Blindhamster Posted July 26, 2022 Share Posted July 26, 2022 Anyone else noticed we have a second game to use the reaction mechanics with warcry now? Wondering if it might be an implication that its an approach we might see appear in the next iteration of 40k perhaps? Thoughts? Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/ Share on other sites More sharing options...
Gederas Posted July 26, 2022 Share Posted July 26, 2022 Honestly, if they get rid of stratagem bloat and just give Reactions (which, let's be honest, are just AoS' Command Abilities in a different name) it'd be great Aarik, Helias_Tancred, TheWarmaster and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850132 Share on other sites More sharing options...
MARK0SIAN Posted July 26, 2022 Share Posted July 26, 2022 Reactions might be a good way to remove some of the stratagem bloat but stratagems are such a massive part of everything now that I can’t see them removing them in time for 10th edition and reactions on top of stratagems would be horrendous. It might be something for 11th edition. I’m also not sure if they’d be a good idea. They still have the same issue that a lot of the strats do in that they’re powerful abilities you get for free with no downside. Yes strats cost CP and reactions use allotments but those are resources specifically for their use. In heresy, getting a free shooting attack is very strong, imagine how bad it would be in 40K. FormelyKnownAsSmashyPants and Helias_Tancred 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850151 Share on other sites More sharing options...
BLACK BLŒ FLY Posted July 26, 2022 Share Posted July 26, 2022 It’ll just make the game even more complex. Emperor Ming, Slave to Darkness and FormelyKnownAsSmashyPants 3 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850164 Share on other sites More sharing options...
WrathOfTheLion Posted July 26, 2022 Share Posted July 26, 2022 I like the idea, and I think they were executed well in Horus Heresy given that it has no strategems. We may see it, but it'd require a significant overhaul to work, removing strategems to add them in, so it'd be a massive change to the game. That said, just because that studio can make them work doesn't necessarily mean the 40k studio can restrain themselves with faction-specific reactions. MARK0SIAN and Silas7 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850166 Share on other sites More sharing options...
Schlitzaf Posted July 27, 2022 Share Posted July 27, 2022 From what I’ve seen of reactions, its basically just strategems. (Or specifically 2 CP interrupt strategem). So I feel like we already have them tbf BLACK BLŒ FLY, FormelyKnownAsSmashyPants and Halandaar 3 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850197 Share on other sites More sharing options...
FormelyKnownAsSmashyPants Posted July 27, 2022 Share Posted July 27, 2022 Seems like it would be adding bloat to what people seem to think is an already bloated game system. BLACK BLŒ FLY and Slave to Darkness 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850218 Share on other sites More sharing options...
MARK0SIAN Posted July 27, 2022 Share Posted July 27, 2022 6 hours ago, WrathOfTheLion said: I like the idea, and I think they were executed well in Horus Heresy given that it has no strategems. We may see it, but it'd require a significant overhaul to work, removing strategems to add them in, so it'd be a massive change to the game. That said, just because that studio can make them work doesn't necessarily mean the 40k studio can restrain themselves with faction-specific reactions. This is the other issue, this team has proven they have absolutely zero self discipline or restraint when it comes handing out powerful abilities or avoiding power creep. It wouldn’t be long before we’d be seeing reactions like ‘when a unit is shot at your entire army gets a free turn before the attacks are resolved’ Slave to Darkness, BLACK BLŒ FLY, Lexington and 5 others 6 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850219 Share on other sites More sharing options...
Valkyrion Posted July 27, 2022 Share Posted July 27, 2022 We'd need (and we do need) another hard reset, really. I think 10th will play out with ever increasing lethality and bloat, there'll only be a few 10th edition Codexes, and 2026 will see the launch of the Best Ever New And Improved We Listened To You Bloat Free Super Streamlined Warhammer 40,000. Again. Slave to Darkness and Emperor Ming 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850273 Share on other sites More sharing options...
Halandaar Posted July 27, 2022 Share Posted July 27, 2022 8 hours ago, Schlitzaf said: From what I’ve seen of reactions, its basically just strategems. (Or specifically 2 CP interrupt strategem). So I feel like we already have them tbf Agreed - stratagems like Auspex Scan (i.e. when your opponent does one thing, you can do this other thing even though it's not your turn) already exist and occupy the same design space. The only reason for Reactions to exist in 40k as a thing in their own right is if the stratagem system gets scrapped completely, which seems unlikely. Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850287 Share on other sites More sharing options...
