Schlitzaf Posted November 13, 2022 Share Posted November 13, 2022 That depressing Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883669 Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 13, 2022 Author Share Posted November 13, 2022 2 hours ago, duz_ said: Indeed it appears based on the contents your army must be lead by one of those deadbeat Cadians We all know what happened last time someone left one of them in charge... As IL suggested you can just field a commander and use their rules I guess? Use whatever regimental commander you have and use the appropriate datasheet. Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883695 Share on other sites More sharing options...
INKS Posted November 14, 2022 Share Posted November 14, 2022 Dealing with Abaddon or a wound cap Bloodthirster or both is a pain in the BUTT Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883697 Share on other sites More sharing options...
bristlybadger Posted November 14, 2022 Share Posted November 14, 2022 I just can't believe that they didn't put any non-cadian specific unit in there with more than 1 order. Lord Solar being a special character mean I don't want to field that one either. This really is Codex: Cadian and Codex: Only the Box Options. I KNOW that we can field the cadian X as whatever, but did it have to be so specific... Everybody hoping for decent Krieg rules and instead there are none, just soup away with any rules you like, at the same time as we lose generic company commanders. I'd like it more if they didn't do this weird hybrid setup, and didn't force us into counts-as if we don't want to choose between vox and plasma for no other reason than 'that's what the box builds'. What happened to the FW Krieg options - we had weapon packs, dagnabbit! duz_ and Emperor Ming 2 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883772 Share on other sites More sharing options...
Squike Posted November 14, 2022 Share Posted November 14, 2022 Isn't the generic company commander now part of the command squad? unfortunately it appears that there is only the platoon command squad not a company command squad, but I thought generic officers were rolled into the command squads? Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883799 Share on other sites More sharing options...
bristlybadger Posted November 14, 2022 Share Posted November 14, 2022 They seem to be, but they only give out a single order. Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883800 Share on other sites More sharing options...
sairence Posted November 14, 2022 Share Posted November 14, 2022 Honestly, with orders bouncing, one order is enough to cover a battleline. And while I get the frustration a bit, regimental keywords are no longer relevant for orders. So you can take the Castellan, kitbash them to look like a Krieger and run them as a Marshall, simply ignoring the Cadian keyword they have. It makes 0 difference beyond some strategem interactions. Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883818 Share on other sites More sharing options...
bristlybadger Posted November 14, 2022 Share Posted November 14, 2022 Yeah I know, there's nothing stopping us from running counts as... Except for that irksome feeling of having been forgotten in favour of specific new plastic kits. It's a sad day for the hobby aspect when sales tactics are sooo ingrained in the books. I might have to get a 2nd hand codex and just take a big old sharpie to it to cross out all the pictures and references to Cadia. It might be cathartic... I do prefer HH's approach where they don't specify things so hard. Ruinstorm list was simply amazing! "use something about yea big, with claws or something halfway sharp at least". I'm not sure why I'm having such issues letting go of 40k for a while... I enjoy every aspect of HH more after all. duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883820 Share on other sites More sharing options...
War of the Eagle Posted November 14, 2022 Share Posted November 14, 2022 I'm of almost the opposite approach to this, I find it amazing I can mentaly scratch out [Cadian] or [Catchigan] all over the book and just put [Steel Legion] or in my case [Traitor] build a model with the right base and weapons and go yup that's them all right. -wink- Jaipii, Tallarn Commander and duz_ 3 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883829 Share on other sites More sharing options...
bristlybadger Posted November 14, 2022 Share Posted November 14, 2022 That's a good mindset! Hopefully I'll come around to the same... just... need to get that sharpie.. ;) duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883833 Share on other sites More sharing options...
Emperor Ming Posted November 14, 2022 Share Posted November 14, 2022 Same, scratch out cadians, insert praetorians duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883834 Share on other sites More sharing options...
War of the Eagle Posted November 14, 2022 Share Posted November 14, 2022 (edited) I would have never in a 100 years used Sly Marbo, not because he's not funny but because he's Catichans. But now I can rebranded Sly Marbo to "Sneaky Pete" Oh ans don't forget Iron Arm Steven, and Ursila Karen. Edited November 14, 2022 by War of the Eagle Emperor Ming, Sawtooth, bristlybadger and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883836 Share on other sites More sharing options...
Sawtooth Posted November 14, 2022 Share Posted November 14, 2022 I notice Chimeras let an embarked officer issue a single order, which is interesting. Is there a role for a command squad in one as a roving command post? duz_ 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883869 Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 14, 2022 Author Share Posted November 14, 2022 29 minutes ago, Sawtooth said: I notice Chimeras let an embarked officer issue a single order, which is interesting. Is there a role for a command squad in one as a roving command post? Roving command post probably not, but you can toss a squad with a castellan into a chimera, disembark the squad and issue an order from within the chimera. Sawtooth 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883882 Share on other sites More sharing options...
