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Clearly terminators, all the terminators. Knight sized, Titan sized,.... Epic sized,...... :teehee:
"Terminators for you, Terminators for you......"

 

More variety for Knights would be great. I could see it happening as it can be dual system kit for 30k/40k. It'd be awesome if they did Imperial Knights: Renegade 3.0 with this but that might be too much of a stretch. Plastic versions or just upgrade sprues for the FW Armiger range would be nice too.

 

Whilst guard have had a big release recently, I'd like to see either Catachans (there have been several standalone models over the last few years) or Kreig. Ideally both.

 

EC/slannesh seem to be the obvious ones for chaos as they haven't had anything in a very, very long time (one random noise marine iirc). But... as has been said I would expect these to be later/with Daemon Fulgrim. I'd love to see a wider range than EC= just a few noise marines. I could see them doing a kill team as a place holder until a larger release.

 

3 hours ago, Craig said:

I don't think Emperors Children will get a release until 11th edition. I suspect they'll be the opposing force in the next edition starter set accompanied by units that can be taken as more generic CSM to add wider interest in the box. 

I think that the next starter set will include noise marines as troops, bikers, raptors and a terminator lord. Maybe a new hellbrute too. And then you'll have the new EC units and maybe a CSM apothecary.

I think they'll drop before 11th same as the World Eaters did, we've had a demon primarch every edition now since 8th and I can't see them leaving money on the table, especially with how amazing Angron sold.

 

Not that this stops EC being in the 11th starter box of course, as that could be their 2nd wave of units to back up their initial first wave which isn't likely to be that exhaustive like World Eaters.

 

The completely new faction rumours interest me (I think the Dark Mechanicum rumours were separate from this?) As I wonder what design space they could inhabit. Maybe they'll even give the Hrud an army :laugh:

Not going to go over the individual races as its already been covered above

 

I'm going to go out on a limb and say that we will see Emperor's Children before 11th - personally I don't think they would have EC in a starter box, but never say never.

 

After the inevitable new Space Marines and Tyranids, and Chapter goodies, my guess is Emperor's Children during Year 2 and then Daemon Fulgrim in all his four armed serpentine glory.

 

Now this is a stretch, but Year 3, right towards the end, there'll be another event in the same vein as Psychic Awakening/Arks of Omen which see the the return of Leman Russ (for the final battle, for the Wolftime etc)

On 4/3/2023 at 1:41 PM, jimbo1701 said:

Tau - they are due a reasonable sized release given they only had a couple of character releases and squads / upgrades via kill team in recent years. More plastic kroot (shaper, krootox, hounds) to go alongside the new kroot set as well as plastic vespids, sniper drones and space pope would pretty much round off the existing range as fully plastic. 

I wouldn't expect much, tbh. The range is pretty new.

Among the older kits (below), some of them are still nice and don't show their age.

Hammerhead/Devilfish chassis
Vespids
AunVa (space pope, who has been dead in the lore for years now)
Krootox

Everything else is either new or recent enough not to be considered for a refresh. 
Kroot Hounds and Shaper are included in the new KT Kroot team, which I fully expect to become the only Kroot Carnivores kit for sale, soon enough.
It's not a coincidence that there are 10x basic rifles on those sprues.

Looking at the most recent releases in 8th and 9th (Shadowsun, Darkstrider, Farsight, KT Kroot, KT Pathfinder upgrade sprue), I'd bet on a new space pope (or named Ethereal) being the 10th ed model for Tau. 
That and maybe another kit for one of the units mentioned above, not much else. 

1 hour ago, Cyrox said:

Not going to go over the individual races as its already been covered above

 

I'm going to go out on a limb and say that we will see Emperor's Children before 11th - personally I don't think they would have EC in a starter box, but never say never.

 

After the inevitable new Space Marines and Tyranids, and Chapter goodies, my guess is Emperor's Children during Year 2 and then Daemon Fulgrim in all his four armed serpentine glory.

