikes and interceptors... But I got into Grey Knights for Terminators, Dreadknights, and the possibility of running a 20 model list at 2000 points and not being the biggest dummy in the room for doing so.

 

What brotherhood would you run if all of your troop choices are going to be Terminators?

 

I'm looking at Silverblades as in theory it makes it very hard to lock Terminators down with chaff as you can fall back and shoot or just wipe out hordes in that have you engaged in melee in the shooting phase and go on to charge something else. The warlord trait also seems to be godly on a Dreadknight.

 

And now for some bonus questions for while I've got you here. Would you only run MSU Terminators or would you throw a block of ten in there? Also, why don't I see many lists on these boards bringing the Xenos Inquisitor who make herself immune to snipers and give you command points on a 5+ when an enemy spends them for 60 points and a command point? At the very least she is going to pay for herself command point wise.

For a terminator centric force, I'd go with two directions. First is the Preservers, for that sweet, sweet 5+ fnp. Between that an Truesilver Armor, terminators get very tough. 2nd place, in my mind, goes to the Silverblades for the reasons you stipulated. Being able to shooting while in melee means that bogging down a terminator squad is very difficult. 

 

I think that there is an argument to be made for the Blades of Victory. Terminator armies are so slow and GK termies are less shooty than even normal ones. Getting a pre-game move and re-roll charges will really help those guys get where they're going. 

I would lean towards preservers maybe have 2 apothecaries. And take the warlord trait and Vision for obsec. If you are going mostly terminators sure take a 10 man unit at the end of the day you can combat squad before the game anyway.

2nd place, in my mind, goes to the Silverblades for the reasons you stipulated. Being able to shooting while in melee means that bogging down a terminator squad is very difficult.

The Exactors with their Fires of Covenant psychic power might also not be bad for that. Even a single surviving Terminator could make bogging them down less attractive because of the amount of mortal wounds they can do on large units.

Personally Im going to go with Blades of Victory, in part because of fluff but for Terminators they seem to be one that adds a lot of mobility and utility in general specially if you plan on bringing one 10 man bomb since you can just deep strike it, cast the power to reroll charges and mix it with a First Into the Fray character. Now those 10 man wont be casting Hammerhand so they might not hit as hard but you can use the Brotherhood strat to create some more mortal wounds.

 

Preservers are the other Brotherhood I was looking at, 2 apothecaries or one with a ten man unit will add a lot of survivability to Terminators and if you go for the ten man unit you can throw it to your enemy as some sort of hard to kill distraction carnifex.

Preservers are the other Brotherhood I was looking at, 2 apothecaries or one with a ten man unit will add a lot of survivability to Terminators and if you go for the ten man unit you can throw it to your enemy as some sort of hard to kill distraction carnifex.

This is what I'm planning for a game this weekend. A 10 man unit with 1 apothecary for support. I've also given the apothecary the gift that allows a unit to HI. If I do decide to combat squad the unit, they'll still support each other so they can both benefit from the fnp and HI if needed.

I look at it this way what do you want them to do?

 

Killy - blades of victory, rapiers, silver blades

 

Tanking - preservers with apothecary

 

I would look at the direction and role you want them to play and find the brotherhood that fits that role. They are pricey so you need to get the most out of each unit.

 

Good luck, I hope they get something that will make them competitive in the future since I have 35 of them sitting on a shelf. Lol

 

The other part of the questions is that terminators suffer from moral / blast/ cp issues in a big blob of 10. So for me running them in 5 mans is just better. Again at 42 points a model you really don’t want 1 or 2 maybe more on a bad roll to run away.

 

The inquisitor question I think boils down to points and efficiency. An assassin is 100 points. For 10 points more I get a strike squad that is more flexible, and overall useful. Again these are my opinions and not facts. I have seen some players do well with both of the units you have described. Try it out if it works run with it.

Edited by Grimlock

I look at it this way what do you want them to do?

 

Killy - blades of victory, rapiers, silver blades

 

Tanking - preservers with apothecary

 

I would look at the direction and role you want them to play and find the brotherhood that fits that role. They are pricey so you need to get the most out of each unit.

 

Good luck, I hope they get something that will make them competitive in the future since I have 35 of them sitting on a shelf. Lol

Preservers would be my go-to pick. With that many attacks and tide of escalation (the tide that does MW, I always get the tides mixed up), you don't need the +1 attack from rapiers.

 

However, there is an avenue with Blades of Victory if you want to bypass the tide of celerity and another avenue through the 4th brotherhood due to their re-roll 1's to hit and wound on top of their strat, but sorely in the tide of convergence. Which would make the Terminators a unit capable of being of being alone without the support of a BC/GM. Compared to where we were in 8th edition, we are less CP hungry than before. 

 

Hot take: 3rd brotherhood can also be slightly considered for their psychic power - with the ability to cast on a unit (such as Skitarri) to be unaffected by their aura abilities, that makes deepstriking a 10m terminator blob actually feasible. Then if you consider the 3rd brotherhood's strat to switch out psychic power, you could make an apothecary/librarian (or anything with 2 powers really) be a jack of all trades to sustain that blob either through GOI or Sanctuary.

 

Other-consideration - unless the terminators were armed with psycannons/psilencers, I'd generally avoid the 8th brotherhood. That is a brotherhood solely devoted to purgation squads. 

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