Emperor Ming Posted November 14, 2022 Share Posted November 14, 2022 Order 1 command squads being 75 is rather disappointing, old cost for that would be 50 and then being moved to an hq slot on top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883883 Share on other sites More sharing options...
sairence Posted November 14, 2022 Share Posted November 14, 2022 9 minutes ago, Emperor Ming said: Order 1 command squads being 75 is rather disappointing, old cost for that would be 50 and then being moved to an hq slot on top In fairness, the whole unit gets character protection and has much more utility now. The banner upgrade alone with its rr 1s to wound aura is incredibly good. Add to that increased order range, 24 instead of 18 from the Vox and I think it makes sense. Besides...a lot of Guard lists will have a good 100 - 150 points spare anyway, thanks to not needing 3 Demo TCs anymore. :D Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883892 Share on other sites More sharing options...
Emperor Ming Posted November 14, 2022 Share Posted November 14, 2022 (edited) New example lists on warcom, all 3 lists are wrong What a shambles Codex: Astra Militarum Lets You Build Themed Armies, or Just Deploy As Many Characters As Possible - Warhammer Community (warhammer-community.com) Edited November 14, 2022 by Emperor Ming Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883898 Share on other sites More sharing options...
Schlitzaf Posted November 14, 2022 Share Posted November 14, 2022 Can I fill battlelion witj generics (infantry) hq options w/o repeating? Is my main question now Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883908 Share on other sites More sharing options...
Warhead01 Posted November 14, 2022 Share Posted November 14, 2022 I'm sad that we can't field an entire army of roughriders. I find that idea 100% more exciting and entertaining that a list full of characters. Slave to Darkness and Sawtooth 2 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883916 Share on other sites More sharing options...
sairence Posted November 14, 2022 Share Posted November 14, 2022 1 hour ago, Emperor Ming said: New example lists on warcom, 2 of the 3 lists are wrong What a shambles Codex: Astra Militarum Lets You Build Themed Armies, or Just Deploy As Many Characters As Possible - Warhammer Community (warhammer-community.com) They're not wrong, they're just not matched play lists. Rule of 3 etc only applies to that, while GW themselves tend to put a pretty heavy narrative slant on a lot of things. Like these lists. The only actual error I can see is when they said Vanguard while meaning Spearhead. Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883935 Share on other sites More sharing options...
Emperor Ming Posted November 14, 2022 Share Posted November 14, 2022 (edited) So on the 1st list, it is a points-based list, the article says so, even if you go way back, and assume they use out of date rules (why would you?) the rule of 3 is there. It not just a magical tournament rule on the 3rd list, even if it wasn't matched, there's no way to dodge the hq restrictions as its a codex thing In both cases you could say both players agree to ignore those rules.... Edited November 14, 2022 by Emperor Ming Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883940 Share on other sites More sharing options...
Closet Skeleton Posted November 14, 2022 Share Posted November 14, 2022 (edited) 1 hour ago, Emperor Ming said: So on the 1st list, it is a points-based list, the article says so, even if you go way back, and assume they use out of date rules (why would you?) the rule of 3 is there. It not just a magical tournament rule Rule of 2/3 (incursion/strike force) is literally just a mission pack rule in 9th ed, not a matched play rule. Its repeated in pretty much all official mission packs (sometime without the rule of 2 for smaller games) but its not a house rule to not use it. I still kind of wish here was a way to get more HW teams in most games though as I own too many. Edited November 14, 2022 by Closet Skeleton sairence 1 Back to top Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5883970 Share on other sites More sharing options...
angrom Posted November 15, 2022 Share Posted November 15, 2022 two questions here. If infantry is embarked in chimeras do we have any way to give them order (since it's happening in command phase) other than disembarking an officer from transport that turn? Also if we give orders to the bulgrim unit with the lord solar, do these order splash to another bulgrim unit nearby? Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5884101 Share on other sites More sharing options...
sairence Posted November 15, 2022 Share Posted November 15, 2022 I believe bouncing orders now key off the Platoon-keywors for infantry, and the Squadron-keyword for vehicles. Bullgryns don't have them I'm pretty sure, so no bounces, need to be ordered individually. Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5884135 Share on other sites More sharing options...
OldWherewolf Posted November 15, 2022 Share Posted November 15, 2022 What's interesting is that you don't need to get an officer out of the same transport as the unit that needs to be ordered. Also, with mechanized infantry, good luck on stopping RND out of a valkyrie. As for ordering Bullgryn, the order won't bounce *to* Bullgryn, but they might bounce *from* bullgryn to nearby units. It just depends on the wording Link to comment https://bolterandchainsword.com/topic/376158-guard-reveals/page/11/#findComment-5884145 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now