 

Now this is a stretch, but Year 3, right towards the end, there'll be another event in the same vein as Psychic Awakening/Arks of Omen which see the the return of Leman Russ (for the final battle, for the Wolftime etc)

Yeah, incidentally, I'm expecting the announcement of a new narrative series of books for AoS at years end as there 4th edition will be next year, and there's an established pattern of a narrative push before a new edition now.

 

I'm also with you on that book series setting up Russ.

I’d love to see…

Inquisition - Full release with some MP inquisitor kits [Like the new Primaris Lieutenant] although I do think a Kill Team release could work well for this faction, A box could have Inquisitor and a full crew of Acolytes of various roles 

 

Dark Mechanicum!!! - Everything and anything 

 

Dark Eldar - Full range refresh of the older kits 

 


 

 

 

 

 

While everyone is interested in their factions and all that good stuff I am really interested in terrain rules. I have no idea what to expect but I hope those rules work better in 10th. A few bits never seemed to really do it for me. Like "wooded areas" for example.  (And Obscuring terrain.) 
I hope these are cleaned up a fair bit as there is a lot of cool terrain choices but they just feel like a bit of a headache to me. 
What do you think we can hope for or expect in that department? 

At first we will get plenty of Tyranids and Marine kits. Either etb from the launch box or normal kits of some of the box units. Probably more Nids beyond that, as it seems it will be the range to get the big refresh this edition. 
 

Votann will get a second wave most likely. 
 

other than that I don’t see any range getting massive releases other than perhaps Dark Eldar to rid thar range of finecast.

56 minutes ago, lhg033 said:

Was in the local Warhammer store over lunch and saw the Grey Knights boarding patrol. 

 

They could do with a bit of an up scale.


The GK kits really look their age. The termintor kit has some really bad legs l, some off looking details and horrid mould lines

For DE- a prioritized list:

 

1. Kheradruakh and Mandrakes.

2. Grotesques- preferably in 3 packs like Ogryns

3. Court of the Archon as a Kill Team with Dracon is the leader; 40k data sheet for Dracon 

4. Beast Master + Beasts box

5. Urien

5. Duke Sliscuss- who can lead Corsairs like Yriel

6. Baron Sathonyx

7. Generic Haemonculus Ancient (big, lots of options)

8. Succubus on Jetbike

9. Asdrubael Vect on the Dias

 

  • 2 weeks later...

I guess I'd like to see:

 

Eldar - Striking Scorpions and Warp Spiders, more new Phoenix Lords. I know Dire Avengers, Fire Dragons and Swooping Hawks also need some love, but they feel like they need it less so than the other two.

 

Tau - Vespid update, plus more exotic auxiliaries, plus some generic human squad for conversion bait.

 

Imperial / Agents of Imperium book that allows mixed squads from all the fun ranges under that umbrella, either mixed or theatic forces - from Rogue Trader armies, to Inquisitorial forces, to GK or Arbites ones. 

 

Rescale of Rhino.

 

More squigs. Always more squigs.

 

I think we will see new EC, but think that won't be immediate in 2023 or early 2024, but I think they will start appearing in this edition, with Fulgrim being the big bad in the final push. I wouldn't be surprised if primarch returns (1 good 1 bad) are a thing for the next couple of editions as that allows GW to map out a solid but flexible 10 year plan.

 

Outrider HQs to allow for thematic mobile response / recon marine forces - plus White Scars need their HQ-onna-bike! I doubt we will see multipart Outrider as mostly all you can do (unless you don't want them to be posed as driving )is an odd arm or weapon swap and that's in conversation territory anyway.. 

If Marines get mounted HQ's, then every faction should have them- Drukhari could really benefit from Succubi on bikes and boards at the very least. And even though Reavers are Cult machines, I could se an Archon riding one of those. I'd also really like good plastic Grotesques. If I'm REALLY dreaming, Keradruakh and plastic Mandrakes... It would just be nice to have something that's actually NEW, even though getting everything out of finecast is probably the better move.

 

Sisters still need a flyer and a LoW. I'd like to see a drop pod (think drop church, or drop shrine).

 

As for Eldar- a Plastic Asurmen would be great since the plastic Dire Avengers are already there. Striking scorpions with Karandras and Warp Spiders with a new Phoenix Lord would be nice.

