Inquisitor_Lensoven Posted September 6, 2021 Share Posted September 6, 2021 Out of the main guns which is best in 9th? Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/ Share on other sites More sharing options...
Captain Idaho Posted September 6, 2021 Share Posted September 6, 2021 Please clarify what you mean? What's the definition of main weapons and on what unit? Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5738669 Share on other sites More sharing options...
MegaVolt87 Posted September 6, 2021 Share Posted September 6, 2021 The plasma is the same as the redemptor and the other gun and the tank itself is crap compared to its rules it once had in 8th ed. I would be  if I had bought even one. The repulsor executioner in 8th ed was basically a FW unit in a codex. 9th ed its a decent paper weight as is most SM armoured units these days that aren't walkers. Cruor Vault, XeonDragon and BLACK BLŒ FLY 3 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5738681 Share on other sites More sharing options...
Captain Idaho Posted September 6, 2021 Share Posted September 6, 2021 Ah I get you, you mean the Executioner tank, sorry I was in a different wavelength. Â I think against targets the Macro Plasma Incerator is the better option. Â However, it isn't a great tank unfortunately. A Land Raider is better and they're not great right now. XeonDragon and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5738687 Share on other sites More sharing options...
Jorin Helm-splitter Posted September 6, 2021 Share Posted September 6, 2021 Personally I'd go with the heavy laser destroyer. The Marco plasma incinerator is probably a better weapon but you can take it on a better chassis (Redemptor). The heavy laser destroyer is unique and I really think when your playing a subpar unit that's important. I use mine in more casual games or against armies that need a new codex and its fun. That said if your going to pick one up be realistic with your expectations. XeonDragon and Silas7 2 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5738923 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 7, 2021 Author Share Posted September 7, 2021 Ah I get you, you mean the Executioner tank, sorry I was in a different wavelength. Â I think against targets the Macro Plasma Incerator is the better option. Â However, it isn't a great tank unfortunately. A Land Raider is better and they're not great right now. cant put gravis in a landraider Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5739090 Share on other sites More sharing options...
Captain Idaho Posted September 7, 2021 Share Posted September 7, 2021 That's fair but I'd advise against that Strategy as you can only transport 3 Gravis models in an Executioner and therefore their usefulness becomes very limited. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5739103 Share on other sites More sharing options...
Lord Blackwood Posted September 7, 2021 Share Posted September 7, 2021 Honestly they should just strip out the transport capacity of the executioner , treat it like a heavy battle tank and cost it a bit better so it would see some use. Subtleknife, Karhedron, Silas7 and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5739146 Share on other sites More sharing options...
Karhedron Posted September 7, 2021 Share Posted September 7, 2021 That's fair but I'd advise against that Strategy as you can only transport 3 Gravis models in an Executioner and therefore their usefulness becomes very limited. Plus putting an expensive unit in an expensive (and not very durable) Transport paints a huge bullseye on the hull. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5739158 Share on other sites More sharing options...
Jorin Helm-splitter Posted September 7, 2021 Share Posted September 7, 2021  Ah I get you, you mean the Executioner tank, sorry I was in a different wavelength.  I think against targets the Macro Plasma Incerator is the better option.  However, it isn't a great tank unfortunately. A Land Raider is better and they're not great right now. cant put gravis in a landraider  If you already have the executioner or if its the one you want I'd still recommend the heavy laser destroyer. That said if you don't have one the regular Repulsor may be a better choice* its cheaper both in points and dollars. You have some extra room to work with, and neither gun option on the executioner is worth the premium that they charge.  * I tend to only recommend more competitive choices, because its tough to know what people are looking for with the hobby. So while I think you can have alot fun with this if your playgroup doesn't play optimal lists, I don't recommend either tank. If you think they're cool and your play group is more casual go for it, just have realistic expectations. In a gravis themed army I think its cool, but a repulsor with aggressors is basically a combination of one of our worst vehicles, and weaker elite choices. BLACK BLŒ FLY and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5739297 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 8, 2021 Author Share Posted September 8, 2021 (edited) That's fair but I'd advise against that Strategy as you can only transport 3 Gravis models in an Executioner and therefore their usefulness becomes very limited.good thing I only have 3 aggressors and they’ve proven to be the most useful primaris unit I have so far    Ah I get you, you mean the Executioner tank, sorry I was in a different wavelength.  I think against targets the Macro Plasma Incerator is the better option.  However, it isn't a great tank unfortunately. A Land Raider is better and they're not great right now. cant put gravis in a landraider If you already have the executioner or if its the one you want I'd still recommend the heavy laser destroyer. That said if you don't have one the regular Repulsor may be a better choice* its cheaper both in points and dollars. You have some extra room to work with, and neither gun option on the executioner is worth the premium that they charge.  * I tend to only recommend more competitive choices, because its tough to know what people are looking for with the hobby. So while I think you can have alot fun with this if your playgroup doesn't play optimal lists, I don't recommend either tank. If you think they're cool and your play group is more casual go for it, just have realistic expectations. In a gravis themed army I think its cool, but a repulsor with aggressors is basically a combination of one of our worst vehicles, and weaker elite choices. i actually forgot there’s a normal repulsor lol.Thanks for the reminder  But being able to wound T6 on a 2+ does seem like fun lol Edited September 8, 2021 by Inquisitor_Lensoven BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5739769 Share on other sites More sharing options...
