Inquisitor_Lensoven Posted June 6, 2023 Share Posted June 6, 2023 Love that it indicates gravis will be T6, and that rule giving him OC9 seems like you’ll really want to get him paired with aggressors and stuck into a midfield objective. Iron Father Ferrum 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/ Share on other sites More sharing options...
Captain Idaho Posted June 6, 2023 Share Posted June 6, 2023 Rules seem a little counter intuitive to be honest. He's the equivalent of a Lieutenant that doesn't exist for Gravis (likely not in the new edition with him being released) but the main issue is his increased OC kicks in when his unit kills an enemy unit... which generally means you have the objective all to yourself. After that, your Aggressors are just standing around holding that objective? Or will you bring something else into that objective so they can go off and attack something else? Another issue with him is the space he'll take in a Land Raider means 1 less Aggressor, which you'll need for hitting power. The Apothecary Biologis is just a terrible fighter really. He's just too niche. If only he healed/Resurrected a model a turn. People wanted a Gravis Apothecary I'm sure, but this guy isn't really. He's closer to an Ancient if I'm honest. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956014 Share on other sites More sharing options...
Karhedron Posted June 6, 2023 Share Posted June 6, 2023 He might be worth it for the Lethal Hits if he is priced competitively enough. I do agree that a proper Gravis Lt or Apothecary would have been far better. An Apothecary can revive models. A Lt can fight well, has Lethal Hits and allows a unit for Fall Back and then shoot/charge which would be a great ability on Aggressors. Captain Idaho, Sea Creature and Iron Father Ferrum 3 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956023 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 6, 2023 Author Share Posted June 6, 2023 58 minutes ago, Captain Idaho said: Rules seem a little counter intuitive to be honest. He's the equivalent of a Lieutenant that doesn't exist for Gravis (likely not in the new edition with him being released) but the main issue is his increased OC kicks in when his unit kills an enemy unit... which generally means you have the objective all to yourself. After that, your Aggressors are just standing around holding that objective? Or will you bring something else into that objective so they can go off and attack something else? Another issue with him is the space he'll take in a Land Raider means 1 less Aggressor, which you'll need for hitting power. The Apothecary Biologis is just a terrible fighter really. He's just too niche. If only he healed/Resurrected a model a turn. People wanted a Gravis Apothecary I'm sure, but this guy isn't really. He's closer to an Ancient if I'm honest. i thought everyone got sticky objectives this edition Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956033 Share on other sites More sharing options...
Captain Idaho Posted June 6, 2023 Share Posted June 6, 2023 Nope. And sticky objectives wouldn't be affected by his increased OC unfortunately. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956034 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 6, 2023 Author Share Posted June 6, 2023 44 minutes ago, Karhedron said: He might be worth it for the Lethal Hits if he is priced competitively enough. I do agree that a proper Gravis Lt or Apothecary would have been far better. An Apothecary can revive models. A Lt can fight well, has Lethal Hits and allows a unit for Fall Back and then shoot/charge which would be a great ability on Aggressors. i agree i'd have preferred a normal apothecary as well, but i can see the utility in him. for example, an objective hotly contested with multiple enemy units on it, or you finish off a blocking chaff unit with shooting, before charging another unit that's on the objective, and those lethal hits really help with both scenarios. Iron Father Ferrum 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956036 Share on other sites More sharing options...
ChargingSoll Posted June 6, 2023 Share Posted June 6, 2023 Probable heavy intercessors. If the heavy bolt Rifle is still a higher strength bolt Rifle then could be useful. Aggressors weapons are now twin linked so half shots but reroll wounds. Will depend in the changes to the frag launchers. If they get assault on their weapon would be interesting. His rules suit a melee or jump pack squad. Need to see if they combo with a gravis captain in the squad aswell. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956045 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 7, 2023 Author Share Posted June 7, 2023 His OC ability could also work from overwatch if multiple units end up charging him as well. Rumored squad tactics strat could also synergize with the gravis apothecary rule too. shoot something small and squishy kill it, then use that strat to move onto an objective with a 9OC character and his squad. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956099 Share on other sites More sharing options...