 

 

The dire avengers are getting up there in age even if plastic, I expect when they do Asurmen, they'll update that kit.

 

I expect Feugen/Fire Dragons, Baharroth/Swooping Hawks or Karandras/Striking Scorpions first.

52 minutes ago, ThePenitentOne said:

If Marines get mounted HQ's, then every faction should have them- Drukhari could really benefit from Succubi on bikes and boards at the very least. And even though Reavers are Cult machines, I could se an Archon riding one of those. I'd also really like good plastic Grotesques. If I'm REALLY dreaming, Keradruakh and plastic Mandrakes... It would just be nice to have something that's actually NEW, even though getting everything out of finecast is probably the better move.

 

Although Archon on Reaver would be fine there's always room for something new and I think a chariot unit for Archons would be quite fitting. Not every Archon can have their own Dias of Destruction perhaps but something about the size a venom with a couple of dedicated body guards along for the ride could look really good.

It would be cool to see some different leader type units. A Hellion gang leader would be neat, they could be Lt level character that could join a Hellion squad along side a Succubi on board similar to Lts and Captain. A winged character would be nice too.

TL;DR - Big releases for Marines and Nids, medium releases for Drukhari, Tau, and Votann with one new faction (Dark Mechanicus), everybody else gets one or two things at best. 

 

Going in the order the webstore lists them in:

 

ASTARTES

  • All Space Marines - We know they'll get a bunch of stuff, tale as old as time. Terminators and associated HQs, Primaris equivalents to Sternguard and Heresy Tactical Support Squads, Redemptor-chassis Hellfire Dread all confirmed for the starter box, plus we obviously have the Devastator-equivalents and Furioso equivalent from Agastus to add to the pile as well. Also extremely likely are Jump Pack Assault Intercessors to tie in with Space Marine 2. Scouts have been in the rumour mill for a while and the design work is done already via BT Crusaders, so they seem inevitable too (perhaps via Kill Team). That's already plenty but I'm sure GW will find a way to expand their biggest range even further.
  • Specific Chapters - Difficult to balance what's likely vs what I'd like to see here. There are still a lot of Finecast characters in the range, so a few of those could be updated as the bone thrown to players of each of the supplement-worthy chapters. They might consider it "job done" for BA and DA given their recent releases, which would be a shame but also unsurprising. Logan is now the only chapter master of the "big 4" not to be Primaris, although his current mini is still relatively new (and plastic), so not sure he needs the update as much as the likes of Gabriel Seth and the ludicrously tiny Pedro Kantor. For UM, Ortan Cassius makes great sense given the focus on Tyranids, and actually I would not be upset if we got Primaris Tyrannic War Veterans too; despite my preference for anything-but-Ultras, that at least fits the theme of the new edition and the new Lieutenant even has a nod towards that on his model.
  • Absolute Wishlisting - I would personally love to see some of the Forgeworld chapters brought into the fold with plastic minis now FW seems to have abandoned this style of release. Plastic Primaris characters for Minotaurs, Red Scorpions etc would be so good.
  • Deathwatch - Can't see them getting anything unique, sadly, although a Primaris-sized special character would be nice given they're the only chapter with their own book (for now) who don't have one. Units dedicated against particular xenos types would also be really cool, perfect opportunity to introduce a Tyranid Hunter unit.
  • Grey Knights - Probably a single character and nothing else. Draigo?