Orange Knight Posted September 9, 2021 Share Posted September 9, 2021 The Laser Destroyer is the better choice as it fills a niche in the Primaris line that many units don't currently focus on. Very long range, high-strength, high-damage firepower. Â The Plasma can be taken on other units like the Redemptor, and is better on those platforms. Â I would also add that whilst the Repulsor tanks are currently somewhat under-powered, this is not going to be the state of things forever. It wasn't long ago that the Triple-Repulsor list was a staple at the highest levels of tournament play. My advice is to always collect and build the models you like, because the strong and weak units are always in rotation. This time next year the Repulsor could be a top tier unit again. XeonDragon, Karhedron and Inquisitor_Lensoven 3 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740072 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 10, 2021 Author Share Posted September 10, 2021 The Laser Destroyer is the better choice as it fills a niche in the Primaris line that many units don't currently focus on. Very long range, high-strength, high-damage firepower.  The Plasma can be taken on other units like the Redemptor, and is better on those platforms.  I would also add that whilst the Repulsor tanks are currently somewhat under-powered, this is not going to be the state of things forever. It wasn't long ago that the Triple-Repulsor list was a staple at the highest levels of tournament play. My advice is to always collect and build the models you like, because the strong and weak units are always in rotation. This time next year the Repulsor could be a top tier unit again. yep, I don’t meta chase. Just want to make things as good as possible, particularly if it’s not meta. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740316 Share on other sites More sharing options...
Closet Skeleton Posted September 11, 2021 Share Posted September 11, 2021 Honestly they should just strip out the transport capacity of the executioner , treat it like a heavy battle tank and cost it a bit better so it would see some use.  Gladiators already dump the transport capacity without becoming viably priced. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740595 Share on other sites More sharing options...
CCE1981 Posted September 11, 2021 Share Posted September 11, 2021 I don’t think that transport capacity comes with a point cost in GWs point tallies. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740725 Share on other sites More sharing options...
tvih Posted September 11, 2021 Share Posted September 11, 2021 The plasma is the same as the redemptor and the other gun and the tank itself is crap compared to its rules it once had in 8th ed. I would be  if I had bought even one. The repulsor executioner in 8th ed was basically a FW unit in a codex. 9th ed its a decent paper weight as is most SM armoured units these days that aren't walkers. Eh. It was good in 8th as far as firepower, but like any vehicle without invuln or such it died in a hurry, even then. Well, in a competitive environment at least, of course it was still technically better than most units in most codices. but in said competitive environment would've been better off taking more things like Devastator Centurions and Thunderfires. I had one of each of the three and I don't think the Repulsor ever survived the second turn in a 5-round tournament... or maybe in one battle.  But yes, the current state of vehicles and certainly the Executioner is ridiculous. Nothing but free kills. Of course, said Devastator Centurions are in the dumpster tier now too, and TFC very "meh" at best.... especially when Eradicators exist. Yay for internal balance. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740737 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 12, 2021 Author Share Posted September 12, 2021 I don’t think that transport capacity comes with a point cost in GWs point tallies.i think it does.If there’s enough of a trade off between transport and firepower one cancels the other out. However when it comes to heavy firepower and transport capacity i feel there has to be a points cost associated with transport as well or things would be unbalanced Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740862 Share on other sites More sharing options...
Jorin Helm-splitter Posted September 12, 2021 Share Posted September 12, 2021 (edited)  I don’t think that transport capacity comes with a point cost in GWs point tallies.i think it does.If there’s enough of a trade off between transport and firepower one cancels the other out. However when it comes to heavy firepower and transport capacity i feel there has to be a points cost associated with transport as well or things would be unbalanced I don't think they charge for transport capacity, just look at razorback with a twin Las compared to a predator annihilator. The predators costs a little more but has an extra wound.  Also if you take off the two lascannons from the razor, and a add a storm bolter you'd pay the exact amount you would for a rhino which can carry more models.  This doesn't really bother me, transports have advantages and disadvantages that scale well. For example a Raider with termies is 20% of someone's army and is only one drop. So your opponent should gain alot of information during deployment, you also can't just park it on an objective. Edited September 12, 2021 by Jorin Helm-splitter Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740875 Share on other sites More sharing options...
