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I was thinking that my regiment’s homeworld would keep a moon full of orks, as a form of final test for certain units (Kasrkin, rough riders, etc.) to blood the unit before they’re sent to see any real combat, but would the ordo xenos try nuking my planet over this?

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Lensoven, In the 2011 IG novel Imperial Glory by Richard Williams it is explained that once a world has been infected with Ork spores you can never really get rid of them. Most worlds send either the PDF or a garrisoned IG regiment out on regular sweeps to cull the feral ork population and to burn whatever spores/Ork corpses they can find.

 

So your plan would be excellent! The moon's Ork population would be kept in check and rookie units get blooded against small bands of recently-grown feral Orks.

Edited by Tallarn Commander

As long as the tithes are kept on time, the larger imperium never really bothers you as a planetary governor:yes:

 

The governor of necromunda, has an entire floor of the main hive city dedicated to keeping the tithes running on time, this way he gets to run the necromunda system how he sees fit:yes:

 

 

Regular patrols to sweep the moon of feral orks sounds like good training! Just don't try any of that raising orks in a Jurassic Park style research facility like the Ad. Mech did with Tyranids. We all know how that ends. :banana:

That’s actually sick, I love it. I like how it might be borderline heresy if the planetary government lets the Ork population grow just a biiit extra before a new Regiment heads up there. Nothing for the Imperial officials to worry about, or course. 

Full heresy and for good reason. Ork population is not controllable by definition. Not to say it's not a good story hook and fully in keeping with lore. It's a Korne fuelled idea let's face it, the road to hell. . . 

Not heresy at all. Ork infestations are almost impossible to cleanse fully with the tech the Imperium currently possesses. Unless you're willing to flame cleanse or irradiate the entire globe, you absolutely will have recurring savage ork problems. Local PDF regiments will probably have to constantly bloody themselves keeping the orks confined to some terrible part of the planet.

As i remember in one of the older rulebooks was a story about necron tomb on an imperial world. Necron behavior pattern was somehow damaged and they were appearing regulary to attack imperial settlement with fixed number of troops. And those attacks were so strict on schedule that imperial command used those for live fire training.

On 12/26/2022 at 2:38 PM, Tallarn Commander said:

Lensoven, In the 2011 IG novel Imperial Glory by Richard Williams it is explained that once a world has been infected with Ork spores you can never really get rid of them. Most worlds send either the PDF or a garrisoned IG regiment out on regular sweeps to cull the feral ork population and to burn whatever spores/Ork corpses they can find.

 

So your plan would be excellent! The moon's Ork population would be kept in check and rookie units get blooded against small bands of recently-grown feral Orks.


Not entirely true. It just requires a lot of effort and a lot of fire. Some worlds can’t afford to burn down an entire hive level(s), or burn down an entire forest to eradicate some Orks.

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