Bonehead Posted October 1 Author Share Posted October 1 Still not managed to get any more green stuff work done, but you know how it is. You mean to crack on with that, but a model catches your eye and you think of a conversion to have a go at and suddenly you've forgotten all thoughts of sculpting. I got a second one of the peg-legged scavvy model holding an autogun. I originally avoided it because it looked like it'd be too hard to convert, but then i figured I should treat it like a challenge, so the second one turned up last week. After mulling it over, inspiration struck. Get rid of the distinguishing features, change the gun; that should do it. Then I noticed the little rope sling over the autogun and got myself a little carried away. Head off first, then ditch the peg leg- a boot off a hacked up orlock juve should do some good there. Then , how do we get rid of the gun? Drills, of course: Follow that up with some work with a knife and clippers but be careful of the rope sling. That gets you here: Man, running drill bits in an electric screwdriver is pretty handy; the thing doesn't have the torque and speed to really mess the model up, and you remove even soft metal pretty controllably. With a bit (an absolute f**kton) of care you can just wedge an entirely different autogun in there. While you're at it, give his head to the last guy we made, fetch him out a nice plastic cultist head from Frostgrave, and stick a zombie head on the kalashnikov scavvier: Oh yeah, these three are coming along just great. The joins went so well on old Conehead McNoPegleg that he won't even need any greenstuff. Shame I can't say the same for the other two, but they'll get done it time. Not sure if it comes across, but I am just happy as hell about how well the gun change went. The little sling thing was a right old devil to get right, but it really ties the model together. The gun's from Anvil Industries; they call it the 'industrial rifle'. Pretty clearly GW autogun inspired, and it looks just right to me. Side views: Yep, very happy with this one. In other news, I somehow managed to bag 5 more Possessed cultists way, way below the going rate on eBay. Just chucked in an offer an it was accepted right away. They're already here: I think I got both the leader models in this little set, too; the guy with the bow is converted. They're in the queue behind the Cawdors for the methylated spirit spa day experience. They're definitely going to be the elite guard of my own major Augustine Crusade bad guy; one of Xiah Hesh's chief lieutenants, who I've so far only got so far as giving the title 'Lugal', which fits the naming convention of ancient assyrian/bablyonian/sumerian/akkadian. Mari, Kur, Ebla, they're all of a piece. Cheers! Tallarn Commander, Gnasher, Dr_Ruminahui and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6134560 Share on other sites More sharing options...
Gnasher Posted October 2 Share Posted October 2 Nailed it! Tallarn Commander and Bonehead 2 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6134702 Share on other sites More sharing options...
Bonehead Posted October 3 Author Share Posted October 3 Thanks for saying so, old bean. Much appreciated. I will admit a bit of pride on that one. I was busy travelling to go and see a band yesterday, but this afternoon I managed to get some green stuff work done, finally. Things came out pretty well, I reckon. Hopefully there will be agreement: This one has ended up being one of the all-time most successful conversions I've done, honestly. Managed to get the ragged sleeve, fat belly and collar pretty damn convincing, though I do say so myself. Not up to pro standards, but decent for someone with no actual sculpting tools. A blunt craft knife and the point of a round file can get you a long way. Next up, returning to an old half-finished job and getting it sorted at last (possibly a month later? Can't remember.) I feel he also came out well. The work this time was the left sleeve, bag strap and a little remedial work around the head and collar: Next, we have the banner bloke. He just needed some work to give him some detail around the collar area, which had ended up detail-free following the headswap: Should be enough all on its own. Happy enough with that one. Next, another random mutant goon. Got his arm swaps and headswap blended in, as well as a proper city base. Not spectacular, but it needed doing, and now it's done: Following that expendable mook, we have another; this time finishing off the bloated tall fat guy that I never got round to doing properly. A very small amount of gap-filling around the neck was necessary, but the main thing was re-establishing the edges of his jacket and making it suitably ragged, and then blending in his left sleeve (and adding in a bonus tentacle): Reckon he came out really well. He's way taller than all the others, but this is very much ameliorated by his one short leg. Basically he's a proper mutant now too. Finally, just before running out of time, the converted elf got