Tacitus Posted June 7, 2023 Share Posted June 7, 2023 1 hour ago, Inquisitor_Lensoven said: Rumored squad tactics strat could also synergize with the gravis apothecary rule too. shoot something small and squishy kill it, then use that strat to move onto an objective with a 9OC character and his squad. That's pretty niche. And yeah, his rules are both counterproductive, and not in keeping with the initial/meager fluff we've gotten on the guy. He carries around a DNA Collecting Computer to make his lads stronger? Give them Anti-X 4+ or some such for some period of time when they kill a unit. Also bear in mind, The vivispectrum only triggers on the results of a MELEE attack. Eradicators and Heavy Intercessors are not (currently) known for their melee attack proficiency - so his ideal bodyguard so far looks like Aggressors that are also on a downswing having lost a significant portion of their shooting - especially the Flamestorm version - as Terminators are being replaced by a new sculpt. Karhedron and Captain Idaho 2 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956139 Share on other sites More sharing options...
Orange Knight Posted June 7, 2023 Share Posted June 7, 2023 Depending on his cost he is an effective force multiplier. I think he would excel with Aggressors and Heavy Intercessors - basically the units that would have the highest volume of fire, with access to Oath of Moment. The Objective rule is very interesting. I think it would come in useful but definitely not in every game. The rule would be a lot better if he could disengage from his unit, but there is still play in having a durable unit with threatening offensive ability that can secure and defend a key objective. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956171 Share on other sites More sharing options...
Jolemai Posted June 7, 2023 Share Posted June 7, 2023 IL, you're one step closer to getting that Gravis army of your dreams! Inquisitor_Lensoven, Xenith, Iron Father Ferrum and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956176 Share on other sites More sharing options...
Karhedron Posted June 7, 2023 Share Posted June 7, 2023 18 minutes ago, Orange Knight said: Depending on his cost he is an effective force multiplier. I think he would excel with Aggressors and Heavy Intercessors - basically the units that would have the highest volume of fire, with access to Oath of Moment. Yes, it all comes down to cost. At the end of the day, he is a buffing model with very situational abilities of his own. I have a hunch he will end up being like the Bladeguard Ancient which no one ever took because it was almost always better to buy 2 extra Bladeguard Vets. Orange Knight and Captain Idaho 2 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956178 Share on other sites More sharing options...
Orange Knight Posted June 7, 2023 Share Posted June 7, 2023 I think his rule is effective enough, particularly because it works in shooting and combat. It's a little surprising he offers no healing based ability of any kind, particularly because he looks like an Apothecary and has white armour. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956188 Share on other sites More sharing options...
Captain Idaho Posted June 7, 2023 Share Posted June 7, 2023 His Lethal Hits ability is shooting and melee, but the objective one isn't. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956194 Share on other sites More sharing options...
Blindhamster Posted June 7, 2023 Share Posted June 7, 2023 59 minutes ago, Orange Knight said: I think his rule is effective enough, particularly because it works in shooting and combat. It's a little surprising he offers no healing based ability of any kind, particularly because he looks like an Apothecary and has white armour. He's a scientist apothecary, rather than a medic one. I like the concept a lot personally, and his OC stat is very cool. I'd actually prefer to put him with a unit of HI, its the sort of unit that you actually do want to sit on an objective, and they're likely to be OC 2 each, so with his ability, its a unit that will be very unlikely to be knocked off their objective once they have it. The lethal hits just means they deal out more damage than usual for what they are, which is cool. Sea Creature 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956214 Share on other sites More sharing options...
Captain Idaho Posted June 7, 2023 Share Posted June 7, 2023 His ability to increase his OC only works if his unit kills the opposing unit, so it won't do anything in the circumstances of objective camping. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956238 Share on other sites More sharing options...
