Commander_Moustache Posted June 28, 2022 Share Posted June 28, 2022 So I am writing a few lists and I am very mixed on adding Rhino's to my force. Not that I think they are bad, its just that I did a Transport based army in 40k and I am thinking of something a little different for Heresy, but I am just not quite finding the data on how powerful or not that they are. For reference, I am playing Wolves, with the outflank RoW, and focusing on Infatry, Dreadnoughts, and Rapiers, to make a mountian fighting force. But is this a good idea, or are Rhino's just a must have for an assault force, or should I focus on getting as much cover saves as possible as I run forward? Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/ Share on other sites More sharing options...
Chronotonic Posted June 29, 2022 Share Posted June 29, 2022 I have picked up two of the new ones for my smaller games...I need to get back into using the Rhinos as I didn't use a lot of transports in 8th and 9th edition Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5838703 Share on other sites More sharing options...
MegaVolt87 Posted June 29, 2022 Share Posted June 29, 2022 Rhino's are a cornerstone of HH and in 2.0 definitely are nice to have. You can move them 7' then dismount 7', thats great for moving up with tac squads etc. I have 3 I plan on using. Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5838726 Share on other sites More sharing options...
SmorcInc Posted June 29, 2022 Share Posted June 29, 2022 5 hours ago, Commander_Moustache said: So I am writing a few lists and I am very mixed on adding Rhino's to my force. Not that I think they are bad, its just that I did a Transport based army in 40k and I am thinking of something a little different for Heresy, but I am just not quite finding the data on how powerful or not that they are. For reference, I am playing Wolves, with the outflank RoW, and focusing on Infatry, Dreadnoughts, and Rapiers, to make a mountian fighting force. But is this a good idea, or are Rhino's just a must have for an assault force, or should I focus on getting as much cover saves as possible as I run forward? I think the melee legions don't want Rhinos as much as assault vehicles. Can't charge after disembarking without that ability. Wolves also have run and charge so they have less reason to take cars than other legions do. Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5838728 Share on other sites More sharing options...
Valkyrion Posted June 29, 2022 Share Posted June 29, 2022 I think you want to run tactical squads (or equivalent) at 20 man, or 10 in a rhino. The rhino offers immunity to bolters, barring any special rules, and can double up as an emergency heavy weapon, and a 20 man squad has enough bodies to suffer casualties and still be a threat. Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5838902 Share on other sites More sharing options...
Varyn Posted June 29, 2022 Share Posted June 29, 2022 (edited) Rhino's can also be very useful for LoS blocking and restricting movement channels. It is interesting to note that the multi-melta pintle weapon got a big jump in points, which makes it much less appealing, it's almost the same cost as the rhino! I think that the heavy bolter, now that it is Heavy 4, and lower cost is potentially a more suitable option Edited June 29, 2022 by Varyn Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5838927 Share on other sites More sharing options...
Commander_Moustache Posted June 29, 2022 Author Share Posted June 29, 2022 1 hour ago, Varyn said: Rhino's can also be very useful for LoS blocking and restricting movement channels. It is interesting to note that the multi-melta pintle weapon got a big jump in points, which makes it much less appealing, it's almost the same cost as the rhino! I think that the heavy bolter, now that it is Heavy 4, and lower cost is potentially a more suitable option I was just thinking of the combi melter myself. Nice and cheap and probably wont live long enough to get a second shot, even if it does get a first Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5838954 Share on other sites More sharing options...
Lord Krungharr Posted July 1, 2022 Share Posted July 1, 2022 I always liked my old Dreadclaw when I had it. More points but so much more versatile, though I haven't actually looked deeply into the new rules....are Dreadclaws still in there? Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5840217 Share on other sites More sharing options...
Chronotonic Posted July 4, 2022 Share Posted July 4, 2022 I've only see the Drop pods and larger one so far Link to comment https://bolterandchainsword.com/topic/374686-rhinos-in-heresy/#findComment-5841127 Share on other sites More sharing options...
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