a nurgle belly moulded on and the tops of the high boots disguised as ordinary trousers. He's still not finished. One leg needs a cuff modelling on so it looks like his boot is a normal shoe under trousers, and the other needs blending work to go from trouser leg to bandaged shin. His neck and collar need doing too. But this is how far along he is now: I am glad I finally managed to get a Krieg lasgun in there; I think that's the eighth sculpt of lasgun that I've managed to include among the oppo now. Properly ragged and inconsistent, like a horde of amateur idiots should be. Finally, this is my remaining pool of models to make into Nurgly boys: I already know what the pose of the leftmost one will be. I've got a set of left-handed arms from the Anvil cyberpunk/industrial raider set I bought ages ago but which didn't really fit in with the general oldhammer look of the oppo, so the body will be made into a ragged greatcoat-wearing, left handed autogunner. There'll be a lot of greenstuffing to be done wiht this one, so I'll probably file down the existing mail coat a bit to stop him ending up too bulky. Still don't know what head I'll be using for him. Apart from that, the elf lying down in the foreground probably just isn't right for the job and will go in the random models bin for a holiday in the dark. The wyrd will probably just get based up as is and added in as he fits pretty well already. The two scavvies will probably donate arms and heads to the two other elves and end up with lasguns/autoguns and Victoria minis arms. The real question here is, should I get a few more models, or leave the set as it is? I think I'll pick up one more confrontation scavvy to do a head swap on, but should I look out for a few more decent bodies? Counting the two scavvy boss models I have which'll just be used as-is for cult leaders, there's 22 models largely ready for paint, and five yet to be built. Thirty seems like a decent target, given that my pockets aren't bottomless. Thoughts appreciated Gnasher, Dr_Ruminahui, Brother Anderson and 1 other 2 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6134899 Share on other sites More sharing options...
Tallarn Commander Posted October 4 Share Posted October 4 You could shoot for 3 more. That way you could have combinations of 10 troopers. The conversions are spot on. I especially like the fat bloke, his appearance is quite creepy. Bonehead and Dr_Ruminahui 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6134999 Share on other sites More sharing options...
Brother Anderson Posted October 4 Share Posted October 4 Those conversations are great, the green stuff in particular is really well executed. Gnasher, Tallarn Commander and Bonehead 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6135032 Share on other sites More sharing options...
Bonehead Posted October 9 Author Share Posted October 9 On 10/4/2025 at 5:47 PM, Tallarn Commander said: You could shoot for 3 more. That way you could have combinations of 10 troopers. The conversions are spot on. I especially like the fat bloke, his appearance is quite creepy. Makes sense, except that I somehow mis-counted and I would only need two to get up to thirty models. What's Nurgle's sacred number? Seven? Twenty eight is a multiple of seven. I could just finish the ones I've got and leave it there, on a technicality. THanks for the kind words anyway. I agree the fat bloke really has unpleasant energy. He's ideal, in other words. On 10/4/2025 at 11:37 PM, Brother Anderson said: Those conversations are great, the green stuff in particular is really well executed. Thanks for saying so! Hopefully the next few should live up to the standard. Speaking of which, they're well under way, including this left-hander made form an old marauder dark elf: Focus is less than ideal, but you get the idea. As you can see I've filed down a lot of the chainmail detail and made the hem of his coat more ragged; with some careful green stuff work it should come out looking like he's wearing several coats that have seen better days. Detail on the rear managed to come out in better focus: Not terribly easy to see butthere are holes and tears all over now which should hopefully read properly with a little green stuff sculpting. I also got several others to a decent halfway stage, as well as basing up the wyrd and one scavvy I realised I didn't have an original of: I did give him a different pistol though, the sheer number of big crude revolvers among this lot was beginning to look dangerously close to a uniform. In this view, it's clear to see that the next two have come along nicely. There's been a subtle leg swap on one scavvy body, just to keep the variation up, and the elf's body has grown new arms, stolen from various scavvies: Think I might give the former elf two pistols, just for the hell of it. Anyway, things are coming along nicely Brother Anderson, Tallarn Commander, Dr_Ruminahui and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6135933 Share on other sites More sharing options...
