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Goonhammer has a rundown on what you can expect from the contents of the Leviathan boxed set.  Worth reading to see if there is anything you might want for your Space Wolves.  The new Lieutenant looks very interesting.  A Lone Operative with quite a few abilities.

 

Edit, also the article confirms the expected Toughness 6 for Gravis troops, which is really tasty.

Edited by Valerian

To expand on yesterday's quick thoughts, I think pyreblasters are going to be fantastic targets for the new overwatch strat, especially because all you need to do is wait for a unit to get within 15" during the movement phase and then slap em with 9-10 S5 torrent weapons (not sure what tge Sargent has as I haven't seen the data sheet).  This will make them great mid field objective holders as well as a decent distraction piece.

 

Quote from Goonhammer review article: 

"Starting with the new we have the Infernus Squad – Primaris Marines in Tacticus armour sporting a Pyreblaster each. This is a Torrent (auto-hit) and Ignores Cover weapon that throws out d6 S5 shots, making it perfect for clearing out the waves of Gaunts on the other side of this box. They also show off the Battle-shock mechanic – after they shoot in your Shooting Phase, you can select an INFANTRY unit that was hit by their attacks, and force them to take a Battle-shock test. This combines with how very good they are at Overwatch to make them fantastic at dominating the objective game – forward with fire and flame."

55 minutes ago, Triszin said:

Gw said wolves do not have access to the new apoth

*Insert princess Amidala meme* but we’re going to get a wolf priest data sheet the reflects the duality of healer-priest, right? Right?

Yeah, though the Wolf Priests (at least from 7th) were still kinda lack luster with only FnP 6+, while Speakers of the Dead manage full Chaplain re-rolls while still granting FnP 5+. 

 

I'd rather we get characters that are the best they can possibly be, so long as they're costed appropriately. Considering our unique detachment makes characters mandatory I feel it's necessary. 

The situation with Wolf Priests/Apothecaries in 8th/9th really annoyed me. Either give us Wolf Priests who are full healers as per the lore or give us access to regular Apothecaries. As it stands we are the only Chapter without a healing mechanic and there is no good reason for it.

The advantage of being split back out again is that this can be fixed.  As a Supplement, it made sense to consolidate as many dataslates as possible, and to treat Wolf Priests and Chaplains as the same unit, with a Stratagem giving a nod to the Wolf Priest's background lore differences.

 

As a standalone Faction again, Wolf Priests can go back to having their own Abilities on the dataslate that are as different from that of Chaplains as they need to be.  Healing Balms can do the same thing as a Narthecium, if the designers want it to, just like it did in 8th edition.

1 hour ago, Valerian said:

The advantage of being split back out again is that this can be fixed.  As a Supplement, it made sense to consolidate as many dataslates as possible, and to treat Wolf Priests and Chaplains as the same unit, with a Stratagem giving a nod to the Wolf Priest's background lore differences.

 

As a standalone Faction again, Wolf Priests can go back to having their own Abilities on the dataslate that are as different from that of Chaplains as they need to be.  Healing Balms can do the same thing as a Narthecium, if the designers want it to, just like it did in 8th edition.

I feel like I missed a huge detail. Are we our own chapter again and not an index? Split back out again? Or just in the way wolf priests always have been?

1 hour ago, tetsuhau said:

I feel like I missed a huge detail. Are we our own chapter again and not an index? Split back out again? Or just in the way wolf priests always have been?

 

Always been your own Chapter :biggrin:, at the launch of tenth Wolves will be their own Index but able to use the Marine general Index, as well as other Marine ones (with the exeption of not being able to use Space Wolf Specific stuff in  these).

1 hour ago, tetsuhau said:

I feel like I missed a huge detail. Are we our own chapter again and not an index? Split back out again? Or just in the way wolf priests always have been?

 

Space Wolves will be in an Index, but so will literally every other Faction at launch.  When our Codex eventually drops, in a year or so, it'll be a stand-alone Codex (like it was in 2e, 5e, 7e, and 8e), and will not be a Supplement (Space Wolves) to a Codex (Space Marines) as it was in 3e and 9e.

 

This means our Wolf Priests will need their own bespoke dataslate, because we won't be referring to the Chaplain dataslate in the Space Marine Index or Codex.

The big 4 are being split back out, that is Dark angels, Blood angels,  Space Wolves and Black Templars are confirmed returning to their old status as a separate codex.

 

To expand on what Vardus said, space wolves will recieve their own index listing all the units that can be taken in a space wolves detachment, as well as a space wolf specific Detachment. All special chapters (BA, DA, BT, & SW) will be able to also use the Space marine detachment called a Gladius strike force without altering their choice of army list as all have the appropriate keyword to accomplish this as well (Adeptus Astartes) . You could also take one of the other special chapters detachments, however you can only take units that are available to that Chapter, so no wulfen, wolfguard, Logan grimnar etc, this is because their indexes will have overlap with ours, so you are effectively proxying yourself as, for example, blood angels. It's much harder to explain than it really is in practice but I feared if you missed some information you might have missed more related info so I felt it required further explanation. 

I still feel uncomfortable with the idea of the Wolves using a Gladius Strike Force. Does anyone else feel a little sad our unique detachment isn't a Great Company? Sagas make better Warlord traits or enhancements, but is kinda weird as a detachment bonus.

5 hours ago, Runefyre said:

I still feel uncomfortable with the idea of the Wolves using a Gladius Strike Force. Does anyone else feel a little sad our unique detachment isn't a Great Company? Sagas make better Warlord traits or enhancements, but is kinda weird as a detachment bonus.

I’m a little sad our unique detachment is what it is lol. I’m hoping the bespoke data sheets make the unique detachment make more sense. Maybe we will have a stratagem or character that allows ones to take effect at the start of the battle. 
 

Gladius is just the name for the detachment. I don’t care if we share it with other chapters. I like the combat doctrines’ effects for the space wolves: movement and counter attacking. Warhammer is a game about movement.

5 hours ago, Wolf Guard Dan said:

Gladius is just the name for the detachment. I don’t care if we share it with other chapters. I like the combat doctrines’ effects for the space wolves: movement and counter attacking. Warhammer is a game about movement.

 

Yeah, the SW detachment does not look particularly promising. Maybe the Enhancements will change my mind but at the moment, I think GSF is looking a better option.

 

Turn 1 - Devastator Doctrine. Advance so all our units are ready to contest the mid-field Objectives where our strength lies. Still shoot at full effect thanks to Doctrine.

Turn 2 - Shoot and Charge. If enemy is playing cagey and hanging back, trigger the Assault Doctrine for Advance + Charge.

Turn 3 - Use Tactical Doctrine to pull out of combat, hose the enemy with firepower and then charge straight back in again.

 

If you are playing an enemy like Nids that will come rushing towards you, you may not need the Devastator Doctrine T1 (particularly if you go second). In this case, hang on to Dev Doctrine until later in the game when you can use it to slingshot some of your faster units to nab distant Objectives without sacrificing your shooting.

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