9x19 Parabellum Posted April 12, 2022 Share Posted April 12, 2022 We were discussing the illusion of Marine durability, here, Medj. Strats and character support for offense have nothing to do with it. Both units are dead turn 1 (unless Devs start the game in a drop pod). Kallas and phandaal 2 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5814998 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 12, 2022 Share Posted April 12, 2022 I think the Impulsor needs to come down at least 50 points. phandaal 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815062 Share on other sites More sharing options...
Karhedron Posted April 12, 2022 Share Posted April 12, 2022 Most Marine vehicles either need a buff or a hefty points drop. Trimming 5-10 points off a Land Raider every year or so is not cutting it. Kallas, BLACK BLŒ FLY, WrathOfTheLion and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815100 Share on other sites More sharing options...
Orange Knight Posted April 13, 2022 Share Posted April 13, 2022 (edited) Most Marine vehicles either need a buff or a hefty points drop. Trimming 5-10 points off a Land Raider every year or so is not cutting it. I made a post months ago, before the release of the most recent point adjustments, about how GW have an opportunity to really change some things for the better. Then they removed 4% off the cost of some terribly overpriced and underpowered units, and I knew then that the regular point updates will never usher any meaningful, positive change for things that are struggling. We've had chapter approved updates on a regular basis since 8th pretty much started, and at this stage it's clear that if something is ever going to see a meaningful update, it will only do so with a new codex release. *fixed typing error* Edited April 13, 2022 by Orange Knight Karhedron, phandaal, Kallas and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815229 Share on other sites More sharing options...
Marshal Mittens Posted April 13, 2022 Share Posted April 13, 2022 16 wounds and a 3+ save for a 300+ point repulsor hurts, to be sure. Still they look cool so I will be painting some for my 40k Dark Angels. Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815371 Share on other sites More sharing options...
Malakithe Posted April 14, 2022 Share Posted April 14, 2022 Im not sure even a 30% points decrease will help space marine vehicles right now. An Impulsor with Shield is 125pts which is approaching MBT range for other factions to do what? Ferry 6 marines...honestly that blows my mind Marshal Mittens and BLACK BLŒ FLY 2 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815433 Share on other sites More sharing options...
CCE1981 Posted April 14, 2022 Share Posted April 14, 2022 The Impulsor needs a serious points drop like 80 pts with the shield upgrade. I would even say if it doesn’t have one of those big upgrades it should be able to hold 10 models. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815435 Share on other sites More sharing options...
9x19 Parabellum Posted April 14, 2022 Share Posted April 14, 2022 Im not sure even a 30% points decrease will help space marine vehicles right now. An Impulsor with Shield is 125pts which is approaching MBT range for other factions to do what? Ferry 6 marines...honestly that blows my mind This again is the real problem. It doesn't function in a primary way according to any role. Transport? Eh. Not for a whole squad. Firepower? not even close. Linebreaker/distraction carnifex? Nope. Gimmicky tricks? Nope. Priced like an A-list hollywood star? ABSOLUTELY. Malakithe 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815731 Share on other sites More sharing options...
Medjugorje Posted April 14, 2022 Share Posted April 14, 2022 you have to forget the shileld. Its close to useless now. I think the Impulsor is clearly better now. Even because the main units which gain anything from it prefer from that rule too. BGV still better by foot imo Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815791 Share on other sites More sharing options...
Orange Knight Posted April 14, 2022 Share Posted April 14, 2022 There's no way an Impulsor can be justified in the current game when compared to the vehicles of other factions with recent updates. I am convinced the unit CAN be made to function, but with a price like that it needs to allow the units inside to disembark and charge after the vehicle moves. Dracos and Malakithe 2 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815806 Share on other sites More sharing options...
Medjugorje Posted April 14, 2022 Share Posted April 14, 2022 why? you have +1 Save so you dont need the points for the 5++ and everything you can transport is still better because of that rule. Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815855 Share on other sites More sharing options...