Bonehead Posted October 15 Author Share Posted October 15 Little bit of green stuff work today, inching along towards finishing everything ready for paint, and having to admit that I really have no idea how I'm going to paint them. I'm leaning towards to white undercoat and then trying some washes for a classic dirty look, but I've not actually done that before, so it's going to take some working out. Bit of speed paint ought to help, but it's going to be important to maintain some kind of colour theming with the rest of the oppo. Anyway, that is still future me's problem, no matter by how small a margin. Current me is still enjoying green stuff without proper sculpting tools, but it's probably only a matter of time. This is the better part of today's work: And as usual the camera wasn't in the mood to focus properly for the front shot, but you can see what the major areas are; the left handed cultist's coat and shoe (the original feet were comically large so I trimmed them back, and went a bit far on this one), adding the appearance of a trouser cuff to the middle guy, and, wel, actually at this angle you can't really see the work on the guy on the right, so never mind the bad focus. That view showed that I added yet another tentacle and also a sleeve and collar to the right hand cultist, shows the trouser cuff of the middle lad a little more, and reveals the shoe extension, coat smoothing and addition of a folded-down hood on the left hand man. Or I can kind of convince myself I got it looking like a hood, anyway. And again: Better focus here, showing off the collar/hood situation and some actual focussed detail of the trouser extension. Basically, it does now look like a boot under a trouser leg as opposed to a long boot, which was the idea. I didn't do the other leg yet because see above comments regarding getting one side right, then doing the other side and squashing up all the detail on the original side. I know I said Conehead McNoPegLeg didn't need green stuff, but I had some spare (it's physically impossible not to mix too much, I swear it is) so I neatedned him up a little, and then blended the leg-bandages on the other guy in this shot: Again, the camera is allergic to the front of things. Proof: Goit the rear just fine, didn't you, you little sod. I think you can really see the work on the guy's leg was pretty successful; as per protocol I let theat cure before going in for a sleeve, so there's at least two more GS sessions on the way. I also filled in the back of Conehead's neck while I was at it. Before I could do much more I ran out of time before it was gym o'clock so most of the remaining GS got haphazardly smeared onto a base for some future model- probably a Kur Guard or Mari Landsknecht- but I did have time to neaten up a few bases: I tend to detach one foot from the slottabase tab on these guys so I can trim it a little then slide it into a hole on the base. Often this works out so well that the model is securely affixed to the base and no filling in is necessary, but not always, so this is my solution. It'll do. Ok, I've worked out what I will do with the last elf body, so it's just the last two scavvies who haven't arrived yet to go. Then I really do need to work out what to do about the paint. Suggestions welcome, if possibly more accurately described as 'critically necessary'... Gnasher and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6136849 Share on other sites More sharing options...
Tallarn Commander Posted October 16 Share Posted October 16 As always, the conversions are wonderful and the your text is hilarious. I think you will enjoy washes over white. You can do some fun things. If I may suggest, oil washes over a white coat are particularly fun. They pool nicely and the longer drying time opens up possibilities, say a nice burnt sienna and a nice dark brown, or any color really. Just a thought. Also, if you want that one trooper’s hood to read as a hood you could paint it a different color than the tunic. Bonehead 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6136980 Share on other sites More sharing options...
Bonehead Posted October 17 Author Share Posted October 17 Thanks, Commander! Much appreciated. To be fair, the major part of my painting career has been an exercise in finding ways to stick to acrylic paints. I'm way too impatient for oil washes, and if I'm honest my workshop smells bad enough already without oil paint thinners added to the mix. Guitar finishes are just a rainbow of foul chemicals. I guess I'm just going to have to pick a couple of vanilla models and try things out on them, safe in the knowledge that I won't ruin my careful sculpting if I have to strip them. Talking of which, here's the latest progress: The hood on the left-hand guy just got wildly out of hand. i'm sort of thinking of giving him full sleeves (ragged, of course) just so it looks like he's got some kind of heavy jacket on, because otherwise the hood just looks way too big. Other angles: I'm going to just sort of mis-shape-ify the elf face for the rightmost guy; I like the hair and the elf face is already completely inhuman looking, with a bizarrely pointy chin and nose for a human, so I'll try and diguise the ears and add some lumpy bits and that should be enough. I'm less clear on what to do about the front detail: I don't want him to be just another one of the same body shape with a nurgel belly, so I won't do that. The headless one still needs the most work doing, I think; trouser cuffs and all that business, but the guy wiht the Krieg lasgun is basically done now. Only a couple more to go, which feels like a pity at this stage because i've really got into the green stuff work this week. I might have to just find more models to convert, for the hell of it. Some of those militia frateris guys might be on shaky ground all of a sudden. Can anyone think of any other good ranges to pull potential scavvy lookalikes from? Metal ones, I mean- I'm thinking of old GW stuff really, but I'm open to ideas on any metal range. Brother Anderson, Dr_Ruminahui and Tallarn Commander 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6137213 Share on other sites More sharing options...
Dr_Ruminahui Posted October 17 Share Posted October 17 Would anything in the old necromunda ratskin range work? They are all pretty skinny, but all have fur that works with some of your other now-scavies. Bonehead, Tallarn Commander and Brother Anderson 3 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6137230 Share on other sites More sharing options...