IMPERIUM

  • Adepta Sororitas - There's still a few hangers-on in this army in Finecast and even metal, like Crusaders, Missionaries, Preachers and so on. Would be good to get those updated into plastic and personally I'd like to see Frateris Militia added too, but after 2 editions with solid releases I'd be surprised if they get anything significant this time around.
  • Adeptus Custodes - I'd like to see the Venatari make the jump (ha) from FW resin to plastic, but this is one of those factions that will probably get the bare minimum, although a dedicated HQ mini for Sisters of Silence is required if they're going to stay part of this faction, IMO.
  • Adeptus Mechanicus - Quite a fleshed out range these days and I'm not familiar enough with the lore of the faction to know if there's anything obviously missing. It's newness and all-plastic nature means there's nothing that needs replacing, so I could see them getting basically nothing again this time around, but obviously another Psychic Awakening style mini-wave would be welcome.
  • Imperial Knights - Codex and nothing else
  • Astra Militarum - I was surprised by how big of a refresh the 9th Edition one was and that makes me think there probably won't be much of one in 10th, but Krieg would only need a Command Squad and a Heavy Weapons Team kit to make it viable to build an army of them. Same goes for Catachans really, especially as Kill Team could be used as the vehicle to update the Jungle Fighters kit. Probably get very little, but could also be another surprisingly good edition for them.
  • Inquisition / Agents of the Imperium - At this point really all it needs is somebody to take the time to write a Codex for them and they're effectively a useable standalone faction again. We've got plastic Inquisitors representing all 3 major Ordos (although Cartovalnus is a limited one), various generic troop options with Arbites, Breachers and Scions. I'd be surprised if we don't see an Inquisitorial Warband in Kill Team this season to add even more options. Let the right flavour of Inquisitor include a few units from the Deathwatch/Grey Knights/Sororitas as appropriate and bam, cool army.

CHAOS

  • Chaos Marines - Not loads left in Finecast; Noise Marines and Lucius will have to wait until the inevitable Emperor's Children codex (which is IMO at least 3 years away and maybe not even until 11th Ed), so that leaves just Huron Blackheart and Mutilators as far as I can remember. Those two would be enough for it to be a worthwhile release, IMO. Would like to see a generic apothecary-style character too actually, obviously DG have their own version and there's plenty in BL lore.
  • Chaos Knights - Codex and nothing else
  • Chaos Daemons - Good chance of them getting some updates really, given there are 6 different armies it could happen with (Slaves to Darkness and the 4 god-aligned factions in AoS, plus Chaos Daemons in 40k). The last remaining Finecast heralds and specials like Epidemius and the Blue Scribes could all see an update. Same goes for Soul Grinders and especially Spawn - those in particular would be an update for about 10 different armies across both systems. 
  • Death Guard - They still need a standalone Lord of Contagion, so probably just that, but it would be nice to see them get something a bit more given they've essentially been stagnant (lol) since 8th Edition. Pestigors via Kill Team maybe?
  • Thousand Sons - Aside from the porting of AoS units they've had a single model since their initial release back in 7th Edition. Would be nice to see something added. A Rubric-melee unit as a nod to the Khenetai would be nice but almost certainly they'll get nothing (or one thing).
  • World Eaters - It'll be a crime if they don't get a Juggernaut cavalry unit in this edition.
  • Bonus: Dark Mechanicum - IMO this is the most likely candidate for a brand new faction in 10th Edition, even ahead of Emperor's Children. Small Votann-sized release at first to be expanded in the future. 
  • Bonus: Lost and the Damned - Much like Imperial Agents above, there's now enough kits that don't fit neatly into the CSM or Daemons books that this could be made a reality with the bare minimum of effort from GW. Between the Dark Commune and various flavours of Cultists, the new Beastmen in Kill Team and the Renegade Commissar, Ogryn and Traitor Guardsmen, the building blocks are there. Just needs somebody to run with it and make a book (obviously a few kits would be nice too)

XENOS

  • Aeldari - Even though there's still a lot to do with this faction, given the size of what they got in 9th I'd guess just one aspect & the matching Phoenix Lord for 10th (would personally like to see Hawks, but Scorpions feels more likely for some reason)
  • Drukhari - Could see them getting a good chunk of the stuff in @ThePenitentOne's list, although perhaps not the characters from 5th Edition. Urien Rakarth, Grotesques and Mandrakes all seem like safe bets. I wouldn't mind seeing dedicated kits and profiles for Trueborn, Bloodbrides and Haemoxytes either but I suspect that's more wishlisting than a realistic proposition.
  • Genestealer Cults - New Purestrain Genestealers via the Tyranid update and probably not much else? 
  • Necrons - Single character and Codex. Would prefer one of the many Finecast named characters be re-done but it seems GWs way to introduce more generic HQs
  • Orks - Another single unit & Codex release; plastic Weirdboy would be good here.
  • Tau - Would love to see an auxiliary re-do to go alongside the new Kroot from last year; new Krootox, Shaper, Vespids and even some Gue'vesa would be awesome. Add in a plastic Sniper Drone kit and I think that would be all the Finecast gone from this range. 
  • Tyranids - Wouldn't be surprised if every Finecast kit gets purged in this big update, so that's your Pyrovores and Biovores, Lictors, Red Terror, Spore Mines and so on, alongside all the stuff we know about. There'll inevitably be a few holdout kits that don't get updated for some reason though, Raveners or Gargoyles maybe.
  • Votann - Sisters/GSC style second wave with at least 3 more units, 2 more character types and 1 more named character. 

