Inquisitor_Lensoven Posted October 22, 2021 Share Posted October 22, 2021 I’m just curious how everyone generally feels about relic blades this edition. Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/ Share on other sites More sharing options...
Jolemai Posted October 22, 2021 Share Posted October 22, 2021 Moved to "parent" Space Marines forum as it is a common item of wargear that we can all chip in on with our responses. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756473 Share on other sites More sharing options...
Karhedron Posted October 22, 2021 Share Posted October 22, 2021 I like it. Hits almost as hard as power Fist without the to-Hit penalty. Blood Angels in particular can make great use of it thanks to Red Thirst. If you want a dedicated melee hitter then other Chapters may be better off with a Thunder Hammer but if you are taking a Firstborn Captain as a buffing Character then this is a good upgrade over the standard MCPS. Helias_Tancred, painting.for.my.sanity, XeonDragon and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756475 Share on other sites More sharing options...
Captain Idaho Posted October 22, 2021 Share Posted October 22, 2021 Relic blades are amazing on Captains since they have the lovely D2 we all know and love. Hitting on a 2+ stock is important. And we can get to the magic S8 using Imperium's Sword and Might of Heroes. I think a Thunder Hammer is good if you're planning on using the Captain to take on some seriously dangerous opponents, but for all other purposes (i.e. not Smash Captaining) I recommend the Relic Blade. Karhedron and XeonDragon 2 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756480 Share on other sites More sharing options...
Paladin777 Posted October 22, 2021 Share Posted October 22, 2021 (edited) Since the hammer got nerfed to AP-2 I'd say that the relic blade might be the best pick on anyone hunting for heavy infantry/bikes (especially bikes). On the charge it will absolutely shred MEQ (BA player here)! Just be wary of targets with -1 damage, of which there are many! Relic blades are amazing on Captains since they have the lovely D2 we all know and love. Hitting on a 2+ stock is important.Especially in this era of characters not benefitting from their own auras. Edited October 22, 2021 by Paladin777 Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756490 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 22, 2021 Author Share Posted October 22, 2021 Since the hammer got nerfed to AP-2 I'd say that the relic blade might be the best pick on anyone hunting for heavy infantry/bikes (especially bikes). On the charge it will absolutely shred MEQ (BA player here)! Just be wary of targets with -1 damage, of which there are many! Relic blades are amazing on Captains since they have the lovely D2 we all know and love. Hitting on a 2+ stock is important.Especially in this era of characters not benefitting from their own auras.-1 damage is annoying but it will still reliably land damage on units with those abilities regardless. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756497 Share on other sites More sharing options...
Captain Idaho Posted October 22, 2021 Share Posted October 22, 2021 The AP-2 change does make things annoying sometimes against 2+ armour saves in particular, but Assault Doctrine does give us back AP-3 again. Of course the AP-3 of a Relic Blade is even better in Assault Doctrine. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756498 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 22, 2021 Author Share Posted October 22, 2021 I like it. Hits almost as hard as power Fist without the to-Hit penalty. Blood Angels in particular can make great use of it thanks to Red Thirst. If you want a dedicated melee hitter then other Chapters may be better off with a Thunder Hammer but if you are taking a Firstborn Captain as a buffing Character then this is a good upgrade over the standard MCPS. putting it on a VV sarge since I only get 4 shields in the box.Figured it would give the sarge just a bit more oomph against some bulkier opponents. Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756499 Share on other sites More sharing options...
TheNewman Posted October 22, 2021 Share Posted October 22, 2021 It's honestly a little weird that a Captain can take a Relic Blade but that same Captain on a Bike cannot. They have completely identical options outside of that one thing. Captain Idaho, XeonDragon and Karhedron 3 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756504 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 23, 2021 Author Share Posted October 23, 2021 It's honestly a little weird that a Captain can take a Relic Blade but that same Captain on a Bike cannot. They have completely identical options outside of that one thing.well that and a jump pack lol.Imagine a flying biker Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756508 Share on other sites More sharing options...
Captain Idaho Posted October 23, 2021 Share Posted October 23, 2021 I think White Scars love Relic Blades as well, getting Damage 3 with them and no penalty to hit and superior AP... It's honestly a little weird that a Captain can take a Relic Blade but that same Captain on a Bike cannot. They have completely identical options outside of that one thing. An odd omission I agree. Karhedron and XeonDragon 2 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756564 Share on other sites More sharing options...
Paladin777 Posted October 23, 2021 Share Posted October 23, 2021 (edited) I think White Scars love Relic Blades as well, getting Damage 3 with them and no penalty to hit and superior AP...That's kind of annoying that their 'master crusted' is straight-up better than ours. I think we already have one of the best relic weapons with the Hammer of Baal though... the ability to give that damage 4 might be a bit much. Though a 3D teeth of Terra is also pretty horrifying... Edited October 23, 2021 by Paladin777 Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756647 Share on other sites More sharing options...
Captain Idaho Posted October 23, 2021 Share Posted October 23, 2021 Well, White Scars can get a D4 (in Assault Doctrine) Thunder Hammer easily enough. Don't lose heart though, a flat +1 to wound across the board regardless of turn is worth a lot. As an Ultramarine player who can fall back and shoot with penalty against shooting armies in melee, trust me it's all good ;) Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756688 Share on other sites More sharing options...