Bonehead Posted October 21 Author Share Posted October 21 Well, I was going to say no, Doctor, but as it happens, yes. I was searching for old GW bodies on eBay and a very cheap deal came up on some Confrontation-era ratskins (still absurdly overpriced, but much less so tha usual), so in fact I am going to add in some ratskins, albeit probably not the way you had in mind. These ones were intended to have plastic arms stuck on, so they're basically blank dummies with a little animal skin detailing that I can hopefully sculpt ragged clothing onto. And fun, fun poses. I found a few other Confrontation models that should work too, so those will join the pot in due course (payday tomorrow). Tallarn Commander and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6137850 Share on other sites More sharing options...
Gnasher Posted October 22 Share Posted October 22 Keep at it, looks like you're on a roll! Bonehead and Tallarn Commander 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6137982 Share on other sites More sharing options...
Bonehead Posted October 23 Author Share Posted October 23 (edited) Sage advice, mate. Will do. I've also decided I can't really be bothered doing a horde of plague zombies alongside the cultists, so I'll be using the few zombies I do have to make new cultists. They're basically armatures already, so it shouldn't be too tricky. I've been very inspired by this blog: https://magpieandoldlead.blogspot.com/2025/07/all-hail-scavvy-king-no-not-that-one.html So if you want to find someone to blame for my sculpting craze, this is the one. Oh, and having come across this site this week, it suddenly seems quite likely the nurgle masses will swell significantly yet: https://warblademiniatures.com/collections/28mm-sci-fi-miniatures?page=5 Edited October 23 by Bonehead Dr_Ruminahui and Tallarn Commander 2 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6138182 Share on other sites More sharing options...
Bonehead Posted October 26 Author Share Posted October 26 Various parts and models have arrived, and those and more have now been throught the old paint-stripper meths bathhouse and emerged in better, cleaner shape. Camera still hates me. Ok, top left we have the last four possessed cultists. The Lugal's bodyguard are now ten strong; a good number. Top right we have a couple of cawdor ready for converting (looking forward to those a ton). Bottom right we have one unexpected extra confrontation ratskin that turned up as part of a group of confrontation models that was too good a deal to pass up, and two now paintless zombies that will all be more nurgle cultists. They'll get a great deal of conversion and greenstuffing, which ought to be fun. Bottom left the remainder of those confrontation models; some of those will join the other ones representing yet another loyalist guard regiment involved in the Augustine Crusade. The leftmost two of them have the same shape of flak vest as the ones I already have, though theirs don't have the diamond pattern, so I'll file them a little bit and sculpt them in. The rightmost guy will probably be added to the frateris militia to represent more Red hand militiamen; while the frateris models represent ordinary citzens the various confrontation models should make for former 'law' officers and the tech gangers with heavy aprons will be industrial workers. I really like the poses for the metal models that will become guardsmen, so I'll bag a few more of those. Well, probably more than just a few. I can't help myself. some wil be more guards, some will be more nurgle cultists. They need helmets, to look right. Anyone able to think of a model of helmet I might be able to get a good few of fairly easily? Talking of which, I have a line on some more 2nd ed cultists at a decent price. Excuse me... Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6138628 Share on other sites More sharing options...
Tallarn Commander Posted October 26 Share Posted October 26 Some of the old (I think defunct) Pig Iron Productions' Kolony heads might work. I just searched up a couple of sales on E-Bay. And you're an artist at buying out of print metal minnies on E-Bay. :) https://www.ebay.com/itm/197796949229?_skw=pig+iron+productions+kolony&itmmeta=01K8GQRK3HCH2JCMDPRGEBF2E0&hash=item2e0d9deced:g:qhoAAOSwkZ9mz2Ts&itmprp=enc%3AAQAKAAAA0FkggFvd1GGDu0w3yXCmi1cjEZCEjK9qWesA6onKGGxl8h2aQewBt5mT65dVJbsvf%2FzKiqQaM9%2Ba2ZSWumYA7KS3iD0%2FpoJpViRUQe7YLD998k4DePqH26G590USnHuUMdAfg3RiLTMQy%2FtTT8cs0gwepDwuBN4wB%2BQtbmj4fN%2F9v%2BBmh9GFLwbVdyHsRrYZ2qTMY68KXZyDQeAHCHW4uT5sCvAMQYR19TtRm%2Fo0guzuj%2B4a1uyzPvPNAe7wQ9DQ6n9SH4p17qRgKo7DQ9c8Lrs%3D|tkp%3ABk9SR_Ky4pfEZg Bonehead 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6138637 Share on other sites More sharing options...