 

 

Looking back at the primaris releases in 8th / 9th I expect that we will get around 15 marine releases throughout the edition (not counting chapter specific or starter set) with just over half of these being with the initial marine codex itself. For example:

 

Flamer unit

veteran unit 

terminator unit 

ranged dreadnought 

(These are the best guaranteed multiparts of the starter set marines)

? Suppressor multipart to retire shadowspear 

neo-scouts (first release in kill team)

primaris tacticus jump infantry 

 

plus potential for some new tanks, perhaps a new drop pod etc. 

On 4/20/2023 at 4:20 PM, Halandaar said:

TL;DR - Big releases for Marines and Nids, medium releases for Drukhari, Tau, and Votann with one new faction (Dark Mechanicus), everybody else gets one or two things at best. 

 

Going in the order the webstore lists them in:

 

ASTARTES

  • All Space Marines - We know they'll get a bunch of stuff, tale as old as time. Terminators and associated HQs, Primaris equivalents to Sternguard and Heresy Tactical Support Squads, Redemptor-chassis Hellfire Dread all confirmed for the starter box, plus we obviously have the Devastator-equivalents and Furioso equivalent from Agastus to add to the pile as well. Also extremely likely are Jump Pack Assault Intercessors to tie in with Space Marine 2. Scouts have been in the rumour mill for a while and the design work is done already via BT Crusaders, so they seem inevitable too (perhaps via Kill Team). That's already plenty but I'm sure GW will find a way to expand their biggest range even further.
  • Specific Chapters - Difficult to balance what's likely vs what I'd like to see here. There are still a lot of Finecast characters in the range, so a few of those could be updated as the bone thrown to players of each of the supplement-worthy chapters. They might consider it "job done" for BA and DA given their recent releases, which would be a shame but also unsurprising. Logan is now the only chapter master of the "big 4" not to be Primaris, although his current mini is still relatively new (and plastic), so not sure he needs the update as much as the likes of Gabriel Seth and the ludicrously tiny Pedro Kantor. For UM, Ortan Cassius makes great sense given the focus on Tyranids, and actually I would not be upset if we got Primaris Tyrannic War Veterans too; despite my preference for anything-but-Ultras, that at least fits the theme of the new edition and the new Lieutenant even has a nod towards that on his model.
  • Absolute Wishlisting - I would personally love to see some of the Forgeworld chapters brought into the fold with plastic minis now FW seems to have abandoned this style of release. Plastic Primaris characters for Minotaurs, Red Scorpions etc would be so good.
  • Deathwatch - Can't see them getting anything unique, sadly, although a Primaris-sized special character would be nice given they're the only chapter with their own book (for now) who don't have one. Units dedicated against particular xenos types would also be really cool, perfect opportunity to introduce a Tyranid Hunter unit.
  • Grey Knights - Probably a single character and nothing else. Draigo?

