Yodhrin Posted August 15, 2022 Share Posted August 15, 2022 (edited) I really like Strike Force from Extermination, and it seems easy enough to port over to 2.0 so I remade my Magisterium list from the old one, but I'm wondering if maybe it's a little bit spicy with the 2.0 rules? It's pretty much the same as before except they gave me a bespoke mech-assassin character with the right loadout in the new rules, rather than having to bodge something out of a regular Magos, but the Arcuitor seems pretty noice and I don't want to end up going beardy by mistake. 2.0 LIST V1 - 485pts ============= HERO: ------- Arcuitor Magisterium - 145pts -Arcuitor -Photon Thruster -Paragon Blade -Machinator Array RANK & FILE: --------------- Paragon Vorax - 100pts -Vorax Automata x1 -Paragon of Metal Magisterium Slaughtercrones - 240pts -Ursurax x5 -Power Fists x1 Edited August 15, 2022 by Yodhrin Link to comment https://bolterandchainsword.com/topic/375512-~500pt-mechanicum-magisterium-killcladestrike-force-too-much/ Share on other sites More sharing options...
jaxom Posted September 11, 2022 Share Posted September 11, 2022 500 point games can get a bit weird. I think it's okay so long as your opponent knows what to expect. Link to comment https://bolterandchainsword.com/topic/375512-~500pt-mechanicum-magisterium-killcladestrike-force-too-much/#findComment-5865697 Share on other sites More sharing options...
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