Dr_Ruminahui Posted October 27 Share Posted October 27 That's a nice haul. Man, on a lot of minis the fantasy roots are strong - which kind of works for what you are doing. Bonehead 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6138826 Share on other sites More sharing options...
Bonehead Posted October 27 Author Share Posted October 27 On 10/26/2025 at 5:08 PM, Tallarn Commander said: Some of the old (I think defunct) Pig Iron Productions' Kolony heads might work. I just searched up a couple of sales on E-Bay. And you're an artist at buying out of print metal minnies on E-Bay. :) https://www.ebay.com/itm/197796949229?_skw=pig+iron+productions+kolony&itmmeta=01K8GQRK3HCH2JCMDPRGEBF2E0&hash=item2e0d9deced:g:qhoAAOSwkZ9mz2Ts&itmprp=enc%3AAQAKAAAA0FkggFvd1GGDu0w3yXCmi1cjEZCEjK9qWesA6onKGGxl8h2aQewBt5mT65dVJbsvf%2FzKiqQaM9%2Ba2ZSWumYA7KS3iD0%2FpoJpViRUQe7YLD998k4DePqH26G590USnHuUMdAfg3RiLTMQy%2FtTT8cs0gwepDwuBN4wB%2BQtbmj4fN%2F9v%2BBmh9GFLwbVdyHsRrYZ2qTMY68KXZyDQeAHCHW4uT5sCvAMQYR19TtRm%2Fo0guzuj%2B4a1uyzPvPNAe7wQ9DQ6n9SH4p17qRgKo7DQ9c8Lrs%3D|tkp%3ABk9SR_Ky4pfEZg Nice find, I appreciate the thought a lot - sadly they're in the US and I'm in the Uk. Postage/tarriff nightmare, damn it all. But I'll look out for a few over here. I think I might also have a bit of a scroll through the Anvil website too, not been over there in months. As for being an artist, well. Not so sure about that. I somehow messed up buying the cultists the first go round. Got refunded, got confused because the amounts didn't match my bank info- forgetting that I had a small paypal balance, which scrubbed somewhat off the cost. Took me several hours to work that out. Got them bought in the end though, for just under 7 quid each less than the going rate. Still ruinous, but that's life as an oldhammer afficionado in a nutshell. It gets worse. All my life I have lusted after the unmatchable sonic power and grace of the Ampeg SVT. The discerning bass player's all-tube/valve amplifier of choice. Featured on pretty much every record I think has a great bass tone on it. The RRP is £3000. Not nothing, we can agree. Even considering you never pay full price, that's a spicy meatball. There's an ex-demo one up for £1300. I could buy that. I didn't say 'justify the expense', mind. Still gonna buy the f***er, you watch.... So, it's going to be 'sell every last old model you still have and no longer want' month, here at Bonehead towers. Anyone know someone looking to bag a load of rogue trader/2nd ed ork boyz? How about some old space marine tanks? 4 hours ago, Dr_Ruminahui said: That's a nice haul. Man, on a lot of minis the fantasy roots are strong - which kind of works for what you are doing. Have to agree once more, doctor. The fantasy styling suits the ritualistic/heretical vibe I'm aiming for just right! Dr_Ruminahui and Tallarn Commander 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6138867 Share on other sites More sharing options...
