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3k Ultramarines


Ballong

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Legion:   XIII: Ultramarines

+ HQ: +

Praetor
. Bolt Pistol, Paragon Blade

Moritat
. Plasma Pistol, Plasma Pistol, Melta Bombs, Charnabal Sabre, Warhawk Jump Pack

Vigilator
. Charnabal Sabre, Master-crafted Nemesis Bolter

+ Elites: +

5 Terminator Cataphractii Squad
. Legion Vexilla, 2 Paired Lightning Claws, 3 Power Fists
Land Raider Proteus Carrier

5 Terminator Tartaros Squad
. Legion Vexilla. 2 Paired Lightning Claws, 3 Power Fists
Land Raider Proteus Carrier

+ Troops: +

5x Reconnaissance Squad
. Chainswords, Meltabombs

5x Reconnaissance Squad
. Augury Scanner, Nemesis Bolter

10x Tactical Squad
. Artificer Armour, Legion Vexilla
Rhino Transport
. Search Light

10x Tactical Squad
. Artificer Armour, Legion Vexilla
Rhino Transport
. Search Light

+ Fast Attack: +

7x Locutarus Storm Squad
1x Meltabomb

1x Sabre Strike Squadron
. Multi-Melta, Neutron Blaster

Xiphon Interceptor

+ Heavy Support: +

6x Heavy Support Squad
. Artificer Armour, Augury Scanner, Lascannons

6x Fulmentarus
6x Powerfist

Scorpius 

++ Total: [2,995Pts] ++

Hey. Thought I'd pop my list up for review.

Two small units of terminators in landraiders (praetor in one of them, or Fulmentarus depending on the game), flanked by a unit of infiltrating recon marines with meltabombs and a moritat, both intended to harrow the enemy in their back-lines.
Then there's two units of bolterpigs for objectives. Rhinos for protection or just to illuminate things with search lights/provide stray shots for legion +1hit bonus. + Another unit of recon marines with snippy rifles that can either rub shoulders with the vigilator or act alone.
Then there's a unit of locutarus with a single melta bomb for some stabby-action. Fulmentarus as mid-field fire support and counter-charge. Lascannons as back-line fire support and a cheeky Xiphon and single Sabre for those random side-shots at tanks. Oh, and a Scorpius aswell, because reasons.

I tried to avoid death-stars and went a bit more MSU in construction. There will be alot of sacrifical units to try and block/control the opponents movement phase during game-play from the play-testing I've done. Thoughts?

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