IMPERIUM

  • Adepta Sororitas - There's still a few hangers-on in this army in Finecast and even metal, like Crusaders, Missionaries, Preachers and so on. Would be good to get those updated into plastic and personally I'd like to see Frateris Militia added too, but after 2 editions with solid releases I'd be surprised if they get anything significant this time around.
  • Adeptus Custodes - I'd like to see the Venatari make the jump (ha) from FW resin to plastic, but this is one of those factions that will probably get the bare minimum, although a dedicated HQ mini for Sisters of Silence is required if they're going to stay part of this faction, IMO.
  • Adeptus Mechanicus - Quite a fleshed out range these days and I'm not familiar enough with the lore of the faction to know if there's anything obviously missing. It's newness and all-plastic nature means there's nothing that needs replacing, so I could see them getting basically nothing again this time around, but obviously another Psychic Awakening style mini-wave would be welcome.
  • Imperial Knights - Codex and nothing else
  • Astra Militarum - I was surprised by how big of a refresh the 9th Edition one was and that makes me think there probably won't be much of one in 10th, but Krieg would only need a Command Squad and a Heavy Weapons Team kit to make it viable to build an army of them. Same goes for Catachans really, especially as Kill Team could be used as the vehicle to update the Jungle Fighters kit. Probably get very little, but could also be another surprisingly good edition for them.
  • Inquisition / Agents of the Imperium - At this point really all it needs is somebody to take the time to write a Codex for them and they're effectively a useable standalone faction again. We've got plastic Inquisitors representing all 3 major Ordos (although Cartovalnus is a limited one), various generic troop options with Arbites, Breachers and Scions. I'd be surprised if we don't see an Inquisitorial Warband in Kill Team this season to add even more options. Let the right flavour of Inquisitor include a few units from the Deathwatch/Grey Knights/Sororitas as appropriate and bam, cool army.

CHAOS

  • Chaos Marines - Not loads left in Finecast; Noise Marines and Lucius will have to wait until the inevitable Emperor's Children codex (which is IMO at least 3 years away and maybe not even until 11th Ed), so that leaves just Huron Blackheart and Mutilators as far as I can remember. Those two would be enough for it to be a worthwhile release, IMO. Would like to see a generic apothecary-style character too actually, obviously DG have their own version and there's plenty in BL lore.
  • Chaos Knights - Codex and nothing else
  • Chaos Daemons - Good chance of them getting some updates really, given there are 6 different armies it could happen with (Slaves to Darkness and the 4 god-aligned factions in AoS, plus Chaos Daemons in 40k). The last remaining Finecast heralds and specials like Epidemius and the Blue Scribes could all see an update. Same goes for Soul Grinders and especially Spawn - those in particular would be an update for about 10 different armies across both systems. 
  • Death Guard - They still need a standalone Lord of Contagion, so probably just that, but it would be nice to see them get something a bit more given they've essentially been stagnant (lol) since 8th Edition. Pestigors via Kill Team maybe?
  • Thousand Sons - Aside from the porting of AoS units they've had a single model since their initial release back in 7th Edition. Would be nice to see something added. A Rubric-melee unit as a nod to the Khenetai would be nice but almost certainly they'll get nothing (or one thing).
  • World Eaters - It'll be a crime if they don't get a Juggernaut cavalry unit in this edition.
  • Bonus: Dark Mechanicum - IMO this is the most likely candidate for a brand new faction in 10th Edition, even ahead of Emperor's Children. Small Votann-sized release at first to be expanded in the future. 
  • Bonus: Lost and the Damned - Much like Imperial Agents above, there's now enough kits that don't fit neatly into the CSM or Daemons books that this could be made a reality with the bare minimum of effort from GW. Between the Dark Commune and various flavours of Cultists, the new Beastmen in Kill Team and the Renegade Commissar, Ogryn and Traitor Guardsmen, the building blocks are there. Just needs somebody to run with it and make a book (obviously a few kits would be nice too)

