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Almost certainly shock assault will get removed for an extra attack across the board. This happened for all other SM factions, not just CSM.

 

Just an obvious rule that can be removed.

 

I don't think a further attack will be added, CSM were pretty rough with only 1A base and they're intended to be more close combat focused.

Edited by WrathOfTheLion

It'd be good, yeah. Mainly it would make things simpler, one less rule in the game.

 

Grey Knights, Death Guard, Thousand Sons and Chaos Space Marines had Shock Assault/Hateful Assault removed, so I think that's highly likely. I know I've mentioned it before in a few threads.

I play both Ultramarines and Chaos. Imperial side has all the good shooting, let's give Chaos something they can do better than their Imperial brethren.

I certainly hope they don't bump up the attacks for Tacs or Primaris.

I play both Ultramarines and Chaos. Imperial side has all the good shooting, let's give Chaos something they can do better than their Imperial brethren.

I certainly hope they don't bump up the attacks for Tacs or Primaris.

Tacs should be bumped to 2 and loose shock assault. This is the most likely turn of events. 

 

It is likely that Primaris will be bumped to 3 off the back of this. 

Doesn't the article say that traitors fight with "3x the fury" of a loyalist? To me that's indicative that FB will not go to 2 base attacks. But I've been wrong before. More than I'm right, actually.

Actually with the strat they do, see legionary's are rumored to be able to fight twice so 6 attacks to the tac marines 2. 

I play both Ultramarines and Chaos. Imperial side has all the good shooting, let's give Chaos something they can do better than their Imperial brethren.

I certainly hope they don't bump up the attacks for Tacs or Primaris.

I think they have to do that.  

 

There are still SW, BA and BT on the loyal side.

They and Firstborn can have the extra attack. Give me <Transhuman> as an innate ability for Primaris

Gross, that would be awful for the game to introduce yet more creep.

 

We might as well just start having flat wound rolls for weapons on the datasheet like Age of Sigmar.

Lol consider it my version of poking fun at those who expect the lore and rules to mirror each other. After all they sold us on Primaris saying they were bigger stronger faster than normal Space Marines. Half the community lost its mind thinking their lil marines were destined for the same fate of the squats. I’m sure there’s some irony there lol. Then over just couple years Intercessors only edge over their Tactical brothers are in a couple very specific stratagems while missing out on a true affordable ish transport and weapon options. Oh and that 1aa that gets used in a blue moon. Yet there are armies whose whole range is Transhuman or it’s equivalent of 4++. I feel we were deliberately lied to.

 

So anymore I just have no patience for GW lies about matching lore and rules. The new lie being the ferocity of the CSM.

 

Maybe when SM 2.0 comes out it’ll be “ … and fresh from the Indomitus Crusade comes a hardened Primaris forged in the fires of Vigilus. Octavius, and Nachmund with renewed vigor … add Wounds and Attacks as desired :)

If they removed Shock Assault and added +1A, they'd need to review the BT supplement sharpish because that would mean Accept Any Challenge could have non-BT specific units running around with +2A...!

Edited by Brother Kraskor

If they removed Shock Assault and added +1A, they'd need to review the BT supplement sharpish because that would mean Accept Any Challenge could have non-BT specific units running around with +2A...!

maybe thats the goal.

 

I mean AAC is not good. An additional attack would be okay.

AAC is the new hotness but you keep on playing your gunline little brother.

 

I think it's even good for gunlines where you can make use of cover tbh. I am putting together a list which has a lot of nasty shooting to soften the enemy up, then a counter-charge by Sword Brethren to mop them up. The heavy stuff will be in cover so I don't want Uphold.

How about Chaos gets something and Loyalists don't? Just for a change...shake things up a little.

 

I do get where you're coming from but there are things where there should be parity and things where they can diverge. When marines of every flavour have previously had a Shock Assault rule equivalent and have since lost it and gained an attack, that is probably something that should be made equal. 

How about Chaos gets something and Loyalists don't? Just for a change...shake things up a little.

 

I can understand where it come from. But instead of bad wishes for that one faction who normally gets all love, GW should be faster with their low tier factions.

I kind of hope that Chaos get the extra attack, while we Loyalists just keep Shock Assault. I know it seems strange; but between the fact that most Chaos Marines are in fact closer to veterans, and that the Codex Astartes encourages all Marine Chapters to engage in very fast-paced, focussed warfare, I think it makes a fair amount of sense.

I'm pretty happy if marines keep Shock Assault, while CSM have 3 attacks base. They are more experienced warriors, good to have the difference. Usually, won't make much of a difference, as combats tend not to slog on for multiple rounds. 

I'm pretty happy if marines keep Shock Assault, while CSM have 3 attacks base. They are more experienced warriors, good to have the difference. Usually, won't make much of a difference, as combats tend not to slog on for multiple rounds. 

Thats not a good argument.

 

Most of the CSM are not from the Heresy and even the CSM from the Heresy have been a long time in the warp where the time is not what is considred "normal".

 

And a lot of loyal Marines fought their whole life. Would be cool if the attck goes into the statline ( one more rule which is put away ). But this shock assault could be a stratagem (for loyal and for normal marines).

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