Guest Triszin Posted September 16, 2021 Share Posted September 16, 2021 Will update later with pics. Pics in news and rumor. I think rail gun will get 2 upgrade options, a single shot or multi shot. Some attachment for pulse carbines New pistol? Lots of new heads, some new legs Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/ Share on other sites More sharing options...
VanDutch Posted September 16, 2021 Share Posted September 16, 2021 (edited) I think it’s a completely brand new kit, not an upgrade. Edit: article is up, I’m wrong Edited September 16, 2021 by VanDutch Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742208 Share on other sites More sharing options...
Guest Triszin Posted September 16, 2021 Share Posted September 16, 2021 Big upgrade sprue it is. Confirmed on warcom Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742225 Share on other sites More sharing options...
Bryan Blaire Posted September 16, 2021 Share Posted September 16, 2021 Bet that’s some sort of syringe pistol for a medic unit for the Pathfinders. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742255 Share on other sites More sharing options...
Guest Triszin Posted September 16, 2021 Share Posted September 16, 2021 Bet that’s some sort of syringe pistol for a medic unit for the Pathfinders. I hope your right Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742265 Share on other sites More sharing options...
VanDutch Posted September 17, 2021 Share Posted September 17, 2021 An optional medic upgrade like the Helix Adept in Primaris Infiltrators would be a nice touch. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742390 Share on other sites More sharing options...
Panzer Posted September 17, 2021 Share Posted September 17, 2021 There are a bunch of neat upgrades shown and the heads look nice, but honestly it's not nearly enough to make me buy them considering I already have 30 Pathfinder sitting on my shelf. At the end of the day they are still the same old Pathfinder models. I hoped for something more fancy after seeing all the AoS Warcry/Underworld goodness and then the DKoK and Ork Kommandos teams. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742409 Share on other sites More sharing options...
Guest Triszin Posted September 18, 2021 Share Posted September 18, 2021 it does make me wonder if Tau infantry will get "supportsystems" kinda like suits have. Like you may take a special weapon, or a support system Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5742833 Share on other sites More sharing options...
Panzer Posted September 19, 2021 Share Posted September 19, 2021 I doubt it. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5743220 Share on other sites More sharing options...
Guest Triszin Posted September 20, 2021 Share Posted September 20, 2021 (edited) Kt rail gun, now has a alt fire, dart round. And a support system to shoot overwatch at Bs skill. I'm curious to see if any of this carries over to 40k Edited September 20, 2021 by Triszin Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5743955 Share on other sites More sharing options...
Bryan Blaire Posted September 20, 2021 Share Posted September 20, 2021 I’m curious about if the “debonair shades” (not very good look IMO) offer any actual benefit that they would have to be depicted for, or if they are just alternate heads - I’m hoping it’s just alternate, because I prefer my Tau helmeted even more than my Marines. I think I’d prefer to keep the “weapon inertial dampers” type things to a minimum in the larger demi-company level game, although if it remained a one figure option, or an all squad option, it would be okay. There’s enough bookkeeping already though, adding in more multi-figure options like that would just compound (although could make GW even more money through token sales or something - not that I want them to have those kinds of ideas). Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5744026 Share on other sites More sharing options...
Panzer Posted September 20, 2021 Share Posted September 20, 2021 The Pathfinder with Rail Rifle also hits on a 3+ according to the article. I still doubt it means much for the Pathfinders in 40k, but one can dream. ^^ Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5744032 Share on other sites More sharing options...
Bryan Blaire Posted September 20, 2021 Share Posted September 20, 2021 I figured that might have something to do with the “advanced optics” of the marksman rail rifle. I guess it could represent the status as a marksman though. I agree, I don’t think it will mean much for 40K. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5744037 Share on other sites More sharing options...
chapter master 454 Posted September 21, 2021 Share Posted September 21, 2021 I mean, we can only extrapolate so much from visuals alone but if we maybe use orks as a baseline to run with for now, we may figure some things out. New gear isn't out of the question, Kommandos got new gear. This could be in the form of upgrades or straight new weapons, the medic pistol likely being something that will transfer over into pathfinders most likely much like how the distraction grot did, however less of a unit becoming a special ability and more just a new ability you can take. Stat's wise we can hope and dream that tau shooting if it remains garbage will at least have the ability to get reliable shooting otherwise. Possibly being a faction where re-roll to hit is more common or possibly BS manipulation to compliment positive hit bonuses. Hard to say. Will be interesting to see what comes however if the kit gets represented in 40k proper, we may see pathfinders gain a datasheet with a laundry list worth of options. New game, how to spot the kill team unit in your codex! "Does it have a BILLION options that are 1 per 10 models in the squad?" Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5744212 Share on other sites More sharing options...