Bonehead Posted October 28 Author Share Posted October 28 Three packages turned up yesterday; but for one of the resulting models, they got sent to the methyl spa. I had an unexpected fifteen minutes to give them a scrub this evening, and they went from this: To this: Hard to tell much difference, right? It's pretty minor, yeah. But if you look at the top image, all the vaguely green looking shadows aren't as much shadows as just tons of goblin green clinging on in difficult spots. Quite a lot of white undercoat and a bit of stubborn glue, too. Now almost entirely gone, I'm pleased to say. If you look at the 'ratskins' stomachs, you can see a fair bit of skin colour in image a that's gone in image b. Little bit of detail saved; probably pointless as it'll get sculpted over, come to think of it. Damn it. Ok, well in terms of not completely wasting my time, I did actually achieve things in the field of modelling and converting, as opposed to just showing off my loot: here are the first two new nurgle cultists in prgress: More mutations called for on the confrontation lad, both to balance out the awkward pose and also just to make him more overtly nurgly. The zombie actually came out really well. The basic picture is there; odd hunchbacked pose, sickly face, scraggly hair. Some culpting will somewhat de-zombify him and we'll be left with another ugly nurgle follower. I think the traditional belly will look right at home. Rear elevation: As you can see they 'ratskin's' pelt has been trimmed away. A more generic hood will replace it; it was actualy a dogskin, and not a very convincing one either. I'll probably leave the dogskin on one of them, but not this one. As you can see the arms look way too big right now, but again, sculpting will fix that. Room for more tentacles, too. Side view shows one such spot: That red patch is basically just dead space in the sleeve. No trouble putting a tentacle there. Next, the other zombie also got a start on rebuilding: The ak lasguns are a precious resource I've metered out very grudgingly because one of my loyalist armies uses them, but the pose called for it here. Not even the actual AK gun from Anvil would have looked quite so right. I tried getting another angle to show the pose off properly, but was only marginally successful: There's a certain sense of hurriedly bringing the gun up and around that is quite hard to capture but it's definitely there. In other news, one of the Frostgrave wizards I was thinking would make good nurgle sorcerors just didn't quite look sorcerorous enough for my satisfaction, but he defintely looks mutated. So a quick hand swap later and he's ready to roll with the rest of the basic cultists: The pose came out just perfect, as far as I'm concerned. The somewhat priestly draped cloth/scarf thing does make him look a little distinct, but with the right paint he'll fit right in. Talking of which, I think I'm coming down on the idea of a light brown main colour for this collection, with dark red accents and then mismatching spot colours, and as much of a sickly greenish tinge as can be managed. Weapons will be suitably rusty. Sound like it'll work? Tallarn Commander, Dr_Ruminahui and Gnasher 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139089 Share on other sites More sharing options...
Dr_Ruminahui Posted October 29 Share Posted October 29 (edited) I agree the robed guy doesn't really cut it as a sorcerer, but I think he would be a better fit in your townspeople unit than your mutant one - he looks like he stumbled out onto the street in his housecoat and nightgown (for some reason it reminds me of this GIF, but the photo I couldn't find where Mr. Jackson is also wearing a housecoat). BTW, I love the hunchback with the shotgun - very evocative and as you noted, awkward in a very natural looking way. Lasgun-AK guy also is really shaping up - the gun is a great match for the model. Not as sold on the ratskin with the flail, who is at moment is unnaturally awkward - hopefully your greenstuffing fixes that, and if not I'm sure he'll look fine in among all the other models. Edited October 29 by Dr_Ruminahui Bonehead 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139218 Share on other sites More sharing options...
Bonehead Posted October 30 Author Share Posted October 30 On 10/29/2025 at 3:45 PM, Dr_Ruminahui said: I agree the robed guy doesn't really cut it as a sorcerer, but I think he would be a better fit in your townspeople unit than your mutant one - he looks like he stumbled out onto the street in his housecoat and nightgown (for some reason it reminds me of this GIF, but the photo I couldn't find where Mr. Jackson is also wearing a housecoat). BTW, I love the hunchback with the shotgun - very evocative and as you noted, awkward in a very natural looking way. Lasgun-AK guy also is really shaping up - the gun is a great match for the model. Not as sold on the ratskin with the flail, who is at moment is unnaturally awkward - hopefully your greenstuffing fixes that, and if not I'm sure he'll look fine in among all the other models. I'm hoping the paint job will make the robed guy fit in more- his obvious mutation really isn't going to fit in with the ordinary citizen's militia, that's the problem there. I want them to look as ordinary as possible, because that highlights the crappy nature of the imperial crusade. A bit of helpful emphasis on the old 'everyone's a bad guy' theming of 40k. As for the others, hopefully a little re-modelling progress wil go some way to iron out the various problems. Jury's still out on the former ratskin, but he's definitely different now; there is that. Starting with the ak zombie (formerly), here's a before and after: I wasn't digging the large expanse of torn shirt revealing what appear to be bare bones so I had a go at sculpting the shirt back on: The other side needs doing, but I'm pretty happy with this part. Best cloth sculpting I've ever done? Probably. Meanwhile, worst? Very possibly, yes: I dunno, the other sleeve came out great but this one's a little bit of a fumble. Time will tell, maybe with a bit of undercoat on it'll look better, but right now I'm calling it just the right side of unacceptable. It'a entirely possible that I just put too many damn holes in it, honestly. Easily fixable, if so. Regardless, I am happy that he does look like he's wearing a big coat now. It doesn't look very heavy, so I'm seriously tempted to paint it bright yellow like a sailor's sou'wester. Overall, I'm happy with him; just focussing on the right sleeve because I did it most recently. I do still have to do the back of his head and neck, so the oportunity will be there to fill a tear or two if it still feels like the right move. Talking of necks: Mr Molotov returns to the operating table, for what is already being called a successful procedure. Specifically the level of success is being described as 'better than the alternative'. We'll have more from our Abominations Against Nature correspondant shortly. Mr Molotov was suffereing somwhat due to not having a left ear, or a back of his neck. The beligerent expression on the front fully justifies the hard work that using this head necessitates, in the opinion of this reporter. Thus, a bit of green stuff work was called for and delivered, efficiently if not exactly beautifully. Rear view: And side view: Not actually a bad job, just a good impression of one. As a mutated subhuman scumbag, he'll do. I couldn't bring myself to upgrade his weapons in line with any actual game system, so he'll just remain the way he is. God's greatest mistake. Image limit reached, so time for a rare double post Tallarn Commander and Dr_Ruminahui 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139490 Share on other sites More sharing options...
