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Hello all,

I have been geeking out and come to this conclusion. Let me know your thoughts and tweaks which may be needed.

 

 

+ Allegiance: +

  XVI: Sons of Horus

Allegiance: Traitor

+ Rite of War: +

Rite of War: The Black Reaving (SoH)

+ HQ: +

Centurion 
. Master of Signals: Artificer Armour
. . Bolt Pistol
. . Chainsword: Chainsword
. Master of Signals

 

PraetorThe Armour of Pride, Warlord
. Legion Praetor: Artificer Armour, Lightning Claw, Master-craft one weapon, Paragon Blade, Warhawk Jump Pack

 

+ Elites: +

Apothecarion Detachment 
. Apothecary: Artificer Armour, Bolt Pistol, Warhawk Jump Pack. . Chainsword: Chainsword


. Apothecary: Artificer Armour, Bolt Pistol, Charnabal Glaive, Warhawk Jump Pack


. Apothecary: Bolt Pistol, Charnabal Glaive, Power Armour, Warhawk Jump Pack


. Apothecary: Bolt Pistol, Charnabal Glaive, Power Armour
. . Scimitar Jetbike


. Apothecary: Bolt Pistol, Power Armour
. . Chainsword: Chainsword

 

Justaerin Terminator Squad 


. Justaerin: Banestrike Combi-Bolter, Thunder Hammer
. Justaerin: Banestrike Combi-Bolter, Thunder Hammer
. Justaerin w/Heavy Weapon (1 in 5): Carsoran Power Axe, Multi-Melta
. 2x Justaerin w/Pair of Lightning Claws: 2x Pair of Lightning Claws

 

 

+ Troops: +

Assault Squad 
.  Legion Assault Sergeant: Artificer Armour, Bolt Pistol, Power Fist
. 12x  Legionaries (collective): 12x Bolt Pistol, 12x Chainsword
. Legionary w/ Options: Bolt Pistol, Charnabal Glaive
. Legionary w/ Options: Bolt Pistol, Charnabal Glaive

 

Assault Squad 
.  Legion Assault Sergeant: Artificer Armour, Bolt Pistol, Power Fist
. 12x  Legionaries (collective): 12x Bolt Pistol, 12x Chainsword
. Legionary w/ Options: Bolt Pistol, Charnabal Glaive
. Legionary w/ Options: Bolt Pistol, Charnabal Glaive

 

 

Reaver Aggressor Squad 
.  Reaver Chieftain: Artificer Armour, Bolt Pistol, Chainaxe, Power Fist
.  Reaver w/ Options: Bolt Pistol, Chainaxe, Charnabal Glaive
.  Reaver w/ Options: Bolt Pistol, Chainaxe, Charnabal Glaive
.  Reaver w/ Options: Legion Vexilla, Pair of Lightning Claws
.  Reaver w/ Options: Bolt Pistol, Chainaxe, Power Fist
.  Reaver w/ Options: Bolt Pistol, Chainaxe, Meltagun
.  Reaver w/ Options: Bolt Pistol, Chainaxe, Meltagun
.  Reaver w/ Options: Pair of Lightning Claws
.  Reaver w/ Options: Pair of Lightning Claws
.  Reaver w/ Options: Bolt Pistol, Chainaxe, Charnabal Glaive
. 5x  Reavers (Collective): 5x Bolt Pistol, 5x Chainaxe

 

Tactical Squad 
.  Legion Tactical Sergeant: Bolt Pistol, Bolter, Power Armour
. 14x  Legionaries (collective): 14x Bolt Pistol, 14x Bolter

 

Tactical Squad 
.  Legion Tactical Sergeant: Bolt Pistol, Bolter, Power Armour
. 14x  Legionaries (collective): 14x Bolt Pistol, 14x Bolter

 

+ Fast Attack: +

 

Javelin Squadron 
. Javelin Land Speeder: 2x Lascannons, Bolt Pistol, Chainsword, Multi-Melta

 

Javelin Squadron 
. Javelin Land Speeder: Bolt Pistol, Chainsword, Multi-Melta
. . Cyclone Missile Launcher

 

Sky-Hunter Squadron 
.  Legion Sky-Hunter Sergeant: Bolt Pistol, Volkite Culverin
. . Power Weapon: Carsoran Power Axe
. Legion Sky-Hunter: Bolt Pistol, Chainsword, Volkite Culverin
. Legion Sky-Hunter: Bolt Pistol, Chainsword, Volkite Culverin
. Legion Sky-Hunter: Bolt Pistol, Chainsword, Volkite Culverin
. Legion Sky-Hunter: Bolt Pistol, Chainsword, Volkite Culverin

 

+ Heavy Support: +

Scorpius Squadon

Scorpius, Scorpius

++ Total: [3,000Pts] ++

 

 

Idea is tacs and Scorpius stay on table with the MOS. Should be able to survive one hope until the cavalry arrive and gang up getting those sweet rage attacks on the charge.

hence the speeders which can target long range charges to give reavers and others the benefit. 

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I like this list. The only thing you must be careful is about Master of Signals and Justaerin/Deep striking Assault squads/reavers/jetbikes.

 

Because MoS (Master of Signals) has a Vox disruptor array, which causes all Deep strike, Subterranean assault, Drop pod assault or Area denial drop to become disordered on a roll of 1-3 in d6. So this guy, an obligatory HQ option in this RoW, messes everybody on the table who tries any of those special deployment. Is quite risky in my opinion.

And Charnabal weapons are fine...but I like more power weapons (personal taste)

Edited by AGRAMAR

Unless you are in a highly competitive area, drop a scorpius. Bringing more than one could make you "that guy" given how over powered and cheap they are. Also the MoS issue like the guy above me mentions is a real kicker.

On 3/31/2023 at 1:36 PM, AGRAMAR said:

I like this list. The only thing you must be careful is about Master of Signals and Justaerin/Deep striking Assault squads/reavers/jetbikes.

 

Because MoS (Master of Signals) has a Vox disruptor array, which causes all Deep strike, Subterranean assault, Drop pod assault or Area denial drop to become disordered on a roll of 1-3 in d6. So this guy, an obligatory HQ option in this RoW, messes everybody on the table who tries any of those special deployment. Is quite risky in my opinion.

And Charnabal weapons are fine...but I like more power weapons (personal taste)

 

FYI, Vox disruptor has been FAQ'd to allow the owning player to declare it as off or on at the start of each game turn.

1 hour ago, dickyelsdon said:

 

FYI, Vox disruptor has been FAQ'd to allow the owning player to declare it as off or on at the start of each game turn.

It's true!.  I just checked. Well, that change a lot. With that issue solved, I don't see now any problem in your list. Only the Charnabal weapons, but that's a personal taste.

  • 4 weeks later...

Hi guys I was reading about charnabals are duellists edge, so only work in a challenge. Il swap this small details about.

 

yes I was 50/50 on the Scorpius in a tournament setting might be ok, but I could drop it and swap out for something else there’s enough to play with to get a flyer in there since may as well make use of the MOS. 
 

yes this was FAQd thank goodness, I can turn it on after my turn

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