Burni Posted August 29, 2021 Share Posted August 29, 2021 (edited) I’ve swapped my Kriegers with my mate so now have 2 sets of the Kommandos. I’ll mostly be using them in 40K so I think I’ll be building the majority with choppas and maybe one of each of the specials for use in Kill Team. Is the Nob big choppa worth having? Or should I just do power claws on both? Edited August 29, 2021 by Burni Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/ Share on other sites More sharing options...
01RTB01 Posted August 30, 2021 Share Posted August 30, 2021 I'm going with first set all specialist gubbins Second set will have the big choppa, breacha ram and possibly Burna. andes 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5736376 Share on other sites More sharing options...
dice4thedicegod Posted August 30, 2021 Share Posted August 30, 2021 Left and a right Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5736380 Share on other sites More sharing options...
LameBeard Posted September 23, 2021 Share Posted September 23, 2021 Tricky isn’t it? 40k - boyz not toys Kill Team - almost no downside to the toys, load up all specialists GW know how to make you buy two sets! Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5745131 Share on other sites More sharing options...
tvih Posted September 25, 2021 Share Posted September 25, 2021 Tricky isn’t it? 40k - boyz not toys Kill Team - almost no downside to the toys, load up all specialists GW know how to make you buy two sets! Three words: Magnets, magnets and magnets :P LameBeard 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5745881 Share on other sites More sharing options...
LameBeard Posted September 25, 2021 Share Posted September 25, 2021 Hey if you have magnetised any kits like this I’d love to see it. I’ve done a fair bit of magnetising where there was a nice flat join, or the joint was hidden, like tactical marine and war hounds. Haven’t been brave enough on any of these more moulded joints though. Maybe even the Kreig could be magnetised? MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5745897 Share on other sites More sharing options...
tvih Posted September 25, 2021 Share Posted September 25, 2021 (edited) I admit I don't have the kit (yet) - but it should be doable. Among the more tricky ones I've magnetized Sisters, Skitarii and Tempestus models. Depending on how the join is like exactly the magnet placement is either more or less crucial than with a flat join - the moulding may pull it better into place, or it can cause trouble. Looking at the instructions online the Krieg models seem to be all flat joins though, so arms should be easily swappable and for some models where you only change the weapon, you do it at the wrists. I'm still unsure if I'll get only the kommandos, or the whole starter - likely not this year at least if the latter, budget issues what with the upcoming Templar box and everything. And the thing is I already have two IG regiments, Steel Legion and Vostroyans, that I don't know what to do with... and then the terrain isn't something I personally need. Edited September 25, 2021 by tvih LameBeard 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5745924 Share on other sites More sharing options...
01RTB01 Posted September 25, 2021 Share Posted September 25, 2021 First ten - all the gubbins. Second and third set, one breacha ram, one Burna,rest with slugga and choppa. Dumah 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5746014 Share on other sites More sharing options...
xommul Posted October 6, 2021 Share Posted October 6, 2021 I keep them basic in sets of 5. If my opponent has forward deploying units i try to use them to screen out those units so they cant get close. I drop the units within 6" of an objective and into cover if i can or keep them close enough a small advance would get them into a table quarter for engage, onto an objective for stranglehold, into an area for ROD. For me they are a cheap utility unit to get some secondary pts before i can move my tougher unit up and i know they will get deleted so no need to spend pts on them. If they survive you can then use them to movement block or keep scoring engage Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5750201 Share on other sites More sharing options...
MithrilForge Posted October 7, 2021 Share Posted October 7, 2021 (edited) I tooled them up for Kill Team - all the gubbinz! it's still only 155pts in 40k system (which is ok for casual gaming with mates) not sure you'd want to take em all in a competitive environment...bare bones would be my guess for competitive Kommando's... Mithril ++EDIT++ I will add that even put together as bare bones slugga/ choppa the models look very awesome indeed !! Edited October 7, 2021 by mithrilforge Lord Raven 19 and LameBeard 2 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5750504 Share on other sites More sharing options...
Karhedron Posted October 7, 2021 Share Posted October 7, 2021 (edited) Is the Nob big choppa worth having? Or should I just do power claws on both? I don't think the Big Choppa is worth it. It costs that same as the Klaw but has 2 points lower on AP. The Klaw only has -1 to Hit. This means that the Klaw will do more damage against anything with a 4+ save or better. Don't forget the Klaw will be wounding Marines on a 2+ rather than a 3+ and will be wounding big targets up to T7 on a 3+. Magnetise if you want the flexibility in future but with the current rules and points costs, take the Klaw every time. As for other upgrades, the Rokkit Launcha provides quite a bit of bang for its buck and I can see value in sprinkling these across the army. Mulch Marines and threaten vehicles for only 10 points. The Breacha Ram and Distraction Grot look like they are reasonable investments as well. Edited October 7, 2021 by Karhedron MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5750558 Share on other sites More sharing options...
MithrilForge Posted October 7, 2021 Share Posted October 7, 2021 * A side note on magnetizing the Kommando's , the way the arms fit into their respective places may make it a tad bit difficult to do if your not a pro magnets type hobbyist... if your really on a tight budget then yeah but if not your probably better off getting a second box (when they're released) to make all slugga/choppa Kommando's. Mithril andes, LameBeard and 01RTB01 3 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5750898 Share on other sites More sharing options...
dreadmad Posted October 15, 2021 Share Posted October 15, 2021 As many 5 man squads as I can fit in, Power Klaw optional - but recommended. I currently own 25, and plan to get another 5 so I can bulk out as needed. MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/371488-how-are-you-arming-your-kommandos/#findComment-5754192 Share on other sites More sharing options...
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