Emperor Ming Posted July 27, 2022 Share Posted July 27, 2022 Is that really a can of worms people want to open for 40k There would be a over encompassing rule, that looked pretty fair and balanced Then there would be stratagems that affected it, codex rules that changed it, get around faqs You know, stuff that would look broken, well this strat lets my unit react twice in a round!, this datasheet lets me....and so on BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850316 Share on other sites More sharing options...
Marshal Rohr Posted July 28, 2022 Share Posted July 28, 2022 Reactions are a lot of fun and would go a long way towards cutting down on player inactivity during opponents turn. Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850679 Share on other sites More sharing options...
Lexington Posted July 28, 2022 Share Posted July 28, 2022 (edited) Like a lot of people here, I feel like Reactions are a nice mechanic, but wouldn’t be a helpful addition to the festering landfill of bloat that 9th has turned into. That said, I think they could be a good addition to a future “major” version of the game that invalidated all current Codexes and started again. Hell, I’d welcome a 10th, 11th or whatever Edition that just used HH 2.0 as a base. Edited July 28, 2022 by Lexington Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850707 Share on other sites More sharing options...
sairence Posted July 28, 2022 Share Posted July 28, 2022 We already have the mechanic for this kind of stuff in the form of strategems...why add another mechanic that is functionally going to do the same thing? BLACK BLŒ FLY and Schlitzaf 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850790 Share on other sites More sharing options...
SkimaskMohawk Posted July 28, 2022 Share Posted July 28, 2022 4 hours ago, Marshal Rohr said: Reactions are a lot of fun and would go a long way towards cutting down on player inactivity during opponents turn. I see this all the time, about how strats and alternate activation mechanics help to not be bored and inactive. I never understood this. In the older editions (pre 8th and heresy) you'd use your opponents turn to plan your own. Like you'd see where they're moving stuff, see how their shooting is going and come up with the plan for your own turn accordingly. The most boredom and inactivity I've felt are during 8th+ edition games where I have to wait for them to rattle off their whole combo and roll tons of dice to remove multiple units at once. Lazarine and MARK0SIAN 2 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850792 Share on other sites More sharing options...
Focslain Posted July 28, 2022 Share Posted July 28, 2022 As others have said, Reactives are basically Strategems by other name. If you want to make it so that it becomes a system you use in your opponent's phase only, a good playtest would be to take all your defensive or 'reactive' strats and just use those. See if you opponent would do the same only no limit of the CP, just once per turn. See how that flows. But in the end GW would need to scrap the current strategem system for reactives to not bloat the rules set. Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850882 Share on other sites More sharing options...
Lord Marshal Posted July 28, 2022 Share Posted July 28, 2022 (edited) Just rip the bandaid off and go full Alternating Activations. It's clear they want to, but presumably somebody is telling them "No, if they're still paying for it don't fix it." Edited July 28, 2022 by Lord Marshal Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850930 Share on other sites More sharing options...
Emperor Ming Posted July 28, 2022 Share Posted July 28, 2022 Alternating activations comes with its own set of problems Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850958 Share on other sites More sharing options...
Sherrypie Posted July 28, 2022 Share Posted July 28, 2022 8 minutes ago, Emperor Ming said: Alternating activations comes with its own set of problems Massively smaller ones than we get with the traditional IGOUGO, though. There are many varied ways to implement AA, depending on the desired game dynamic (units, detachments, tokens, roles, impulses, random groupings, phases etc.). Almost all such ideas are, personally, hands down superior for an enjoyable game as far as any claim to tactics is made. The most amusing part of it all is that 40k is pretty simple to transition to such a system as is. I play it that way with pals and its all round just more fun and engaging. Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850959 Share on other sites More sharing options...
SkimaskMohawk Posted July 28, 2022 Share Posted July 28, 2022 1 hour ago, Lord Marshal said: Just rip the bandaid off and go full Alternating Activations. It's clear they want to, but presumably somebody is telling them "No, if they're still paying for it don't fix it." Considering they have stratagems in their alternating activation games like AT, I don't think that it's an indicator of wanting to transition turn styles. Stratagems are just easy "feel good" moments for the people using them, as are the combos that they enable. They raked in a boatload of cash and new players from 8th, and they basically decided to make stratagems part of their core design for all their game systems. Gederas 1 Back to top Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5850966 Share on other sites More sharing options...
spessmarine Posted July 29, 2022 Share Posted July 29, 2022 as with many things, the down side is GW lacks restraint Link to comment https://bolterandchainsword.com/topic/375206-reactions-for-40k/#findComment-5851033 Share on other sites More sharing options...
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