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First jaunt back into HH with 2.0, how does this one stack up currently?

Abaddon

Master of Sigs

 

Justearin (Retinue) 1 Chainfist, sarge grenade harness, 2 lighting claws, 1 mm

15 reavers, sarge has arty armour, 4 carsoran axes

15 reavers, sarge has arty armour, 4 carsoran axes

10 man tactical squad in rhino

15 assault squad, sarge has arty armour, fist and MB. 3 Carsoran Axes

2 Contemptors, with MM

Justearin squad 1 Chainfist, sarge grenade harness, 2 lighting claws, 1 mm

2 x Apothecary, with art armour

Deredeo, Aiolos Missiles

 

gets me to 2950, so points to play with to change up or extras

ROW - Black Reaving (Of course)

 

Thoughts please?

 

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https://bolterandchainsword.com/topic/376027-soh-3k-first-list/
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The list looks decent, I would put a few guys with dual lightning claws in each of the reaver squads.

After the legacy pdf update we can use reaver aggressor squads in The Black Reaving as troops with line. Jump packs make reavers really mobile.

I would also consider making the justaerin retinue squad bigger and dropping the second justaerin squad for a support/heavy support squad for a bit more ranged threat. Only having 1 deep striking unit removes the risk of mishaps.

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