Blindhamster Posted June 7, 2023 Share Posted June 7, 2023 10 HI with their heavy bolter and lethal hits should be able to kill some things. Sea Creature 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956243 Share on other sites More sharing options...
Karhedron Posted June 7, 2023 Share Posted June 7, 2023 1 minute ago, Blindhamster said: 10 HI with their heavy bolter and lethal hits should be able to kill some things. Yes, unfortunately his Vivispectrum ability to become OC9 only triggers if his unit kills an enemy unit in Melee. A shooty unit will get Lethal Hits but will only be using half his abilities. Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956247 Share on other sites More sharing options...
Blindhamster Posted June 7, 2023 Share Posted June 7, 2023 I stand corrected, in which case yeah literally the only unit he's actually useful with currently is aggressors, and Idaho is right, they don't want to sit on objectives really. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956257 Share on other sites More sharing options...
Captain Idaho Posted June 7, 2023 Share Posted June 7, 2023 To me it's his equipment really. If an ordinary Lieutenant does the same thing with Lethal hits, then he'd just be that but white and with a nifty niche ability. But the weapons he gets are so poor in comparison he just feels like you're better off attaching a Captain with the points saved on extra Aggressors. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956260 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 7, 2023 Author Share Posted June 7, 2023 6 hours ago, Orange Knight said: I think his rule is effective enough, particularly because it works in shooting and combat. It's a little surprising he offers no healing based ability of any kind, particularly because he looks like an Apothecary and has white armour. That’s because he is an apothecary, he’s just a researcher instead of a medic. think phd vs md for doctor title 3 hours ago, Blindhamster said: I stand corrected, in which case yeah literally the only unit he's actually useful with currently is aggressors, and Idaho is right, they don't want to sit on objectives really. Who knows maybe we’ll be getting a ‘real’ melee gravis unit this edition. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956288 Share on other sites More sharing options...
Iron Father Ferrum Posted June 7, 2023 Share Posted June 7, 2023 You can attach him Erads or HINTs and still benefit from the Vivisection -- but to really ensure you land some good melee hits, you would need to attach a Gravis Captain as well for that extra punch. I've already spoken elsewhere on my excitement for attaching him to my boltstorm Aggressors, but attaching him AND a Captain to a max-sized squad of HINTS should give you lots of shots for Lethal Hits plus you have a lot of bodies for baseline attacks and the Captain for his special CC weapon. Inquisitor_Lensoven and Blindhamster 2 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956325 Share on other sites More sharing options...
Xenith Posted June 7, 2023 Share Posted June 7, 2023 Seems like he's made to land raider up onto an objective with aggressors, shoot, finish them in melee to collect some samples, then hold that objectve for the rest of the game - aggressors are more shooty than fighty afterall and would happily sit there. In the Oath of Moment secondary objective based meta, he would be pretty decent. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956330 Share on other sites More sharing options...
Inquisitor_Lensoven Posted June 7, 2023 Author Share Posted June 7, 2023 26 minutes ago, Xenith said: Seems like he's made to land raider up onto an objective with aggressors, shoot, finish them in melee to collect some samples, then hold that objectve for the rest of the game - aggressors are more shooty than fighty afterall and would happily sit there. In the Oath of Moment secondary objective based meta, he would be pretty decent. Aggressors I still strongly disagree are more shooty than fighty. they have short range bolters, with big ol’ punchy fists. Sea Creature 1 Back to top Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956337 Share on other sites More sharing options...
Orange Knight Posted June 7, 2023 Share Posted June 7, 2023 I think the Aggressors are definitely more of a close combat unit with some ranged support, unless they really change the rules of their shoulder mounted grenades and add some additional bonuses to their ranged attacks. They have twin-linked power fists, and we don't yet know what kind of interactions and bonuses Gravis-clad Captains will provide. It seems that each Captain has a different unique rule depending on his armour. Link to comment https://bolterandchainsword.com/topic/378875-gravis-apothecary/#findComment-5956340 Share on other sites More sharing options...
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