Bonehead Posted October 30 Author Share Posted October 30 (edited) Next up, a former elf. I note in retrospect that I've failed to photo the other former elf that was awaiting completion; that guy is now entirely done, and looking pretty great too. I'll try and remember his close-ups next time the camera's out. Back to the elf that actually did get his studio glow-up: Generally, a very successful creation of a vicous-looking thug. Yet another unique gun, from a fantic-era arbites set, I think. The vicious-looking great big machete thing is the spear tip from one of the recently-arrived possessed cultists. Damn thing fell off in transit; no problem for me as those boys are getting thoroughly converted in due course. And man, does it go with the confrontation scavvy's mask to create a general cruel mien in the guy. This one looks like a dyed-in-the-wool baddie. Very happy with him so far. In the rear view you can't really see because this shot was intended to show the work done on the legs to disguise the boots, but the hose from the snarling breather mask has actually had a little continuation added in that ducks behind the collar of the fur coat. Total fluke that a bit of greenstuff happened to get forced out into the right shape as I was sculpting his collar, but it was almost no work to just add some ribbing to match the section of hose that remained. He'll get photoed again once the fake trouser effect has been finished off with some more ragged cuffs, so hopefully I'll remember to highight that. Next, mr hunchback. He was last on the operating table and I was running out of time, so I just filled in the large and small gashes on his legs to make him less obviously zombified: Also patched up his shorts so they looked a little less like he'd been recently buried in them. Sleeves and belly yet to go. Not-ratskin next. Bit of shoulder work and one trouser leg done. In time, with luck, a full hood and jacket front will be added. Hopefully shoving a bunch of miscellaneous detail on top of that will disguise the generally second-rate sculpting. The head may yet come off completely; the blank expression isn't really right for the application. Side view: Non-great, non-godawful. Time will tell on this one too. The pose is supposed to be a sort of mid-swing type of action deal. Best I could do with what I had, really, but a manic face may yet save it. Here's pretty much every model I worked on today, in a slightly out-of focus group shot. You can see the dude I forgot to single out in amongst everyone. I did order some more heads from Maxmini; more wonky gas masks and some snarling raider-types. Hopefully they'll finish off ak zombie and ratman. I also got something in the post today. Several somethings, in fact. Ten of them. But again, out of space for images. Edited October 30 by Bonehead Tallarn Commander and Dr_Ruminahui 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139492 Share on other sites More sharing options...
Bonehead Posted October 30 Author Share Posted October 30 That's right, triple post, mother hubbards! Put that in your pipe and smoke it. These little bad boys turned up very quickly following on all the bollocksery that happened trying to pay for them. And something peculiar happened as I was unwrapping them; the first three I pulled out of the box were all the same sculpt. i had no idea which ones I was pulling out, and there were only three of this lad in the box, so the odds have to be pretty strongly against it, but in a random unverse, these things do apparently happen. Yes, I did take a photo of something so completely mundane as proof, thanks for asking. No, I do not have a lot going on at the moment, why do you ask? Ten more 2nd ed cultists at a price roughly More Than I Can Seriously Afford, But So Relatively Cheap I Couldn't Resist. These delusional twerps, massed together, mean that the Khorne cult section of this project is now pretty well supplied with manpower, all in one swoop. Add the ones I already have, and that's 24 from this range: Nice little horde. It's going to be a no end of fun for me converting up this lot. No repetitions! I insist. Add to that the twelve models from other sources: I'm not 100% certain, but I think the tunnel cultists may actually be by the same sculptor. The more recently acquired mad-lads with swords and mutations, clearly not. Fun bunch of nutcases though. They'll make good 'especially past-it' berzerkers to scatter amongst the others. I'll also swap a couple more tunnel cultist heads too, to make them fit in better. Here's the whole mass of metal, including one last model, the fantic-era redemptionist zealot with a big chainsaw: Including him, that's 37 models. They just need a big boss man. Well, I say that, I mean an even more dangerously bloodthirsty mentalist, to be nominally in charge. As a little exercise for my personal curiosity, I laid out the 2nd ed lads by sculpt. As you can see, it's not entirely equal in distribution. Not least because there's only one each of the two models lying down in front, the leader models. They had a name but I don't remember it. This is because, bluntly, I don't like those very much. Anyway, lots of scope for conversion. I'm probably going to challenge myself to keep these ones exclusively melee-armed, it's what big K would have wanted. Anyway, there you go. That's that lot sorted. Happy days Gnasher and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139493 Share on other sites More sharing options...
