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Good to see that Reaction Fire is now how it should have been all along.  Shrouded now works for Corax and if you Hold the Line as a Reaction and get charged you are wiped out... who in their right mind would Hold the Line unless you were already 10 inches away

I wonder how many people will actually end up using Corax's Shrouded roll?

Also, Hold the Line... You have to roll over the average to fail your Morale check, then under your average to fall back put you in any significant danger of being wiped out... If the charging unit is any more than 6", it's not THAT risky. Generally I just see it as speeding the game up (by accelerating combats that are usually foregone conclusions) and preserving some of the benefit of actually getting a charge off, which could be pretty heavily nullified by HtL reactions. 

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I wonder how many people will actually end up using Corax's Shrouded roll?

 

? Probably most people. The character wound allocation rolls are completely busted, and a character with 6 wounds, eternal warrior, it will not die and a 75% chance to deflect wounds is begging to tank for the unit. It's the exact same way that curze would tank for his unit in 1st.

 

As much as using terrain to break LOS is good play, you aren't going to be able to do that all game every game; they're going to shoot your primarchs unit. 

1 hour ago, SkimaskMohawk said:

 

? Probably most people. The character wound allocation rolls are completely busted, and a character with 6 wounds, eternal warrior, it will not die and a 75% chance to deflect wounds is begging to tank for the unit. It's the exact same way that curze would tank for his unit in 1st.

 

As much as using terrain to break LOS is good play, you aren't going to be able to do that all game every game; they're going to shoot your primarchs unit. 

You have to wonder what the unit that the primarch is with is actually there for, if not to soak up some wounds, but hey... My point is, that it isn't really a game-changing alteration... 

14 hours ago, Stitch5000 said:

You have to wonder what the unit that the primarch is with is actually there for, if not to soak up some wounds, but hey... My point is, that it isn't really a game-changing alteration... 

 

The primarch tanks for the unit so the unit can tank for the primarch when it really matters; when juggled properly you can get a lot more lifespan out of your models, like what happened in 5th with the unique wargear trick.

 

If he's with a brick of dark fury you have a unit with 4 multiwound characters; you can put small arms on all the choosers and then maybe on corax, and then you can put las/melta on corax until you take a few too many. You'll have a much more alive unit for when it really matters in combat. 

 

And getting a high damage mitigation save on a durable unit can be game altering. It's why curze's 4+ fnp is locked behind a ld 7 psychic test, and why 5+ shroud is a reaction. Like, WHFB and AoS have both had and subsequently axed stacking invuls with another unmodifiable save; it's really strong. 

 

Edit: let me expand on what I mean about mutual tanking. Last week I played a game where I had curze attached to 5 raptors. My opponent went first and shot them with 10 lascannons and got 7 wounds; I started allocation curze, as even with a 4+ cover on one of the raptors, losing entire models and their output is far worse than 1 wound. I got lucky and passed 5 out of 7, then regrew 1 from IWND (luck kinda balanced out by me failing a 4" charge). The next turn, my opponent charged them with a contemptor and a whole whack of falax rampagers, but I got the 4+ FNP up; curze suffered 3 more wounds from all the brutal str 9 and ~4 falax rampagers, putting him at 4. Rampagers died at initiative 4 to the raptors, I hit and ran from the dread and ate another unit of 20 and libby on my turn, but was exposed to the lascannons again; because I had kept the raptors alive for so long, they were now able to absorb the las fire for curze. 

 

If I had started to allocate on the raptors from the start then I would have had lost the raptors to the first turn of las (failed my 1st 4+), would have left rampagers to deal with, wouldn't have been able to wipe the 20 man, and would have died to the las follow up on turn 3. That's using the exact same luck.

Edited by SkimaskMohawk
On 12/13/2022 at 3:42 AM, Stitch5000 said:

I wonder how many people will actually end up using Corax's Shrouded roll?

 

I use it when i can. Basically anything that doesn't ignore shroud is key though. Even before the bad FAQ my group said that Corax could use his shroud. Although, the things I really want to use his shroud roll on is for lascannon, melta guns, etc. Usually there's a Master of Signals that denies that, but corax is a very strong tank against range otherwise. 

On 12/13/2022 at 12:54 AM, RoadRunna said:

if you Hold the Line as a Reaction and get charged you are wiped out... who in their right mind would Hold the Line unless you were already 10 inches away

 

As stated above, you have to fail the Ld test, and then run significantly below average, while the charger rolls signficantly above average. If they start 3" away and you run 7", then they need to roll a 10 to catch and wipe you. 

 

HtL is decent in some cases - where you shooting is bad, and the opposing charge bonuses would kill a lot more models - like BA charging etc. Losing 1 Attack and suffering -1 to wound is bad. 

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