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Kudos to GW for what they've done for the Black Templars in terms of addressing their uniqueness in the model range.

 

Like others, I'm wondering if this is just a unique spurt of brilliance or else its a sign of things to come for other chapters? I could see the same done for the Dark Angels, and to a lesser extent the Blood Angels and Space Wolves. As for the more codex-compliant chapters I'm not too sure if they'd get more versus what they already have? Maybe a more expanded Raven Guard, Imperial Fists, Iron Hands, etc set of upgrade sprue and decals?

 

Thoughts on what this means for the range? Or is it just an object of beauty for the Black Templars?

 

 

 

 

 

 

At the least it is a major change for the primaris line, now allowing for a wider range of customization ... combi-weapons and other power weapon types. I'm not a Black Templar collector/player, but regardless its a glorious day for all of us.

They can't go much further with the main marine codex range so could see them starting to focusing on the marine supplements instead, only question is who's next. Probable either dark or blood angels.

 

Bigger question is what do people want next for marines. Could see more indepth upgrade sprues like the new templar one for either veterans versions of current units or spercific chapters. Especially the relics being actual model bits now and not just a rule in the book.

Edited by ChargingSoll

It was always inevitable from Day 1 that this would happen eventually. 

 

I would be very, very, very, very, surprised if the unique units/upgrades are kept to Black Templars alone. 

Well in the Reiver thread I've suggested that they could really use an upgrade sprue like the Tau pathfinders and DkoK have got for Kill Team. Give them a bunch of cool specialist gear so they actually look like a special forces unit.

 

Then I guess they could slowly go through the lines turning firstborn units like Sanguinary Guard into Primaris. I'm honestly not sure whether they'd want to do that or if they'd prefer to bring out entirely new stuff. Up to now they've followed a principle of making releases useable by everyone, and that makes a lot of sense. I'd be a bit surprised if they changed that... but of course they just did, so who knows?

It was always inevitable from Day 1 that this would happen eventually. 

 

I would be very, very, very, very, surprised if the unique units/upgrades are kept to Black Templars alone. 

The question is which one will get this treatment and when.

 

I am absolutely sure that DA, BA and SW get the same treatent (earlier or later). And DW eventually.

Are the other first founding chapters are as lucrative as the others are?

How much we will get transfered from 30k into 40k. 

I am totally for an expanded range of Chapter-specific units and more characters as long as they're flavorful and balanced.

 

 

*crosses fingers for Helfathers*

We're talking about GW and their bizarre aversion to anything resembling release parity. The really nice wave of Black Templar models and upgrades doesn't mean anything to the other chapters.

 

I certainly hope the other codex compliant chapters get some nice new kits as well, but until we see it on the release schedule hope is all it is.

I could see in the future a primaris veteran box, that creates either a more stern guard-ish or vanguard-ish primaris veteran squad. It makes good sense and would be something the codex compliant chapters could all put to good use. I also envision primaris Terminators too.

They can or have to go via supplements without messing up rules too much (yeah I know)

So my guess is SW/BA/DA would be last and the currently supplementless chapters get them as their supplements drop

Edited by Dark Shepherd

I think we'll be due for a Codex: Space Marines 9.5 which will update unit options to give power and combi weapons out to a raft of units along with an upgrade sprue and a box of "Veteran Intercessors".

 

Rik

I wonder if they will re-do the first round of supplements before they do the BA/DA/SW/DW again.

I think thats a given. Cant see the non adherent chapters getting new supplements and theres been nowhere near enough new marines (or any signs) for Codex Marines 2.0

 

What I can see is some kind of campaign book shenanigans introducing new rules

The first round of supplements really need an update imo.

 

The Black Templar Upgrade sprue is really a spit in the face to the other chapter upgrade sprue which are frankly embarrassing imo. Gw can quite clearly hit it out the park with these upgrades but have clearly chosen not too.

 

Personally I think each first founding should get a few unique units each. No reason why they shouldn't it only takes a little extra lore to justify it.

Edited by Subtleknife

The first round of supplements really need an update imo.

 

The Black Templar Upgrade sprue is really a spit in the face to the other chapter upgrade sprue which are frankly embarrassing imo. Gw can quite clearly hit it out the park with these upgrades but have clearly chosen not too.

 

Personally I think each first founding should get a few unique units each. No reason why they shouldn't it only takes a little extra lore to justify it.

 

I agree, but I'm not too sure your last statement is practical. For example, before the primaris release whether you were Crimson Fists, Salamanders, Iron Hands, Raven Guard, or Imperial Fists you could use either the sternguard or vanguard boxes to make your more special units. Asking for a lore change at this point to validate unique units is a bit of a tall order given that what needs done are better upgrade sprue for the codex compliant chapters.

 

I long ago put away inter-chapter jealousy. The way I see it, the new Black Templar stuff means they can build on that model and provide better and more for the rest of the chapters. I'm very happy for it. TBH the only chapter I see that can get the same level of treatment as the new Black Templar stuff are the Dark Angels. After that I'd say Blood Angels, and Space wolves to a lesser extent. The codex compliant chapters can definitely use more stuff, for example a primaris sprue of bionic legs, arms, etc like the old resin Iron Hands tactical squad upgrade sprue but not on the level of this Black Templar release. I'd say bigger sprue with more cool stuff. For example if I were playing Salamanders, I'd love to see some pieces with drake skin adornment, and legs and chests with engraved chapter and drake iconography, including a set of things to make a very chapter specific-looking chapter master.

