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Question 1: How does the Res Orb and Orb of Eternity work? The wording is strange. "begins to reassemble..." does that mean every model comes back automatically? Or is it letting you bring back models out of the normal phases? 

 

Question 2: How many attacks does an Ophydian Destroyer get? 3 base with 2x each weapon so what does that mean?

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1: you get to roll for each destroyed model in the unit, in the same way as normal reanimation works

 

2: you'll want to make all the base attacks with the hyperphase (3 on the reap blade, 4 (3 + 1) on the threshers, and then each model may make two more attacks with the ophydian claws. If you get extra attacks with a plasmacyte, add 1 to the attacks made with the hyperphase for each model.

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1: you get to roll for each destroyed model in the unit, in the same way as normal reanimation works

 

2: you'll want to make all the base attacks with the hyperphase (3 on the reap blade, 4 (3 + 1) on the threshers, and then each model may make two more attacks with the ophydian claws. If you get extra attacks with a plasmacyte, add 1 to the attacks made with the hyperphase for each model.

So it doesnt matter that they have 2 of each weapon?

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No, they're written as one entry representing a plural of said weapons where it would matter.

 

The only one listed as being equipped twice (reap blades) has no innate benefit from having two, and the benefit given is a datasheet ability (extra hits on 6s). The only other benefit is that if you face an enemy able to stop you using one of your melee weapons (I think Jain Zar used to have this) I think you're still able to use the other one.

Edited by Lord Raven 19
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