Dr_Ruminahui Posted October 31 Share Posted October 31 (edited) Nice bunch of khornates you have, and great work on your scuplting and conversions. As for the former wizard now housecoat-guy, I guess I'm just not seeing his mutation. Sure, he's a homely fellow, but not abnormally so. BTW, what is it about worshippers of khorne that makes them all want to take their shirts off? Edited October 31 by Dr_Ruminahui Bonehead 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139494 Share on other sites More sharing options...
Tallarn Commander Posted Friday at 03:50 PM Share Posted Friday at 03:50 PM Yay! More Cultists. The green-stuffing of cloth is excellent. And, no, Scabby-inspired troopers cannot have too many holes in their clothing. Great work! Bonehead 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6139587 Share on other sites More sharing options...
Bonehead Posted Monday at 10:27 PM Author Share Posted Monday at 10:27 PM On 10/31/2025 at 12:08 AM, Dr_Ruminahui said: Nice bunch of khornates you have, and great work on your scuplting and conversions. As for the former wizard now housecoat-guy, I guess I'm just not seeing his mutation. Sure, he's a homely fellow, but not abnormally so. BTW, what is it about worshippers of khorne that makes them all want to take their shirts off? I don't know about the Khorne lads going shirtless- maybe they're like me at a gig, all fired up and then overheating in no time with the stage lights- but instead of loud guitars and indifferent drunks, you're talking massed gunfire and frenzied charging? As for the mutated bloke; well you'll get the idea if you see him painted, I feel: https://www.northstarfigures.com/prod.php?prod=8982 On 10/31/2025 at 3:50 PM, Tallarn Commander said: Yay! More Cultists. The green-stuffing of cloth is excellent. And, no, Scabby-inspired troopers cannot have too many holes in their clothing. Great work! Phew. Glad to know it's got your seal of approval. With that off my mind, I was able to crack on with the next stage of his evolution, thanks to the latest little package to arrive (and the last for a while, I've been overspending carelessly lately). Behold exhibit A, Maxmini's 'wasteland goons' set which I bought more or less blind on eBay in hope more than expectation. The photos didn't really give you much idea of how they looked, so I took a chance, and I think they're going to pay off. Not here though, on the Cawdors. They should look better with the face-mask things over the top. And I'm pretty confident I'm going to make a right mess fo some of those models converting them, so new faces will be called for. Exhibit B, meanwhile, was a much straighter shot; the Maxmini 'tox guardsmen' set. Photos were good and it's exactly the kind of skronky home-made look I need for the nurgle vibes: Once again, photoing something that's completely white proves a challenge, so check the out with paint here: https://maxminishop.com/products/tox-guardsman-heads-10 These are going to get used up pretty quickly, I think. Here are a couple of them already in use: As promised, I got rid of the balnkly-expressioned ratskin head and I feel the improvement is immediate and significant. Give him another ragged trouser leg, a little touch up on the chest and a hood on the back, and he'll be ready to roll. The other one's really just waiting for a bit more green stuff at the collar and sleeve- easy peasy. Meanwhile, three models that I don't really need but which are characterful and were surprisingly cheap also turned up at Bonehead towers: More confrontation boys. Not fully sure what I'll do with them yet, but it's going to be fun finding out at some point. They really are endearingly weird. Dr_Ruminahui and Tallarn Commander 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/379639-the-oppo-boneheads-lost-damned-and-in-all-likelihood-disappointed/page/16/#findComment-6140204 Share on other sites More sharing options...
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