Panzer Posted September 21, 2021 Share Posted September 21, 2021 The thing with new options for Pathfinders is that they would still be the same squishy T3 W1 Sv5+ models though. It's not that they're bad with their special rifles already, it's that they die to a stiff breeze. Any upgrade that doesn't help them survive is likely going to be wasted points I fear. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5744266 Share on other sites More sharing options...
chapter master 454 Posted September 22, 2021 Share Posted September 22, 2021 Almost makes you wish they were a troops choice really. Could be an interesting concept where each strike/breacher team can have one "paired" pathfinder squad that is considered a troop choice instead of a fast attack, gaining ObSec but losing their initial pre-game move. Would mean taking them isn't so painful, especially when there are better options in fast attack or even the fact that getting only 3 squads of them isn't enough to really to get to use those nice weapons of theirs. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745010 Share on other sites More sharing options...
Guest Triszin Posted September 23, 2021 Share Posted September 23, 2021 I wonder if the strange carbine is a "high intensity carbine" that probably gets a +1 to str and maybe -1ap? Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745175 Share on other sites More sharing options...
chapter master 454 Posted September 23, 2021 Share Posted September 23, 2021 To be honest, with how Orks got boosted and that trend has so far been fairly consistent I wouldn't be surprised if tau weaponry across the board got much more intense in general though I could see them being given a codex like Necrons, Good but it doesn't really have bite like other codices have. However I would think that Tau weapons like even just the Pulse Rifle will get a boost, ether in strength or AP, while things like the Blasters imo could easily get increased damage at shorter range, I do dream of blasters being damage 3 at range 5"" Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745193 Share on other sites More sharing options...
Skaorn Posted September 23, 2021 Share Posted September 23, 2021 How about pulse weapons doing 2 damage to put the SM back in their place? Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745289 Share on other sites More sharing options...
chapter master 454 Posted September 24, 2021 Share Posted September 24, 2021 How about pulse weapons doing 2 damage to put the SM back in their place? "When Everyone is damage 2, no-one is" Kind of feels like a trend at this point. Only gun at this rate being damage 1 is going to be Lasguns and Boltguns. Boltguns starting to feel like that meme with the men at the gallows. "I'm can't kill anything!" "First time?" Panzer 1 Back to top Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745384 Share on other sites More sharing options...
Panzer Posted September 24, 2021 Share Posted September 24, 2021 I honestly hate that GW keeps raising the damage output more and more in 40k. The armies already are twice the size of AoS armies because the only way they can deal with units being instantly deleted is by making them cheaper so you still have something on the board turn 2. W2 Marines was a nice change of pace because it meant that Marines could actually take a hit instead of feeling like slightly tougher guardsmen for once. However since I don't see GW nerfing everything else ... sure why not, let's give pulse weapons D2. Won't make the game worse than it already is and maybe at least give T'au a chance to compete again. Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745399 Share on other sites More sharing options...
Guest Triszin Posted September 24, 2021 Share Posted September 24, 2021 I could see them getting a extra ap point. But bs3, for suits would be welcomed. Or a system option to boost them to bs3 Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5745579 Share on other sites More sharing options...
Guest Triszin Posted October 25, 2021 Share Posted October 25, 2021 Looks like path finders get a drone controller option. Thrilled! My hopes of a system upgrade suite for troops looks like it might be real? Assuming they get options for Stim pistol (heal allies) Drone controller Rail gun upgrade Carbine upgrade That destabilizer thing dark strider has Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5757361 Share on other sites More sharing options...
Bryan Blaire Posted October 25, 2021 Share Posted October 25, 2021 I don’t think that most of the KT stuff ported over to squads of Orks or IG for the standard 40K game though, did it? I could see the great majority of this kit doing nothing in a 40K game except looking more interesting than the same old squads (unless you’ve been converting them for a while). Good stuff for KT though, glad there’s interest by GW in making all the rest of the units look the part of the specialists as well. I don’t know, this particular KT box doesn’t excite me near as much as it should given it has terrain I’ve wanted with the bonus Pathfinder stuff, but it just isn’t grabbing me. Panzer 1 Back to top Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5757471 Share on other sites More sharing options...
Guest Triszin Posted October 26, 2021 Share Posted October 26, 2021 I don’t think that most of the KT stuff ported over to squads of Orks or IG for the standard 40K game though, did it? I could see the great majority of this kit doing nothing in a 40K game except looking more interesting than the same old squads (unless you’ve been converting them for a while). Good stuff for KT though, glad there’s interest by GW in making all the rest of the units look the part of the specialists as well. I don’t know, this particular KT box doesn’t excite me near as much as it should given it has terrain I’ve wanted with the bonus Pathfinder stuff, but it just isn’t grabbing me. I will quietly hope. Also on the rumored darksrtrider, I wonder if (small chance) we might get a new generic Pathfinder character to build Link to comment https://bolterandchainsword.com/topic/371709-new-modelsupgrade-pathfinders-kt-chalnath/#findComment-5757761 Share on other sites More sharing options...
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