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For the next GKs book, maybe something could be on the horizon if Angron is coming, what would you like to see? Model-wise and any drastic changes that don't fit Chapter Approved wishlisting.

With a possible three daemon primarchs running around someone needs to do some housekeeping.

 

Personally, the minis look not so hot now. But I don't like the idea of Primaris splintering of the faction, just prefer upsizing like for chaos marines. There also isn't a plastic unnamed HQ, or the Champion. So refreshing some kits and some plastic HQ work.

Some more options would be nice, why can't GKs take all the Rhino variants? I don't want or expect them to dip into Primaris exclusives but the stock marine vehicles shouldn't be a problem.

Not sure of what I'd add that is brand new. Do they need an exclusive tank on top of their (marmite) exclusive dread?

 

I guess what I'd want isn't access to the Marine Rhino chassis, but something bespoke like the new Sisters of battle tank.

 

My preference would be something similar to the Vindicator in having a hull mounted gun, but more of a 'anti large demon engine' psionic cannon of some description, as that seems to be the gap in their anti demon toolkit.

 

Other than that I wouldn't mind the Dreadknight re-done, as I've said before, it's showing it's age as one of the first big walkers and isn't as poseable as it should be, also it should have proper GMDK bits. 

I saw someone mention grey knights paladins ridding pegasuses and now I can't stop thinking about it. Fast attack terminators, that is what I want. If space wolves can ride wolves why not paladins on pegasuses? Pegasi?

I saw someone mention grey knights paladins ridding pegasuses and now I can't stop thinking about it. Fast attack terminators, that is what I want. If space wolves can ride wolves why not paladins on pegasuses? Pegasi?

gotta say, that's pretty absurd but the idea of mounted grey knight going to battle against daemon cavalry riffs well

I've always wanted jetbikes for the GK. This, to me seems like the best way for the GK to fight against airborne daemon threats. I mean, why would a daemon drop down to the ground within nemesis-force-weapon reach?! So that would necessitate the GK being able to fight in the air. Would be even better with underslung psycannons.

I wouldn't want Grey Knights riding Pegasi, but I could get behind Terminators on heavily stylised Jetbikes.

Would be nice. It does seem strange that we don't have access to bikes or jet packs, even when we have our own Forge world.

 

 

I saw someone mention grey knights paladins ridding pegasuses and now I can't stop thinking about it. Fast attack terminators, that is what I want. If space wolves can ride wolves why not paladins on pegasuses? Pegasi?

gotta say, that's pretty absurd but the idea of mounted grey knight going to battle against daemon cavalry riffs well
Totally absurd, especially as i envision the pegasi more like biblically accurate angels. But that is one of things i like about 40k. I mean, Karamazov is a meme model. Edited by Grand Master Asterius

 

I wouldn't want Grey Knights riding Pegasi, but I could get behind Terminators on heavily stylised Jetbikes.

Would be nice. It does seem strange that we don't have access to bikes or jet packs, even when we have our own Forge world.

I'd like to see that too:thumbsup: GK's on jetbikes or at the very least, with jump packs would give us a much needed more classic fast attack choice.... provided that the stats would make them effective.... unlike conventional SM assault troops with jump packs:whistling:

 

Greater access to SM heavy weapons (devastator weapons, more tank choices) would be nice too.

 

None of these choices would require extensive upgrades on the part of GW, but they would give a boost to what we have now and might even bring more players to the ranks of the GK's. Of course, all of this would just be a stop gap measure before we see major new model lines for the Sons of Titan (bigger GK's or Primaris GK's). I think this would be effective on the assumption that major model shifts are some years down the road.

 

 

Greater access to SM heavy weapons (devastator weapons, more tank choices) would be nice too.

 

 

 

Yeah it's always struck me as odd that we know how to fit a lascannon on to vehicles but actually carrying one seems beyond us.

 

 

 

Greater access to SM heavy weapons (devastator weapons, more tank choices) would be nice too.

 

 

 

Yeah it's always struck me as odd that we know how to fit a lascannon on to vehicles but actually carrying one seems beyond us.

 

It made sense to me with how infantry heavy weapons worked in previous editions of the game - All the Grey Knight weapons were 'Salvo' type at worst so could be fired on the move with fewer shots, whereas the Marine weapons they didn't use were true move or fire weapons which would force them to stay still, so they didn't use them. Now when every heavy weapon can be fired on the move at -1 to hit, it makes no sense.

 

 

I wouldn't want Grey Knights riding Pegasi, but I could get behind Terminators on heavily stylised Jetbikes.

Would be nice. It does seem strange that we don't have access to bikes or jet packs, even when we have our own Forge world.

I'd like to see that too:thumbsup: GK's on jetbikes or at the very least, with jump packs would give us a much needed more classic fast attack choice.... provided that the stats would make them effective.... unlike conventional SM assault troops with jump packs:whistling:

 

Greater access to SM heavy weapons (devastator weapons, more tank choices) would be nice too.

 

None of these choices would require extensive upgrades on the part of GW, but they would give a boost to what we have now and might even bring more players to the ranks of the GK's. Of course, all of this would just be a stop gap measure before we see major new model lines for the Sons of Titan (bigger GK's or Primaris GK's). I think this would be effective on the assumption that major model shifts are some years down the road.

 

upsized would be nice, primaris no since that'd be weird from a range and fluff perspective having strike squads and taller not-strike squads running around

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