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Dear Fraters

 

I am in the process of waging a crusader campain, and I have som trouble deciding what to go with when the PL is increasing. Initially we stared on 25 PL and will eventually go up to 50 PL. What I am currious about is my army combusition and what I should include for the 50 PL army. I have the following in the 25 PL army:

 

++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - White Scars) [25 PL, 3CP, 555pts] ++

+ Configuration +

**Chapter Selector**: White Scars

Battle Size [3CP]: 1. Combat Patrol (0-50 Total PL / 0-500 Points)

Detachment Command Cost

Unit Filter: Hide Imperial Agents, Hide Legends Units

+ HQ +

Primaris Captain [5 PL, 95pts]: Bellicos Bolt Rifle, Hunter's Instincts, Master-crafted power sword, Warlord
. Master-crafted auto bolt rifle

+ Troops +

Infiltrator Squad [6 PL, 130pts]: Helix gauntlet
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant

Tactical Squad [5 PL, 135pts]
. 3x Space Marine: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Space Marine Sergeant: Combi-melta, Thunder hammer
. Space Marine w/Heavy Weapon: Multi-melta

+ Elites +

Terminator Assault Squad [9 PL, 195pts]
. Assault Terminator Sergeant
. . Thunder Hammer & Storm Shield: Thunder hammer
. 2x Assault Terminator w/THSS: 2x Storm shield, 2x Thunder hammer
. 2x Assault Terminator w/x2LC: 2x Lightning Claw (Pair)

++ Total: [25 PL, 3CP, 555pts] ++

Created with BattleScribe

 

I have considered replacing the Terminator Assult Squad with a "regular" Terminator squad and add the following units, to the 50 PL roster:

 

Stratagem: Khan's Champion [-1CP]

Stratagem: Relics of the Chapter [-1CP]: Number of Extra Relics

+ Elites +

Terminator Squad [9 PL, 220pts]: Teleport Homer
. Terminator Sergeant
. 3x Terminator w/ Chainfist: 3x Chainfist, 3x Storm bolter
. Terminator w/ Heavy Weapon: Chainfist
. . Cyclone Missile Launcher and Storm Bolter: Cyclone missile launcher

Vanguard Veteran Squad [7 PL, 164pts]: Jump Pack
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: 2x Lightning Claw
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran Sergeant: Master-Crafted Weapon, Relic blade, Storm shield

+ Fast Attack +

Outrider Squad [6 PL, 150pts]: Outrider Sgt
. 2x Outrider: 2x Astartes Chainsword, 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Twin Bolt rifle

+ Heavy Support +

Eliminator Squad [4 PL, 75pts]: Bolt sniper rifle
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades
 

This leave me with 8 PL which I would like to use on a Chapter Master... The question is which one and what should he be armed with?

 

My thoughts lies on the following:

 

Chapter Master in Terminator Armour [8 PL, -1CP, 150pts]: Angel Artifice, Chainfist, Chapter Command:  Chapter Master, Chogorian Storm, Combi-melta, Stratagem: Tempered by Wisdom, The Imperium's Sword, Warlord

Captain on Bike [8 PL, -1CP, 170pts]: Angel Artifice, Chapter Command:  Chapter Master, Chogorian Storm, Combi-melta, Stratagem: Tempered by Wisdom, The Imperium's Sword, Thunder hammer, Warlord
 

Captain on Bike [8 PL, -1CP, 170pts]: Chapter Command:  Chapter Master, Chogorian Storm, Storm shield, Stratagem: Tempered by Wisdom, The Imperium's Sword, Thunder hammer, Warlord, Wrath of the Heavens

 

Chapter Master [8 PL, -1CP, 165pts]: Angel Artifice, Chapter Command:  Chapter Master, Chogorian Storm, Combi-melta, Jump Pack, Relic blade, Stratagem: Tempered by Wisdom, The Imperium's Sword, Warlord
 

I have also considered a Primaris Gravis Captain, but he is not very fast/do not have Deep Strike...

 

What are your thoughts?

I always liked:

 

Chapter Master - Imperium’s Sword, Chogorian Storm, Chainsword -> Teeth of Terra, ThunderHammer, Jump Pack.

 

8 PL, 170 pts

 

Yes, you lose that sweet Angel Artifice, but you get 7-8 attacks with Teeth or Hammer plus 3 attacks witth Teeth of Terra. Yhat between 10-12 attacks on the charge doing 2-3 damage OR in Assault Doctrine 3-4 damage.

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