XENOS

  • Aeldari - Even though there's still a lot to do with this faction, given the size of what they got in 9th I'd guess just one aspect & the matching Phoenix Lord for 10th (would personally like to see Hawks, but Scorpions feels more likely for some reason)
  • Drukhari - Could see them getting a good chunk of the stuff in @ThePenitentOne's list, although perhaps not the characters from 5th Edition. Urien Rakarth, Grotesques and Mandrakes all seem like safe bets. I wouldn't mind seeing dedicated kits and profiles for Trueborn, Bloodbrides and Haemoxytes either but I suspect that's more wishlisting than a realistic proposition.
  • Genestealer Cults - New Purestrain Genestealers via the Tyranid update and probably not much else? 
  • Necrons - Single character and Codex. Would prefer one of the many Finecast named characters be re-done but it seems GWs way to introduce more generic HQs
  • Orks - Another single unit & Codex release; plastic Weirdboy would be good here.
  • Tau - Would love to see an auxiliary re-do to go alongside the new Kroot from last year; new Krootox, Shaper, Vespids and even some Gue'vesa would be awesome. Add in a plastic Sniper Drone kit and I think that would be all the Finecast gone from this range. 
  • Tyranids - Wouldn't be surprised if every Finecast kit gets purged in this big update, so that's your Pyrovores and Biovores, Lictors, Red Terror, Spore Mines and so on, alongside all the stuff we know about. There'll inevitably be a few holdout kits that don't get updated for some reason though, Raveners or Gargoyles maybe.
  • Votann - Sisters/GSC style second wave with at least 3 more units, 2 more character types and 1 more named character. 

 

 

Amazing post @Halandaar! It makes perfect sense to me. 

 

My hunch is that the Aeldari will receive the kind of patchy treatment that Orks got through 9th. Speed Freaks launched about a year ahead of 9th edition in 2019, then they got the Snaggaboyz in mid-2021 and the updated boyz/copters at the end of 2021. Now the greenskins are pretty well fleshed out and modernized. 4-5 more infantry kits and related HQs seems doable given it would essentially modernize the army.

 

The big question in my mind is who is the big bad for 11th? Whichever lucky faction gets the nod will likely have three years of lean to bear.

 

+ Drukhari would make sense given how old their range is and how much of it is still resin. It would also be a nice return to "human" antagonists after robots and bugs. They would seem to benefit the most from a range overhaul.

 

+ EC get the DG treatment? After two editions of Xenos, don't Chaos deserve to be the big bads again? Given that they're essentially starting from scratch, the big edition launch would make sense. That said, a WE/TS tuck in at the end of the edition would obviously fit the pattern.

 

+ Demons: I'm holding out hope that the monsters from the warp get all new sculpts, mid-sized units and some oddball stuff. The new horrors from Underworlds set show how much more interesting the demons could be with modern sculpts. That said, given their dual system use, I could see them being drip released via Kill Team, War Cry, and general releases.

 

Of course, it could be a vehicle to introduce an entirely new faction – Traitor guard, Dark Mechanicus, or dare to dream, Exodites! Anyway, no sense in getting too far ahead, 10th is almost upon us!



 

wyrdhollow-ephilims-Pandaemonium.jpeg

32 minutes ago, Flaherty said:

Of course, it could be a vehicle to introduce an entirely new faction – Traitor guard, Dark Mechanicus, or dare to dream, Exodites!

 

Can't believe I forgot to talk about Exodites! GW have been doing so much fan-service and nostalgia stuff lately to bring long-abandoned factions (Squats, GSC, Arbites) and creatures (Ambull, Zoats, Beastmen) back to the setting, as well as bring other factions from the lore into the tabletop range (AdMech) that it feels inevitable that Exodites will appear before too much longer. Hopefully it's as a small range in it's own right (like Thousand Sons or Votann) rather than a single kit via Kill Team.  

17 minutes ago, Halandaar said:

 

Can't believe I forgot to talk about Exodites! GW have been doing so much fan-service and nostalgia stuff lately to bring long-abandoned factions (Squats, GSC, Arbites) and creatures (Ambull, Zoats, Beastmen) back to the setting, as well as bring other factions from the lore into the tabletop range (AdMech) that it feels inevitable that Exodites will appear before too much longer. Hopefully it's as a small range in it's own right (like Thousand Sons or Votann) rather than a single kit via Kill Team.  

 

My hunch is that we'll see "Dino-elves" as a Kill Team release, but imagine an 11th edition where the box art was this with Space Marines sprinkled in? Record sales guaranteed!

screen-shot-2015-10-13-at-4-24-34-pm.png

If Sisters are indeed the 2nd (or 3rd) best selling army after Space Marines then theyll definitely get some releases

 

Also I thought it was as solid a rumour as it gets that Catachans and Krieg are getting big plastic releases?

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