Paladin777 Posted October 23, 2021 Share Posted October 23, 2021 (edited) True, but the thunder hammer has the to-hit penalty and only -2 AP, and we can get that up to D4 too. However, a D4 AP-3 thunder hammer without any to-hit penalty would be pretty absurd, not to mention the +1 to wound for our Chapter Tactic! I'm not complaining. The HoB is devastating enough without the extra damage, which I think is probably one of, if not *the* reason that the BA Master Crafted specifically prohibits it's use on Relics. I just wish we could use it on a Relic Blade, that's all. Edit: come to think of it, the HoB is slightly better than a D3 relic blade anyway... just a little more expensive. Edited October 23, 2021 by Paladin777 Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756693 Share on other sites More sharing options...
Inquisitor_Lensoven Posted October 23, 2021 Author Share Posted October 23, 2021 So the consensus is that the relic blade is a solid all round weapon then Karhedron and Captain Idaho 2 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756706 Share on other sites More sharing options...
Paladin777 Posted October 23, 2021 Share Posted October 23, 2021 So the consensus is that the relic blade is a solid all round weapon then I think we can agree to that. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756708 Share on other sites More sharing options...
TheNewman Posted October 23, 2021 Share Posted October 23, 2021 It's honestly a little weird that a Captain can take a Relic Blade but that same Captain on a Bike cannot. They have completely identical options outside of that one thing.well that and a jump pack lol.Imagine a flying biker Speak for yourself, I have the Wrath of Heaven. Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756748 Share on other sites More sharing options...
L30n1d4s Posted October 23, 2021 Share Posted October 23, 2021 I've brought this up in other threads in the past, but the following is one of my favorite uses of a Relic Blade: -White Scars Chapter Master with Relic Blade, Storm Shield, Jump Pack **Relic: Master-craft the Relic Blade to take it up to Dmg3 **WL Trait 1: Imperium's Sword **WL Trait 2: Chogorian Storm So, total, that gives you a model that has between 7-9 attacks on the charge, all that hit on re-rollable WS2+ with S8 AP-3 Dmg3. Once you get into Assault Doctrine, those attacks become S8 AP-4 Dmg4 each and, if you really want to turn this Chapter Master up to an 11, send in a JP Librarian alongside him with Might of Heroes and Null Zone.... then you are swinging with 8-10 attacks, all at S9 AP-4 Dmg4 and ignoring Invul saves.... against 90+% of targets, that will kill them in single Fight Phase (even Mortarion will take about 12W from a single round of attacks by this guy). Anyway, for a pretty economical cost, this gives you a very decent combat character who has speed (12" move and Fly, option to Deep Strike, Advance and Charge from White Scars), respectable durability (2+/4++ from the Storm Shield), and very dangerous offensive capabilities in Melee (plus access to all the White Scars mobility and combat oriented Stratagems). Captain Idaho 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756755 Share on other sites More sharing options...
Paladin777 Posted October 24, 2021 Share Posted October 24, 2021 Where are you getting damage 4 from on that White Scars build? Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756767 Share on other sites More sharing options...
L30n1d4s Posted October 24, 2021 Share Posted October 24, 2021 Relic Blade is Dmg2, Mastercrafting makes it makes for Dmg3, WS super Doctrine makes it Dmg4. Paladin777 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756769 Share on other sites More sharing options...
TheNewman Posted October 24, 2021 Share Posted October 24, 2021 (edited) Relic Blade is Dmg2, Mastercrafting makes it makes for Dmg3, WS super Doctrine makes it Dmg4.I'd have to double check, but I'm pretty sure you can't Master Craft a weapon with "Relic" in the name. ...well shut my mouth. Edited October 24, 2021 by TheNewman brother_b and templargdt 2 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756773 Share on other sites More sharing options...
Paladin777 Posted October 24, 2021 Share Posted October 24, 2021 Relic Blade is Dmg2, Mastercrafting makes it makes for Dmg3, WS super Doctrine makes it Dmg4.I'd have to double check, but I'm pretty sure you can't Master Craft a weapon with "Relic" in the name. The white scars can I think. Blood Angels can't. Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756778 Share on other sites More sharing options...
L30n1d4s Posted October 24, 2021 Share Posted October 24, 2021 (edited) No actual restriction... you can't Mastercraft a "Relic" (which a Relic Blade does not count as, despite the name) or anything with "Mastercrafted" in its name already. Edited October 24, 2021 by L30n1d4s Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756779 Share on other sites More sharing options...
Captain Idaho Posted October 24, 2021 Share Posted October 24, 2021 Just throwing it out there to bear in mind from the conversation earlier in the thread; a Thunder Hammer on a Terminator Captain can avoid the -1 to hit using Fury of the First... ;) As for Relic Blades, can't the Salamanders get a decent use out of one as well? I think they can be given high strength as a matter of course. Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756780 Share on other sites More sharing options...
L30n1d4s Posted October 24, 2021 Share Posted October 24, 2021 Well, if you want to go the Salamander route ;) .... Chapter Master in TDA, Thunder Hammer, Storm Shield -"Drake Smiter" Relic -WL Trait 1 -- Imperium Sword -WL Trait 2 -- Anvil of Strength So, activate Fury of the First and Crucible of Battle strats and then you have 6 x S11 AP-3 Dmg3 attacks that hit on a rerollable 2+, wound pretty much anything in the game on a 2+ (with one reroll to wound from Salamander CTs), do Dmg3 normally and Dmg6 on any rolls of 6s to Wound. brother_b 1 Back to top Link to comment https://bolterandchainsword.com/topic/372070-relic-blades/#findComment-5756782 Share on other sites More sharing options...
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