 

I wonder if they will re-do the first round of supplements before they do the BA/DA/SW/DW again.

I think thats a given. Cant see the non adherent chapters getting new supplements and theres been nowhere near enough new marines (or any signs) for Codex Marines 2.0

 

What I can see is some kind of campaign book shenanigans introducing new rules

At this point, the only thing I really think is lacking from Dark Angels is some kind of "veteran biker" that isn't Ravenwing Black Knights to make up for not having access to VanVets.

 

That, or give Black Knights a tough CC loadout option so they don't get shredded like wet paper the moment they get into combat.

Space wolves and blood angels in theory could get the treatment just as easily as BT.

 

For blood angels I’d expect:

Death company which could double up as somewhat more bling intercessors of both kinds in lieu of crusader squad

 

Sanguinary guard in lieu of the sword brethren

 

Dante

Sanguinor

Astorarth

 

Sanguinary priest instead of the castellan

 

Upgrade kit with more heads and other gubbins. Possibly even a set of jump packs to make the DC kit be able to fly

 

It’s almost a 1:1

 

Wolves would also easily do a 1:1 for kits just to update their existing units to primaris, I’d say both wolves and DA probably require a LARGER release to do a full faction update than BT got. BA are easiest as they have the fewest unique units

I think that the next Marine wave will focus on the chapters that have not received an update in 9th edition, and from what we have seen with the Templars, I would expect one or two unique characters and a custom unit for each chapter. Those would be the Ultramarines, Imperial and Crimson Fists, Salamanders, Iron Hands, White Scars and Raven Guard.

 

For the Ultramarines they could release a unique Lieutenant. There is already a model that was only available in Conquest magazine that could be re-released as a stand-alone miniature with unique rules. In addition, they could get a unique unit that takes inspiration from the FW kits, or an expanded Victrix Honour Guard, veteran unit that features customisation similar to what is offered by the Sword Brethren.

 

For the Imperial and Crimson Fists the potential upgrades are obvious - a Primaris Lysander and Pedro Kantor. In addition they could get some defensive inspired unit - perhaps infantry that are equipped with a Storm Shield and a Ranged weapon?

 

Salamanders could finally get an updated Vulkan He'Stan, and perhaps a unique Dreadnought? The same can be applied to the Iron Hands. I also think it would be interesting if the Iron Hands gained access to a unique vehicle upgrade sprue that unlocked new, esoteric weapon options that are unique to their chapter.

 

The White Scars should gain access to a Captain on Bike, generic or named, and a unique Outrider unit that is equipped with superior weapons. The Raven Guard could receive either a new jump pack unit, or some enhanced Snipers?

 

The Black Templar release was very extensive. Everything I mentioned above would be roughly the same scale of releases as what the Black Templars got by themselves, as they received multiple unique heroes, generic heroes, 2 unique units (3 if you count the servitors that come with Grimaldus) and an extensive upgrade sprue.

It would be nice to see other Chapters get access to unique units and cool toys but I don't see it happening just yet. The new Marine codex and supplements are only ~1 year old. While I would like to see GW churn out some Primaris Sanguinary Guard and Grey Intercessors, I suspect we will have to wait for our turn in the release cycle.

 

I would love to be able to stick a MM on an Impulsor though so it can do something useful after discharging its cargo. Or will be Repulsor only? It would be kind of a shame if that were the case since the Repulsor is probably the one vehicle in the game least in need of more guns. :D

Personally I expect a new wave of supplements for the first foundings that haven't been updated yet.

 

My guess is each chapter gets a generic character with different loadout, veteran squad, and new upgrade sprue. That sprue would let you update an existing unit. So basically three new data sheets for each supplement. BA, DA, and wolfs probably would get updated in campaign books along with a new unit or upgraded data sheets.

 

There probably will be either a shadowspear style box or campaign book with new units for everyone* as an experiment to see how many books I'm willing to buy for my wolves lol.

 

*I'm betting on primaris scouts being one of them which will help even out the units because BT won't use them.

Primaris Scouts are an interesting idea because Infiltrators, Incursors and Eliminators have pretty much taken over Scouts' traditional roles while the latter have been strangely bumped into the Elites section. Neophytes are absolutely fitting for Templars but less so for other Chapters.

I'll be immensely surprised if they do full new units for other chapters. Consider the fact templars didn't actually get anything new, its all technically just updates of things that are already established.

I think a better upgrade sprue (and perhaps updating outstanding characters) for all chapters is about the most people should anticipate in terms of chapter specific updates.

 

Even for stuff like DA/SW/BA, I'd not expect anything "new", purely an update to some existing units, and I agree with others that those three are probably behind the other first founding chapters in terms of update order (with the exception being if GW do indeed go the campaign book update route for those chapters).

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