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I really like the model but the rules are meh...how does a captain not have a MC-power sword?

Because this Captain has different equipment. A Fist to deal with tougher models, and extra attacks on the sword/chainsword to deal with more numerous, light infantry.

 

An MC Sword AND Power Fist together make the MC Sword redundant, mathematically. Extra attacks make this model better, even if I think he's currently over-costed.

 

As for getting back on topic. I believe you can force the head in. I've built one of these models and had the same issue - the instruction order is wrong and the head should be positioned before the front and back of the torso are attached.

 

I was able to push it into position. Don't try to fit it at an angle as you won't be able to rotate it after.

Edited by Orange Knight

Got it.

 

If you shave the rounded opening on the collar slightly, it barely and tightly pops in.

 

Think this might represent too-tight design in CAD combined with possible material swelling post mould.

Edited by BrainFireBob

I really like the model but the rules are meh...how does a captain not have a MC-power sword?

 

One of my biggest peeves. Captains and Lieutenants (of all stripes, bar like two possible options) don't get Master-crafted Power Weapons, but Bladeguard Veterans do...but Vanguard Veterans don't?!

 

The inconsistency is annoying.

Edited by Kallas

Primaris Captains and Lieutenants do get MC Power Swords

 

The MC Sword is functionally redundant on a Captain with a Power-Fist profile weapon as well (with the exception of Blood Angels getting the +1 to wound).

 

It should be noted that having the Fist and a weaker weapon with extra attacks is actually a more beneficial set up for the née Gravis Captain. If the MC Sword got extra attacks, then you wouldn't use the Fist.

There's still no logic to a Captain not getting an MC Power Weapon when some units get full access to them. It's simply inconsistent from a lore perspective (which is important because GW does not seem to understand balance either!)

 

Edit: And yes, the Primaris Captains/Lieutenants all get MC Power Swords...but not the Firstborn! Because...uh...totally justified by lore, right? Totally not a Primaris bias!

Edited by Kallas

Not every rule is going to make sense in a lore perspective. If it did Space Marines would be tough as Custodes and shoot harder than Tau.

 

In the city wide Crusade we have a couple other Marine players and the power sword is getting more play than I thought it would. The chainsword been popular also.

 

I have an older G-Captain with a power sword so I’ll be modeling the new guy with two power fist … because cool.

Primaris Captains and Lieutenants do get MC Power Swords

 

The MC Sword is functionally redundant on a Captain with a Power-Fist profile weapon as well (with the exception of Blood Angels getting the +1 to wound).

 

It should be noted that having the Fist and a weaker weapon with extra attacks is actually a more beneficial set up for the née Gravis Captain. If the MC Sword got extra attacks, then you wouldn't use the Fist.

I get that from a rules point of view but as my main space marine faction is DA I have to have swords on everything based on principle alone. And swords are cooler...cuz space Knights

Edit: And yes, the Primaris Captains/Lieutenants all get MC Power Swords...but not the Firstborn! Because...uh...totally justified by lore, right? Totally not a Primaris bias!

Firstborn can take the Relic Blade for an extra 5 points which is usually better anyway given the amount T5 infantry running about nowadays.

 

Edit: And yes, the Primaris Captains/Lieutenants all get MC Power Swords...but not the Firstborn! Because...uh...totally justified by lore, right? Totally not a Primaris bias!

Firstborn can take the Relic Blade for an extra 5 points which is usually better anyway given the amount T5 infantry running about nowadays.

 

Cool. And Vanguard Veterans/Sternguard Sergeants/Terminator Sergeants vs Bladeguard Veterans?

 

Sure the Relic Blade is better, but it's still just dumb that some characters get MC Power Swords while others just get regular Power Weapons. 

Edited by Kallas

Maybe, maybe not.

 

The whole concept behind Primaris is that they are better equipped and a reversal of technological and genetic regression.

 

It's not too unreasonable that they have access to high quality wargear more readily.

It's not too unreasonable that they have access to high quality wargear more readily.

 

Higher access than the Captains/Command of the Companies? Sorry, but no.

 

I get that Primaris have the "better equipped" crap (because Cawl, yay) but no, they're using Master-crafted weapons on Veteran units. Captains should absolutely have the same access to these, unless for some reason these are super special Primaris-only Master-crafted Swords/Axes/Mauls...which would be incredibly stupid.

Not every rule is going to make sense in a lore perspective. If it did Space Marines would be tough as Custodes and shoot harder than Tau.

 

In the city wide Crusade we have a couple other Marine players and the power sword is getting more play than I thought it would. The chainsword been popular also.

 

I have an older G-Captain with a power sword so I’ll be modeling the new guy with two power fist … because cool.

power sword is probably going to be the must take now that AoC is a thing.

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