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I am wondering, In strike force you can give a warlord trait to a squad sergent

How does it work with WT like the black templar one that allow to heroic intervene with your warlord at 6"?

Is it then the entire squad that heroic or just the sergent which will then break unit coherency?

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We dont have clear guidance on it, however the kill team rules imply that rules benefits are only lost if the rule requires the entire unit to have it. So for example you put one infiltrator in a eliminator kill team then the entire unit gives the 12 inch deny radius. 

 

My thoughts are that if the warlord trait ability impacts something that can only have an effect when applied to the entire unit: then it applies to the unit.

 

However if the effect works when applied only to that specific model? Then I have it work as if only that model has it. 

 

Stealthy:Makes the warlord un-targettable.  Targetting is done on a unit by unit basis, not model basis so I would have it apply to the entire unit. 

 

Imperiums Sword: The +Str and Atk only applies to the sgt since that mentions the model versus the unit. However the reroll charges applies to the unit since there are no rules for individual models charging or having different charge movements compared to the rest of the unit.

 

For your listed black templars warlord trait I personally would have it so you only measure from the SGT model since it can be measured from a specific model, but then the entire unit is moved if they heroically intervene since heroic intervention includes "Units" language rather than mentioning characters.

 

Either way it needs to be FAQed just so that it will be consistently applied regardless since there are multiple reasonable interpretations. 

Edited by leth

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