Dracos Posted April 14, 2022 Share Posted April 14, 2022 My 3 melta rifles still cripples the Impulsor T1 with -4AP. Non T8 Vehicles are still pretty much a bust IMO. The boards and missions heavily still favor infantry of foot avian IMO. The thing either needs it’s old 4++ which in today’s environment isnt really that big a deal (looking at everything Custodes) or a serious point slash Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5815959 Share on other sites More sharing options...
Medjugorje Posted April 14, 2022 Share Posted April 14, 2022 My 3 melta rifles still cripples the Impulsor T1 with -4AP. Non T8 Vehicles are still pretty much a bust IMO. The boards and missions heavily still favor infantry of foot avian IMO. The thing either needs it’s old 4++ which in today’s environment isnt really that big a deal (looking at everything Custodes) or a serious point slash but they cripple a dreadknought too. And that dread is still more expensive but considered as a good unit. Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816009 Share on other sites More sharing options...
Malakithe Posted April 15, 2022 Share Posted April 15, 2022 My 3 melta rifles still cripples the Impulsor T1 with -4AP. Non T8 Vehicles are still pretty much a bust IMO. The boards and missions heavily still favor infantry of foot avian IMO. The thing either needs it’s old 4++ which in today’s environment isnt really that big a deal (looking at everything Custodes) or a serious point slash but they cripple a dreadknought too. And that dread is still more expensive but considered as a good unit. Its a 'good' unit in a faction of very bad units and near useless vehicles. And even know is a Redemptor worth 185pts? Ehhh... Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816065 Share on other sites More sharing options...
Dracos Posted April 15, 2022 Share Posted April 15, 2022 You’re comparing a Dreadnought value to a Transport? Apples and oranges man. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816066 Share on other sites More sharing options...
Medjugorje Posted April 15, 2022 Share Posted April 15, 2022 I just want to say that each unit is dead after a Melter squad shoot them down. But I think an impulsor is maybe not that bad because of the new rule. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816071 Share on other sites More sharing options...
Lord_Ikka Posted April 15, 2022 Share Posted April 15, 2022 I've used my Impulsor/Bladeguard to decent effect- it made getting to the center of the board faster than it would have been footslogging, and required the enemy to pour some dedicated shooting into the Impulsor that would have otherwise gone into units that were more valuable. Everyone's mileage may vary though. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816076 Share on other sites More sharing options...
Dracos Posted April 15, 2022 Share Posted April 15, 2022 (edited) I would agree it is … but as a transport it has less intrinsic value and should be pointed as such. Edit: I do likely underestimate the auxiliary values of a transport so a I capitulate to that argument. Edited April 15, 2022 by Dracos Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816077 Share on other sites More sharing options...
Angelus Nex Posted April 15, 2022 Share Posted April 15, 2022 (edited) For Impulsors to bekomen viable at the moment, their cargo needs to toughness or hella deadly. If hellblasters were affordable or if they could transport gravis armour (taking 2 spots, so 3 gravid guys) they would be competing with other choices, eradicators in impulsors would be cool. Still almost 300 points, but core and infantry getting so ethereal fast to melt stuff. Edit; as for bladeguard, they are okay, but stormshields weren't that abusive on them. So that hurts. Edited April 15, 2022 by Angelus Nex Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816115 Share on other sites More sharing options...
Marshal Mittens Posted April 15, 2022 Share Posted April 15, 2022 I think vehicles have a "vehicle tax" because of how competitive players use them as mobile LOS blocking terrain. Iirc in older editions most transports were very affordable. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816117 Share on other sites More sharing options...
BLACK BLŒ FLY Posted April 15, 2022 Share Posted April 15, 2022 The Impulsor needs a huge drop in points. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816118 Share on other sites More sharing options...
Medjugorje Posted April 15, 2022 Share Posted April 15, 2022 The Impulsor need a 4++ as option instead of 5++ because this is not worth it with the new rules. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/373756-impulsor-bladeguard-still-viable/page/2/#findComment-5816166 Share on other sites More sharing options...
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