Inquisitor_Lensoven Posted September 13, 2021 Author Share Posted September 13, 2021   I don’t think that transport capacity comes with a point cost in GWs point tallies.i think it does.If there’s enough of a trade off between transport and firepower one cancels the other out. However when it comes to heavy firepower and transport capacity i feel there has to be a points cost associated with transport as well or things would be unbalanced I don't think they charge for transport capacity, just look at razorback with a twin Las compared to a predator annihilator. The predators costs a little more but has an extra wound.  Also if you take off the two lascannons from the razor, and a add a storm bolter you'd pay the exact amount you would for a rhino which can carry more models.  This doesn't really bother me, transports have advantages and disadvantages that scale well. For example a Raider with termies is 20% of someone's army and is only one drop. So your opponent should gain alot of information during deployment, you also can't just park it on an objective. one extra wound and sponsons would be quite a bit of capability to have compared to transporting only 5 models Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5740917 Share on other sites More sharing options...
Jorin Helm-splitter Posted September 13, 2021 Share Posted September 13, 2021 Yeah the extra wound is what convinces me that GW doesn't charge anything for transport capacity. The razor back in the example above pays 12 points a wound, and the predator annihilator without sponsons pays around 11.8. IMO the difference is explained by them trying to make most costs end in zero or five.  What's interesting is if we take off 40 points off of both (the lascannons) and compare the point cost per wound to rhino without the stormbolter you'd have 8 points for both the rhino and razorback, and 8.18 for pred. So my bet is the baseline cost for a t7 vehicle is 8 points a wound. if we look at the standard dreadnought it supports this, if they're paying 8 per wound, 10 points more than thunderhammer for their fist, the cost of the stormbolter, and the normal cost of a MM we're real close to the actual cost of the dread.  I'm willing to bet that for t8 they charge about 10 points per wound based on the land raider. That said the t8 vehicles have a lot of unique weapons and raiders have a better save so it wouldn't surprise me if that factors in a bit (maybe 9 points for a t8 3+ and 10 for a t8 2+ save). The different options make it really tough to compare. It does make me wonder if vindicators are big under rated this edition.  I do think your right that GW values the ability to have sponsons but I think that shows up more in the slot that the vehicle is assigned to rather than being reflected in points. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5741165 Share on other sites More sharing options...
Mandragola Posted September 14, 2021 Share Posted September 14, 2021 Whatever the formula is, it's nonsense. Marine vehicles are hopelessly overpriced. I've got two repulsors and three executioners and I don't expect I'll field them at all in this edition. Â The fact is you can get the same firepower and better survivability for a fraction of the price with stuff like eradicators, inceptors and attack bikes. I honestly just wish I'd never bought my executioners (the repulsors did decent service in 8th) because I didn't get them finished during the brief time window when they were worth having. Â That said, it's easy to magnetise the main gun. Do that, as if and when these things become worth having again, it's hard to say what weapon you'll want. BLACK BLÅ’ FLY and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5741367 Share on other sites More sharing options...
Jorin Helm-splitter Posted September 14, 2021 Share Posted September 14, 2021 That breakdown had more to do with an earlier discussion about removing the transport capacity for the executioner and adjusting the points. Based on the other hulls they don't charge for it so we shouldn't offer that as a fix (it doesn't need more nerfs). I also don't think those base line costs are the issue, I doubt many of us think land raiders and repulsors should be under 160 points. Â That said they charge vehicles 5 points more per heavy weapon, which doesn't make any sense removing that surcharge would actually be a pretty easy short term fix for most vehicles. It would amount to a 20 point drop for most battleline tanks, and I think infantry have enough advantages that vehicles don't need to be charged more. Â I also think one issue that all of the primaris tanks have at the moment is that their points went up while at the same time losing some good abilities in fly and repulsor fields. I think they took it away late in the design process of the new book and didn't adjust the points. BLACK BLÅ’ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5741532 Share on other sites More sharing options...
BLACK BLÅ’ FLY Posted September 15, 2021 Share Posted September 15, 2021 It was really unfair to remove the keyword Fly. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5741632 Share on other sites More sharing options...
Karhedron Posted September 15, 2021 Share Posted September 15, 2021 It was really unfair to remove the keyword Fly. True but FLY itself was nerfed in 9th anyway. Flying units can no longer withdraw from melee and still shoot. This was one of its biggest strengths in 8th. Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5741697 Share on other sites More sharing options...
lansalt Posted September 15, 2021 Share Posted September 15, 2021 It was really unfair to remove the keyword Fly. A skimmer tank shouldn't have ever had FLY, those ridiculous images of executioners on top of buildings were proof of that. Sword Brother Adelard and Maritn 2 Back to top Link to comment https://bolterandchainsword.com/topic/371593-executioner-main-weapon/#findComment-5741701 Share on other sites More sharing options...
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